FIGHTER DATA / TEKKEN 8
Victor
139 entradas, incluindo variantesESCOLHER PERSONAGEMVIVictor
14On Block ≥ 0Neutras ou positivas
53On Block −9 a −1Vantagem negativa
46On Block ≤ −10Potencialmente puníveis
26Não classificadasCondicionais, intervalos ou ausentes
Contagens de entradas, incluindo variantes e etapas de combos; não necessariamente golpes únicos. Somente inteiros simples são classificados. Uma desvantagem ≤ −10 não garante punição em toda situação.
Move List / Frame Data
| Golpe | Comando | Startup | On Block | On Hit | Counter Hit | Damage | Recovery | Hit Level | States | Stances / Heat / Notas |
|---|---|---|---|---|---|---|---|---|---|---|
| Heat Burst | 2+3 | i16 | +1 | +2c | — | [12;12] | t92 r30 | m | pc7~16 | Heat Burst Cancel to r45 with b,b on frame 42 2 chip damage on block 12 chip damage on hit Only deals recoverable damage Cannot cause a K.O. |
| Élimination Samouraï | H.2+3 | i20, i39~40 | -14 | +5d | — | 39,(25) | t108 r47 | L,M | js36~56, fs57~59 | Heat Smash Balcony Break Shift to attack throw on 1st hit (39dmg) +7a (-3) from 2nd hit Alternate input: H.R1 8 chip damage on block |
| Monsieur Samurai | H.db+1+2 | i28~29 | +6 | +6a (-4) | — | 30 | t77 r48 IAI | m | — | Weapon Transition to IAI 9 chip damage on block Consumes 270F of remaining Heat time |
| Excalibur | H.u+1+2 | i31~32 | -4 | +0a (-1) | — | 46 | t80 r42 | M | js10~26, fs27~29 | Balcony Break Weapon Victor teleports overhead on frame 10 and descends downward for the rest of the startup; evades some highs an…Ver notas completasBalcony Break Weapon Victor teleports overhead on frame 10 and descends downward for the rest of the startup; evades some highs and mids but vulnerable on descent (lows, throws, etc. hit) 15 chip damage on block Consumes 450F of remaining Heat time |
| Longinus | H.IAI.d+2 | i23~24, i6, i4, i3, i4 | +5 | +20 (+2) | — | 45 | t91 r46 IAI | M,M,M,SM,SM | — | Weapon Projectile Transition to IAI 10 chip damage on block Consumes 210F of remaining Heat time |
| Carving Cameo | f+4,1 | i23~24 | -4 | +18a (+9) | — | 15,21 | — | m,h | — | Balcony Break Heat Engager Heat Dash +5, +43d (+35) Weapon Combo from 1st hit |
| Durandal | f+1+2 | i24~25 | +3 | +1a | — | 30 | 51 | m | — | Balcony Break Heat Engager Heat Dash +5, +67a (+50) Weapon 9 chip damage on block |
| Llawfrodedd | d+2 | i18 | +0 | +4c | — | 21 | t52 r34 | m | — | Heat Engager Heat Dash +5, +67a (+50) Weapon 6 chip damage on block |
| Passelande | IAI.d+1 | i18 | ±0 | +24a (+9) | — | 25 | t59 r40 | M | — | Heat Engager Heat Dash +5, +42a (+27) Balcony Break Weapon 7 chip damage on block |
| Flying Gentleman | PRF.3 | i15~17 | -8 | +15c | — | 21 | r31 | m | js11~23 fs24~25 | Heat Engager Heat Dash +5, +43d (+35) Balcony Break Knee Forces tech backroll on hit |
| Jab | 1 | i10 | +1 | +8 | — | 5 | t29 r19 | h | — | Recovers 2f faster on hit or block (t27 r17) |
| 1,1 | 1,1 | i16 | -3 | +8 | — | 5,5 | t48 r22 | h,h | — | Weapon Combo from 1st hit with 2F delay Jail from 1st block with 2F delay |
| Double Cabochon Cut | 1,1,2 | i17~18,i9~10 | -12 | +3 | — | 5,5,5,7 | t79? r32? | h,h,h,h | — | Weapon Combo from 1st hit Jail from 1st block Transition to r27 PRF with F (-8/+7) |
| Basic Etiquette | 1,2 | i10 | -3 | +8 | — | 5,12 | t42 r32 | h,h | — | Weapon Combo from 1st hit with 2F delay Jail from 1st block with 2F delay |
| Briolette Cut | 1,2,1 | i26~27 | -12 | +18a (+1) | +72a (+56a) | 5,12,20 | — | h,h,m | — | Tornado Balcony Break Weapon Combo from 2nd CH with 4F delay Move can be delayed by 12F |
| Basic Manners | 1,3 | i21~22 | -12 | -1 | — | 5,11 | — | h,L | — | Combo from 1st hit with 2F delay -1c on crouching hit |
| Right Jab | 2 | i12~13 | -12 | -2 | — | 10 | 32 | h | — | Weapon |
| Cutlery Etiquette | 2,1 | i16 | -6 | +5 | — | 10,12 | — | h,h | — | Weapon Combo from 1st hit with 6F delay Transition to PRF with F (-4/+7) Move cannot be delayed Input can be delayed by 6F |
| 2,2 | 2,2 | i17~18,i7 | -10 | -2 | — | 10,5,5 | — | h,m,m | — | Weapon Combo from 1st hit with 6F delay Move cannot be delayed Input can be delayed by 6F -10 if last hit whiffs |
| Crybaby Sophia | 2,2,2 | i22 | -3 | +4 | — | 10,5,5,12 | IAI | h,m,m,h | — | Strong Aerial Tailspin Wall Crush +12g on hit Weapon Projectile (unparryable) Combo from 2nd hit with 8F delay Transitions to IAI …Ver notas completasStrong Aerial Tailspin Wall Crush +12g on hit Weapon Projectile (unparryable) Combo from 2nd hit with 8F delay Transitions to IAI on hit or block Move cannot be delayed Input can be delayed by 8F 4 chip damage on block |
| 3 | 3 | i12~13 | -9 | +2 | — | 11 | 28 | h | — | — |
| Good Communication | 3,1+2 | i19~20,i8~9 | -9 | +5 | — | 11,9,10 | — | h,h,h | — | Combo from 1st hit with 6F delay |
| 4 | 4 | i13~14 | -9 | +1 | — | 15 | 29 | h | — | — |
| 4,3 | 4,3 | i23~24 | -10 | +5 | — | 15,17 | — | h,m | — | Combo from 1st hit with 7F delay Move can be delayed by 7F Input can be delayed by 8F |
| Asterism of Benevolence | 4,3,2 | i25~26 | -13 | +34d (+13) | — | 15,17,25 | — | h,m,m | — | Balcony Break Weapon Combo from 2nd CH with 10F delay 7 chip damage on block Move can be delayed by 9F Input can be delayed by 10F |
| Eden | 1+2 | i15 | -9 | +4 | +46a | 17 | 31 | m | — | Weapon |
| Iai Stance | 3+4 | — | — | — | — | — | t42 r30 IAI | sp | — | Stays indefinitely in stance Cancel to FC r20 with db i11 stand guard |
| f+2 | f+2 | i13~14 | -11 | +5 | — | 10 | 30 | h | — | — |
| f+2,2 | f+2,2 | i11 | -15 | -4 | — | 10,10 | — | h,h | — | Weapon Combo from 1st hit |
| f+2,2,1 | f+2,2,1 | i13~14 | -11 | +0 | — | 10,10,12 | — | h,h,m | — | Weapon Combo from 2nd CH |
| Gorlagon | f+2,2,1,1 | i20~21 | -15 | +20 (+15) | — | 10,10,12,25 | — | h,h,m,m | — | Balcony Break Weapon Combo from 3rd hit Combo from 2nd CH Hit confirmable if (f22)1 is ch |
| Radiant Cut | f+2,2,2 | i14,i12~13,i7~8 | -13 | +20a | — | 10,10,7,5,20 | — | h,h,h,m,m | — | Balcony Break Weapon Combo from 2nd CH |
| Perfumer | f+3 | — | — | — | — | — | t42 r20 PRF | sp | ps5-10 | Cannot block in stance Cancel to r20 cs5~ FC with df Block 2F faster with FC cancel Punch parry only +15~+20 PRF on successful par…Ver notas completasCannot block in stance Cancel to r20 cs5~ FC with df Block 2F faster with FC cancel Punch parry only +15~+20 PRF on successful parry Can perform Heat Burst and Heat Smash from stance |
| f+4 | f+4 | i14 | -10 | +0 | — | 15 | 30 | m | — | — |
| Carving Cameo | f+4,1 | i23~24 | -4 | +18a (+9) | — | 15,21 | — | m,h | — | Balcony Break Heat Engager Heat Dash +5, +43d (+35) Weapon Combo from 1st hit |
| Carving Intaglio | f+4,2 | i26~27 | -12 | +5c | +7d | 15,20 | — | m,m | — | Weapon Combo from 1st hit CH on last hit or wallhit causes FDFA knockdown Transition to IAI (-12/+5c/+7a) with D or 3+4 |
| Durandal | f+1+2 | i24~25 | +3 | +1a | — | 30 | 51 | m | — | Balcony Break Heat Engager Heat Dash +5, +67a (+50) Weapon 9 chip damage on block |
| df+1 | df+1 | i13~14 | -2 | +4 | — | 10 | t34 r20 | m | — | — |
| Trilliant Cut | df+1,1 | i20, i14 | -4 | +7 | — | 10,7,7 | t71 r23 | m,h,h | — | Weapon Combo from 1st hit Interrupt with i1 from 1st block |
| Arcadia | df+2 | i15~16 | -14 | +31a (+21) | — | 14 | t51 r35 | m | — | Weapon Recovers 3f faster on hit (t48 r32) |
| df+3 | df+3 | i16 | -9 | +2 | — | 10 | t44 r28 | m | — | — |
| df+3,4 | df+3,4 | i21 | -9 | +2 | — | 10,14 | t65 r28 | m,m | — | Knee Combo from 1st CH Interrupt with i1 |
| Iridescence of Loyalty | df+3,4,2 | i32~34 | -9 | +17a (+10) | +35a | 10,14,23 | t102 r31 | m,m,sm | — | Tornado Weapon Projectile Interrupt with i12 from 2nd block 6 chip damage on block |
| df+4 | df+4 | i13~14 | -9 | +5 | — | 15 | t43 r29 | m | — | Knee |
| Selfish Miranda | df+4,2 | i22 | -3 | +4 | — | 15,16 | t72 r36 IAI | m,h | — | Strong Aerial Tailspin Wall Crush +12cg on hit, 3 chip damage on block Weapon Projectile Combo from 1st hit 6 chip damage on block…Ver notas completasStrong Aerial Tailspin Wall Crush +12cg on hit, 3 chip damage on block Weapon Projectile Combo from 1st hit 6 chip damage on block Interrupt with i1 Available on hit or block only Transitions to IAI r36 (cannot cancel) |
| Llamrei | df+3+4 | i14~15 | -17 | +16a (+11) | — | 28 | t53 r38 | m | — | Balcony Break Shoulder |
| d+1 | d+1 | i16 | -17 | -6 | — | 7 | t52 r36 FC | L | cs6~52 | Weapon Cannot be parried (weapon low) |
| Concave Cut | d+1,1 | ,i18 | -7 | +6 | — | 7,15 | t63 r26 | L,h | — | Weapon Combo from 1st CH Jail on 1st hit -26 on 1st block |
| Llawfrodedd | d+2 | i18 | +0 | +4c | — | 21 | t52 r34 | m | — | Heat Engager Heat Dash +5, +67a (+50) Weapon 6 chip damage on block |
| Good Manners | d+3 | i18~19 | -13 | -2 | — | 11 | t50 r31 | L | — | — |
| Fine Salute | d+4 | i16 | -13 | -2 | +0d | 10 | t48 r32 | L | — | Perform Guilty Mariko on counter hit |
| Guilty Mariko | CH.d+4 | i16 | — | — | +0d | 12,18 | t138 r122 | L,t | — | — |
| Iridescence of Prowess | d+1+2 | i19~21 | -9 | +17a (+10) | +35a | 21 | t52 r31 | SM | — | Tornado Weapon Projectile 6 chip damage on block |
| db+1 | db+1 | i14~15 | -9 | -2 | — | 9 | t46 r31 | m | — | Weapon |
| Emerald Cut | db+1,1 | ,i21~22 | -7 | +2 | — | 9,9 | — | m,m | — | Weapon Transition to PRF with F (-5/+4) Combo from 1st hit |
| Crouch Straight | db+2 | i11 | -4 | +7 | — | 8 | 23 | sl | cs4 | — |
| Polite Greetings | db+3 | i19~20 | -11 | +67a (+51a) | — | 20 | t53 33 | h | cs6 | Tornado Balcony Break |
| Welcome Sweep | db+4 | i20~21 | -26 | +4c | +49a | 17 | 32 FC | l | cs6 | — |
| Musk-Scented Natasha | CH.db+4 | i20~21 | — | — | +49a | 20,4 | — | l,th | — | — |
| b+1 | b+1 | i14 | -13 | -3 | — | 11 | t47 r33 | m | — | Weapon Transition to PRF r25 with F (-5/+5) with 9F delay |
| Vanity Love | b+1,2 | ,i20 | -8 | +0 | — | 11,16(15) | t64 r29 | m,h,th | — | Combo from 1st CH with 10F delay Move cannot be interrupted Move can be delayed by 9F Input can be delayed by 10F Side switch after attack throw connects |
| Strobing Memories | b+2 | i10 | -6 | +5 | +14 | 5 | t37 r27 | h | — | Weapon Deals recoverable damage only; cannot cause a K.O. |
| b+3 | b+3 | i17 | -9 | +4 | — | 15 | t48 r31 | m | — | — |
| Caval | b+3,1 | ,i25~26 | -13 | +21a (+16) | — | 15,25 | t76 r33 | m,m | — | Balcony Break Weapon Combo from 1st hit with 7F delay Interrupt with i2 from 1st block |
| Cordial Circuit | b+4 | i18~19 | -2 | +14 | — | 20 | t48 r29 | h | — | Homing Balcony Break 6 chip damage on block |
| Failnaught | b+1+2 | i19~20 | -9 | +16cg | — | 25 | t51 r31 | h | pc7~18 | Balcony Break Weapon Forces tech back roll on hit 7 chip damage on block +0 and 10 chip damage on block after attack absorption |
| Dun Stallion | b+1+4 | i26~27 | -21 | +37a (+6) | — | 24 | t75 r48 | m | — | Weapon ~i5-6 backsway |
| Fancy Cut | ub+2 | i17~18 | -5 | +8 | +32a | 17 | — | m | — | Weapon Balcony Break Can be charged Has good right sidestep tracking Transition to PRF -4 +9 with F |
| Fancy Cut (charged) | ub+2* | i28~29 | +3 | +32a | +66a (+50) | 22 | — | m | — | Weapon Balcony Break Tornado on CH Has good right sidestep tracking Transition to PRF +4 +33a with F |
| Caliburnus | u+1+2 | i31~32 | -20c | +1a | — | 32 | t80 48 | M | js10~26, fs27~29 | Weapon 9 chip damage on block Victor teleports overhead on frame 10 and descends downward for the rest of the startup; evades some…Ver notas completasWeapon 9 chip damage on block Victor teleports overhead on frame 10 and descends downward for the rest of the startup; evades some highs and mids but vulnerable on descent (lows, throws, etc. hit) |
| uf+1 | uf+1 | i13 | -9 | +4 | — | 9 | 31 | m | — | Weapon |
| Gringolet | uf+1,1 | ,i25~26 | -14 | +15gc | — | 9,21 | — | m,m | — | Tornado Balcony Break Weapon Combo from 1st hit with 8F delay Opponent recovers crouching on hit Transition to PRF (-10/+19gc) with F Cancel to IAI (-9/+4) with D or 3+4 |
| Marquise Cut | uf+2 | i19~20 | -9 | +7 | — | 15 | 33 | m | — | Homing Weapon |
| Peaceful Shoes | uf+3 | i18~19 | -9 | +3 | +36d | 17 | 32 | m | js7-15 | — |
| Chatoyant Courage | uf+4 | i15~17, i28~30 | -19 | +73a (+57a) | — | 12,16 | 40 | m,sm | js9 | Tornado Followup available only on 1st hit |
| Carnwennan | f,F+2 | i18~20 | -16 | +33a (+23a) | — | 24 | t55 r35 | m | — | Tornado Weapon 7 chip damage on block Jab evasion from frame 6 to 17? |
| Asterism of Virtue | f,f,F+2 | i18~19 | +2 | +8cg | +61a (+45a) | 21 | t58 r39 | m | — | Balcony Break Weapon Transition to IAI r36 with d or 3+4 (+5/+11cg/+64a (+48a)) Forces tech back roll on hit 6 chip damage on block |
| Tear Drop Cut | f,f,F+1+2 | i18, i14~15 | -14 | +4 IAI | +15g IAI | 10,14 | t66 r32 | L,L | cs15~50 | Weapon Transition to IAI r29 on hit (+4/+15g) Unparryable (weapon low) |
| Amour Shaft | qcf+2 | i22 | -3 | +4 | — | 16 | r36 IAI | h | — | Strong Aerial Tailspin Wall Crush +12g on hit Weapon Projectile Transition to IAI Deals 6 chip damage on block |
| Montjoie Takemikazuchi | b,B+2+3 | i65~66 | — | +2a (-8) | — | 50 | — | ub(m) | — | Balcony Break |
| Oval Cut | ws1 | i15~16 | -16 | +53a | — | 20 | 36 | m | — | Weapon |
| Baguette Cut | ws2 | i14~15 | -8 | +6 | +35a (+25) | 15 | 29 | m | — | Weapon |
| ws3 | ws3 | i14~15 | -14 | +6 | — | 16 | 35 | h | — | — |
| Iridescence of Faith | ws3,2 | ,i30~32 | -9 | +17a (+10a) | +35a | 16,23 | — | h,sm | — | Tornado Weapon Projectile Combo from 1st hit 6 chip damage on block |
| Praise Smash | ws4 | i11~12 | -6 | +5 | — | 16 | 25 | m | — | — |
| Pearly Gates | ws1+2 | i13~14,i9~10 | -8 | +8 | — | 10,12 | 37 | m,m | — | Weapon Transition to PRF (-8/+8) with F |
| Iai Stance | 3+4 | — | — | — | — | — | t42 r30 IAI | sp | — | Stays indefinitely in stance Cancel to FC r20 with db i11 stand guard |
| IAI.1 | IAI.1 | i13~14 | -9 | +4 | — | 9 | r34 IAI | m | — | Weapon |
| Spumador | IAI.1,1 | ,i25~26 | -14 | +15g | — | 9,21 | — | m,m | — | Tornado Balcony Break Weapon Combo from 1st hit with 9F delay Move can be delayed by 10F Input can be delayed by 11F Opponent reco…Ver notas completasTornado Balcony Break Weapon Combo from 1st hit with 9F delay Move can be delayed by 10F Input can be delayed by 11F Opponent recovers crouching on hit Transition to PRF with F (-10/+19gc) Cancel to IAI with D or 3+4 (-9/+4) |
| IAI.1,2 | IAI.1,2 | ,i22~24 | -19 | +25a (+10) | +25a (+10) | 9,15 | — | m,m | js | Weapon Combo from 1st hit Hit Confirmable 11F 6 chip damage on block |
| Clarent | IAI.1,2,2 | ,i23~24 | -18c | +8a (-27) | +8a (-27) | 9,15,16 | — | m,m,m | is? js? | Spike Weapon Combo from 1st hit 9 chip damage on block |
| Chastiefol | IAI.1,1+2 | ,i20~21 | +3 | +20a (-6) | +21a | 9,23 | — | m,h | js | Homing Weapon Combo from 1st hit Deals 9 chip damage on block Hit confirmable 11F Opponent is FUFA on CH |
| Almace | IAI.2 | i16~17 | -9 | +15 (+5) | +26a | 23 | r52 | m | — | Balcony Break Tornado Weapon 9 chip damage on block FUFA knockdown on CH |
| Sequence | IAI.3 | i17 | -13 | +25 (+10) | — | 13 (25) | r34 | m,th(m) | pc8~16 | Knee |
| IAI.4 | IAI.4 | i18~19 | -12 | +4 | +9 | 17 | r32 IAI | L | — | — |
| Murgleys | IAI.4,2 | ,i26~27 | -5 | +26 (+0) | +55a (+35a) | 17,20 | — | L,h | — | Strong Aerial Tailspin Balcony Break Weapon Combo from 1st CH Jail from 1st hit Interrupt with i7 from 1st block 8 chip damage on block |
| Hauteclaire | IAI.1+2 | i20~21 | +3 | +20 (-6) | +21a | 30 | 66 | h | js10 | Homing Weapon 12 chip damage on block Opponent is FUFA on CH |
| Passelande | IAI.d+1 | i18 | ±0 | +24a (+9) | — | 25 | t59 r40 | M | — | Heat Engager Heat Dash +5, +42a (+27) Balcony Break Weapon 7 chip damage on block |
| Rhongomyniad | IAI.d+2 | i23~24, i6, i7 | +4 | +0 (-7) | — | 31 | r68 IAI | M,M,SM | — | Weapon Projectile Transition to IAI Deals 6 chip damage on block |
| Espee Aventureuse | IAI.d+1+2 | i20~21,i14~15 | -29 | -3 | — | 10,20 | 58 | l,l | — | Weapon Unparryable (weapon low,low) |
| Take a Bow | IAI.d | — | — | — | — | — | IAI | sp | cs1~30 | — |
| Move Forward | IAI.f | — | — | — | — | — | IAI | sp | ps3?~11? cs4~17 | Parries low attacks |
| Gwen | IAI.P.f | i16~17 | — | +60a (+44) | — | 21 | — | m | — | Balcony Break Tornado |
| Move Backward | IAI.b | — | — | — | — | — | IAI | sp | — | — |
| Prydwen | IAI.u | — | — | — | — | — | 25 | sp | — | — |
| Perfumer | f+3 | — | — | — | — | — | t42 r20 PRF | sp | ps5-10 | Cannot block in stance Cancel to r20 cs5~ FC with df Block 2F faster with FC cancel Punch parry only +15~+20 PRF on successful par…Ver notas completasCannot block in stance Cancel to r20 cs5~ FC with df Block 2F faster with FC cancel Punch parry only +15~+20 PRF on successful parry Can perform Heat Burst and Heat Smash from stance |
| Maceration | PRF.1 | i19~20 | -12 | +4c | +14g | 15 | t50 r30 FC | L | cs6~50 | Weapon Unparryable (weapon low) |
| PRF.2 | PRF.2 | i12~13 | -8 | +1 | +1 | 9 | 29 | m | — | Weapon |
| PRF.2,2 | PRF.2,2 | ,i13~14 | -4 IAI | +5 IAI | — | 9,13 | IAI | m,m | — | Weapon Combo from 1st hit Transition to IAI (Cannot cancel) |
| Top Note | PRF.2,2,1 | ,i12~13 | -1 | +12 | +55a | 9,13,20 | — | m,m,h | — | Strong Aerial Tailspin Balcony Break Weapon Combo from 2nd CH |
| Last Note | PRF.2,2,1+2 | ,i12 | -13 | +7d | — | 9,13,31 | — | m,m,m | — | Weapon Combo from 2nd CH |
| Flying Gentleman | PRF.3 | i15~17 | -8 | +15c | — | 21 | r31 | m | js11~23 fs24~25 | Heat Engager Heat Dash +5, +43d (+35) Balcony Break Knee Forces tech backroll on hit |
| Cordial Circuit | PRF.4 | i18~19 | -2 | +14 | — | 20 | t48 r29 | h | — | Homing Balcony Break 6 chip damage on block |
| Hengroen | PRF.1+2 | i25~27 | +6 | +14a | — | 25 | t61 r34 | m | — | Balcony Break Weapon 7 chip damage on block Transition to IAI (+6/+14a) on hit or block with D |
| Sillage | PRF.df | i21 | — | — | — | — | FC | sp | cs5~20 | Recovers crouched |
| Strobing Memories | PRF.b+2 | i10 | -6 | +5 | +14 | 5 | t37 r27 | h | — | Weapon Deals recoverable damage only; cannot cause a K.O. |
| Iai Stance | PRF.3+4 | — | — | — | — | — | r18? IAI | sp | — | 10?f of intangibility on transition |
| Coup de Chevalier | R.df+1+2 | i20 | -18 | +0d | — | 55+ | t62 r42 | m,t | pc8~20 | Rage Art Removes Recoverable Health Reversal Break Damage increases with lower health, maximum 82 Freezes match timer on activatio…Ver notas completasRage Art Removes Recoverable Health Reversal Break Damage increases with lower health, maximum 82 Freezes match timer on activation equal to (total frame idle recovery - 5F) or 57F when canceled by any action Freezes match timer on hit by 15F 114F timestop on activation 20F timestop on block r24 opponent blockstun (r44 effective blockstun w/ timestop) Restores 13 recoverable health on hit Transition to attack throw on hit Consumes Rage |
| Shangri-La | hFC.1+2 | i16,i10~11 | -23, -13 | +0 | — | 10,10 | 42 | l,h | — | Weapon Not parryable (weapon low and weapon high) Can be done from Crouch Level 1 Transition to PRF (-17 / +6) with F |
| Dandy Blow | SS.1+2 | i18~19 | -9 | +15 (+5) | — | 25 | 40 | m | — | Balcony Break |
| Taunt | 2+3+4 | — | — | — | — | — | t70 | sp | — | — |
| Ki Charge | 1+2+3+4 | — | — | — | — | — | t55 | sp | — | — |
| Le Blanc | ub,b | — | — | — | — | — | — | sp | — | — |
| One Night Miracle | 1+3 | i12~14 | -3 | -2 | — | 35 | t45 r31 | t | — | Homing Throw break: 1 or 2 Opponent recovery on hit: FDFT |
| Je Te Veux | 2+4 | i12~14 | -3 | -4 | — | 35 | t45 r31 | t | — | Homing Throw break: 1 or 2 Opponent recovery on hit: opp. side FDFT off-axis to the right |
| One Night Miracle | Left throw | i12~14 | -3 | -2 | — | 40 | — | t | — | Throw break: 1 Opponent recovery on hit: FDFT |
| Je Te Veux | Right throw | i12~14 | -3 | -4 | — | 40 | — | t | — | Throw break: 2 Opponent recovery on hit: opp. side FDFT off-axis to the right |
| Farewell in Taj Mahal | Back throw | i12~14 | — | -3 | — | 50 | — | t | — | Throw break: none Opponent recovery on hit: FUFA |
| Romancing Chaser | uf+1+2 | i12~14 | -3 | -4 | — | 40 | 27 | t | — | Floor Break Throw break: 1+2 Opponent recovery on hit: FUFA |
| 10 Hit Combo — etapa 1 | 2 | i12~13 | -12 | -2 | — | 10 | — | h | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo — etapa 2 | 1 | i16 | -6 | +5 | — | 12 | — | h | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo — etapa 3 | 3 | i23~24 | -18c | -7 | — | 6 | — | l | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo — etapa 4 | 1 | i23~24 | -17 | -6 | — | 6 | — | l | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo — etapa 5 | 1 | i18 | -23 | -12 | — | 8 | — | h | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo — etapa 6 | 4 | i22 | -20 | -10 | — | 8 | — | m | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo — etapa 7 | 2 | i26~27 | -18 | -1c | — | 8 | — | m | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo — etapa 8 | 1 | i23~24 | -15 | -2 | — | 8 | — | m | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo — etapa 9 | 2 | i22~24 | -19 | KND(+10) | — | 10 | — | m | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo — etapa 10 | 2 | i23~24 | -38c | -12 (-47) | — | 17 | — | m | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
CH vazio: a fonte não informa um efeito diferente do hit normal. Valores e intervalos não são estimados; comandos das tabelas de combos identificam etapas. Recovery preserva total, recuperação e stance conforme a fonte.
Fonte e atualização
Wavu Wiki — fonte original · CC0 1.0
Versão do jogo: não informada nesta página · Revisão Wavu: 63486 · Atualizado em 2026-11-05T01:46:06+00:00
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