FIGHTER DATA / TEKKEN 8
Bob
172 entradas, incluindo variantesESCOLHER PERSONAGEMBOBob
19On Block ≥ 0Neutras ou positivas
70On Block −9 a −1Vantagem negativa
64On Block ≤ −10Potencialmente puníveis
19Não classificadasCondicionais, intervalos ou ausentes
Contagens de entradas, incluindo variantes e etapas de combos; não necessariamente golpes únicos. Somente inteiros simples são classificados. Uma desvantagem ≤ −10 não garante punição em toda situação.
Move List / Frame Data
| Golpe | Comando | Startup | On Block | On Hit | Counter Hit | Damage | Recovery | Hit Level | States | Stances / Heat / Notas |
|---|---|---|---|---|---|---|---|---|---|---|
| Prix Fixe Justice Beat | H.2+3 | i16~17, i29 | +6 | +0d | — | 14,20 (50) | t86 r39 | m,t | — | Heat Smash Reversal Break Balcony Break Transition to attack throw on hit (50dmg) +10a (-7) on 2nd hit Just frame input (H.2+3:3:4…Ver notas completasHeat Smash Reversal Break Balcony Break Transition to attack throw on hit (50dmg) +10a (-7) on 2nd hit Just frame input (H.2+3:3:4) for 5-10 total damage Input 3 during frames 53~55, input 4 during frames 94~96 |
| Appetizer Break | 1,2,2 | i20~21 | -14 | +5 | — | 5,10,20 | t82 r37 | h,h,m | — | Heat Engager Heat Dash +43d (+35) Balcony Break Combo from 1st CH with 3F delay Interrupt with i1 from 1st block Move can be delayed by 2F Input can be delayed by 3F |
| Spicy Ring | df+4,4 | i25~26 | -13 | +11a (+2) | — | 12,24 | t74 r33 | h,m | fs24~34 | Heat Engager Heat Dash +43d (+35) Balcony Break Knee Combo from 1st hit with 3F delay Interrupt with i7 from 1st block Whiffs vs S…Ver notas completasHeat Engager Heat Dash +43d (+35) Balcony Break Knee Combo from 1st hit with 3F delay Interrupt with i7 from 1st block Whiffs vs SSR from 1st block (inconsistent; more consistent when using sidestep stance moves) Move can be delayed by 2F Input can be delayed by 3F |
| Slash Butcher | ws1,2 | i24~25 | -5 | +8a (-1) | — | 11,23 | t75 r35 | m,h | js23~37, fs38~40 | Heat Engager Heat Dash +43d (+35) Balcony Break Elbow Combo from 1st hit with 6F delay Interrupt with i4 from 1st block 20f timestop on hit 4 chip damage on block |
| Zip Cutter | f,F+2 | i14 | -8 | +14a | — | 21 | t50 r36 | m | — | Heat Engager Heat Dash +5, +36a (+26) Balcony Break |
| Lyonnaise Pressure | BAL.1,2 | i24~25 | +1 | +28a (+18) | — | 16,21 | t68 r26 | m,h | — | Heat Engager Heat Dash +43d (+35) Balcony Break Combo from 1st hit with 8F delay Move cannot be interrupted (crouch assist bufferable) |
| f+2,H.1+2 | f+2,H.1+2 | i19, i17 | -9 | +13a (+6) | — | 10,10,10 | t87 r37 | h,m,m | js40~51, fs52~54 | Combo from 1st hit with 5F delay Jail from 1st block with 1F delay Consumes 270F of remaining Heat Time Move can be delayed by 4F Input can be delayed by 5F |
| Federal Whopper à la Carte | f+2,H.1+2,1 | i25~30 | -12 | +15d (-20) | — | 10,10,10,20 (14) | t115 r35 | h,m,m,M | js2~29, fs30~32 | Floor Break Combo from 1st hit Jail from 3rd block 14dmg with scaling from prev hit 20F timestop on hit +13d from 4th hit (impossible?) |
| Breaking Villain à la Carte | H.df+3+4 | i21 | -13 | +7 | +75a (+59) | 20 | t53 r32 | L | — | Transition to BAL r29 on hit FC r52 transition with no input (Cannot block i16 moves) Consumes 300F of remaining Heat Time |
| Verdict Pound à la Carte | uf+1,2,H.2 | i31 | +5 | +23a (+13) | — | 10,16,24 | t102 r32 | m,m,m | — | Balcony Break Combo from 1st hit Interrupt with i8 from 2nd block Whiffs vs SSL, SWL from 2nd block Consumes 300F of remaining Heat Time 20F timestop on hit Input cannot be delayed |
| Lyonnaise Lockdown à la Carte | BAL.1,H.4 | i24~25 | +4 | +0d | — | 16,11,20 (14) | t102 r27 | m,m,m (t) | js23~58, fs59~73 | Floor Break Balcony Break +17a from 3rd hit Shift to attack throw r86 on front hit Combo from 1st hit with 8F delay 25dmg with sca…Ver notas completasFloor Break Balcony Break +17a from 3rd hit Shift to attack throw r86 on front hit Combo from 1st hit with 8F delay 25dmg with scaling from 2nd hit Move cannot be interrupted +22a (-13) on back hit Consumes 240F of remaining Heat Time |
| Jab | 1 | i10 | +1 | +8 | — | 5 | t29 r19 | h | — | Recovers 2f faster on hit or block (t27 r17) |
| 1,1 | 1,1 | i17 | -3 | +5 | — | 5,7 | t49 r22 | h,h | — | Jails from 1st block with 1F delay Combo from 1st hit with 3F delay |
| Straight Rondel | 1,1,2 | i19 | -12 | +3 | — | 5,7,12 | t77 r31 | h,h,h | — | Jails from 1st block Combo from 1st hit |
| One Two Punch | 1,2 | ,i13 | -3 | +7 | — | 5,10 | t45 r22 | h,h | — | Jail from 1st block with 3F delay Combo from 1st hit with 3F delay |
| Appetizer Break | 1,2,2 | i20~21 | -14 | +5 | — | 5,10,20 | t82 r37 | h,h,m | — | Heat Engager Heat Dash +43d (+35) Balcony Break Combo from 1st CH with 3F delay Interrupt with i1 from 1st block Move can be delayed by 2F Input can be delayed by 3F |
| Course Sarat | 1,4 | i16 | -6 | +5 | — | 5,15 | t51 r25 | h,h | — | Jails from 1st block with 2F delay Combo from 1st hit with 3F delay |
| Course Achuto | 1,d+4 | i22 | -12 | -1 | — | 5,13 | t63 r31 | h,l | — | Combo from 1st hit with 3F delay Interrupt with i3 from 1st block -1c on crouching hit |
| 2 | 2 | i10 | +0 | +6 | — | 8 | t29 r19 | h | — | — |
| 2,1 | 2,1 | i23~25 | -7 | +0 | +3 | 8,10 | t60 r25 | h,m | — | Combo from 1st hit with 2F delay Interrupt with i3 from 1st block Move can be delayed by 7F |
| Barista Swirl | 2,1,4 | i27~28 | -10 | +11d | — | 8,10,20 | t91 r28 | h,m,m | fs17~37 | Spike Combo from 2nd CH Interrupt with i8 from 2nd block Whiffs vs SSR, SWR from 2nd block |
| 3 | 3 | i15~16 | -6 | +5 | — | 14 | t40 r24 | m | — | — |
| 3,1 | 3,1 | i19 | -3 | +8 | — | 14,11 | t57 r22 | m,h | — | Combo from 1st hit Move cannot be interrupted |
| Gaufrettes Cutter | 3,1,1 | i19 | -13 | +6 | +23a | 14,11,20 | t89 r34 | m,h,m | — | Spike Combo from 2nd CH with 10F delay Move cannot be interrupted Move can be delayed by 9F Input can be delayed by 10F |
| Gaufrettes Punch | 3,2 | i22~23 | +1 | +19cg | +70a (+54) | 14,20 | t69 r30 | m,h | — | Balcony Break Tornado Combo from 1st hit with no delay Combo from 1st CH with 7F delay Interrupt with i3 from 1st block Instant Tornado on CH Move can be delayed by 9F |
| Croque-Madame | 3,3 | i25~26 | -13 | +4a (-5) | — | 14,18 | t76 r34 | m,m | — | Balcony Break Combo from 1st CH Interrupt with i6 from 1st block |
| 4 | 4 | i13 | -9 | +4 | +9s | 15 | t39 r26 | h | — | — |
| 4,3 | 4,3 | i19~20 | -9 | +6 | — | 15,15 | t65 r30 | h,h | — | Combo from 1st hit with 2F delay Airborne combo from 1st CH with 2F delay (+21a (+14)) Interrupt with i1 from 1st block Move cannot be delayed Input can be delayed by 2F |
| Hopping Monsieur | 4,3,4 | i28~33 | -10 | +4c | +3d | 15,15,20 | t100 r32 | h,h,M | js18~35 | Spike Combo from 2nd CH with 6F delay Airborne combo from 1st CH (-7d) Interrupt with i6 from 1st block |
| Hopping Macaron | 4,4 | i32~37 | +2c | +5d | — | 15,22 | t82 r30 | h,M | js19~37 | Spike Airborne combo from 1st CH with 2F delay (-7d) Interrupt with i14 from 1st block Whiffs vs SS, SW from 1st block |
| 1+2 | 1+2 | i19~20 | -13 | +0c | — | 18 | t57 r37 | m | — | Spike Transition to BAL r23 with F on hit or block (+1/+14c) FC r46 transition with no input (cannot block i22 moves after transition on block) |
| Black Poele | 1+2,1+2 | i18~19 | -15 | +11a (-6) | +26a (+18) | 18,20 | t81 r38 | m,m | — | Balcony Break Combo from 1st hit with 5F delay Move cannot be interrupted Move can be delayed by 16F Input can be delayed by 20F |
| 3+4 | 3+4 | i25, i8 | -9 | +1 | — | 14, 14 | t62 r29 | M,M | fs15~29 | — |
| 3+4,4 | 3+4,4 | i28~29 | -14 | +16a | — | 14, 14,14 | t100 r37 | M,M,m | js9~30, fs31~33 | Spike Interrupt with i8 from 1st block Whiffs vs SS, SW from 1st block Move cannot be delayed Input can be delayed by 1F |
| Supermax Parade | 3+4,4,2 | i19~20 | -14 | +1a (-16) | — | 14, 14,14,25 | t135 r47 | M,M,m,m | — | Balcony Break Spike combo from 2nd hit (-4a (-16)) Move cannot be interrupted 20f timestop on hit |
| f+2 | f+2 | i12 | -7 | +3 | — | 10 | t39 r27 | h | — | — |
| Circle Whopper | f+2,3 | i14~15 | -15 | +12a (+3) | — | 10,22 | t67 r35 | h,M | — | Balcony Break Jails from 1st block with 6F delay Combo from 1st hit with 10F delay Move can be delayed by 5F Input can be delayed by 10F Recovers 3F faster on hit (t64 r32) |
| f+3 | f+3 | i21~24 | -2 | +3c | +9c | 18 | t49 r25 | m | — | Spike |
| Mergeuz Kick Combo | f+3,4 | i28~29 | +3 | +10a (+1) | +55cs | 18,23 | t93 r34 | m,m | — | Balcony Break Combo from 1st CH with 6F delay Interrupt with i11 from 1st block Interrupt with i5 from 1st hit Whiffs vs SS, SW fr…Ver notas completasBalcony Break Combo from 1st CH with 6F delay Interrupt with i11 from 1st block Interrupt with i5 from 1st hit Whiffs vs SS, SW from 1st block Whiffs vs SSR from 1st hit 4f timestop on CH Move cannot be delayed Input can be delayed by 6F |
| Spinning Linguine | f+4 | i16~17 | -6 | +19a | +3d | 20 (38) | t50 r33 | h | — | Homing Shift to 14dmg throw on CH from the front |
| Giga Jacker | f+1+2 | i16~17 | -14 | +12a (+3) | — | 23 | t50 r33 | m | pc7~15 | Balcony Break Body slam 9 chip damage and -9 on block after attack absorption Recovers 1F faster on hit (t49 r32) |
| Spinner Ball | f+3+4 | — | — | — | — | — | r25 BAL | sp | cs8~48 | Transition to BAL Transition to FC r48 with no input Stance moves can be delayed by 18F Cannot block in stance |
| df+1 | df+1 | i14 | -2 | +5 | — | 13 | t36 r22 | m | — | — |
| Escalope Elbow | df+1,2 | i19 | -10 | +6 | — | 13,15 | t65 r31 | m,m | — | Elbow Jail from 1st block with 1F delay Combo from 1st hit with 3F delay Combo from 1st CH with 8F delay Move can be delayed by 10F Input can be delayed by 11F |
| Escalope Pound | df+1,d+1 | i26~27 | -13c | +6c | +13c | 13,20 | t78 r36 FC | m,M | js19~29, fs30~32 | Elbow Spike Combo from 1st CH with 1F delay Interrupt with i6 from 1st block Recovers 4F faster on hit (t72 r32) Move can be delayed by 7F Input can be delayed by 8F |
| Slash Darne | df+2 | i15~16 | -8 | +3s | +33a (+23) | 14 | t42 r26 | m | — | Slight jab evasion (frames 8 to 10?) |
| Shrimp Turnover | df+3 | i19~20 | -9 | +19a (+2) | +73a (+57) | 19 | t52 r32 | m | — | Balcony Break Tornado Instant Tornado on CH Recovers 2F faster on hit (t50 r30) |
| df+4 | df+4 | i13~14 | -6 | +5 | — | 12 | t38 r24 | h | — | — |
| Plain Ring | df+4,3 | i20~21 | -8 | +4 | — | 12,23 | t64 r28 | h,h | — | Combo from 1st hit with 3F delay Interrupt with i2 from 1st block Transition to BAL r20 with F (+12g/+0) FC r37 transition with no…Ver notas completasCombo from 1st hit with 3F delay Interrupt with i2 from 1st block Transition to BAL r20 with F (+12g/+0) FC r37 transition with no input (Cannot block i17 moves when transitioning on block) Move can be delayed by 2F Input can be delayed by 3F |
| Spicy Ring | df+4,4 | i25~26 | -13 | +11a (+2) | — | 12,24 | t74 r33 | h,m | fs24~34 | Heat Engager Heat Dash +43d (+35) Balcony Break Knee Combo from 1st hit with 3F delay Interrupt with i7 from 1st block Whiffs vs S…Ver notas completasHeat Engager Heat Dash +43d (+35) Balcony Break Knee Combo from 1st hit with 3F delay Interrupt with i7 from 1st block Whiffs vs SSR from 1st block (inconsistent; more consistent when using sidestep stance moves) Move can be delayed by 2F Input can be delayed by 3F |
| Coupe Chop | d+1 | i18~19 | -8 | +7c | +12d | 18 | t50 r31 FC | M | — | Spike Recovers 4F faster on hit or block (t46 r27) |
| d+2 | d+2 | i15 | -9 | +2 | — | 12 | t43 r28 | m | — | — |
| d+2,1 | d+2,1 | i14~15 | -11 | +0 | — | 12,11 | t60 r29 | m,m | — | Jail from 1st block with 2F delay Combo from 1st hit with 2F delay Move can be delayed by 1F Input can be delayed by 2F |
| d+2,1,2 | d+2,1,2 | i22~24 | -12 | -1 | — | 12,11,18 | t89 r34 | m,m,m | — | Interrupt with i3 from 1st block Move can be delayed by 10F |
| Combination Mince | d+2,1,2,2 | i29 | -15 | +15a (+5) | — | 12,11,18,21 | t124 r40 | m,m,m,m | — | Balcony Break Combo from 3rd hit with 4F delay Interrupt with i6 from 3rd block Whiffs vs SSL, SWL from 3rd block 20f timestop on hit Move can be delayed by 10F |
| Combination Ble | d+2,3 | i41 | -2 | +9 | +67a | 12,21 | t79 r23 | m,m | — | Knee Interrupt with i21 from 1st block Interrupt with i10 from 1st hit Whiffs vs SS, SW from 1st block 4f timestop on CH Crumple stun on CH Move can be delayed by 2F |
| Combination Baldo | d+2,4 | i17 | -13 | +14a (+7) | — | 12,21 | t68 r36 | m,m | js19~32, fs33~35 | Balcony Break Jail from 1st block with 2F delay Combo from 1st hit with 2F delay |
| d+3 | d+3 | i19~20 | -18 | -7 | — | 12 | t56 r36 FC | L | cs6~56 | -7c on crouching hit |
| Panini Sweep | d+3,4 | i25~26 | -8 | +10g | — | 12,15 | r32 | L,h | — | Balcony Break Combo from 1st CH with 4F delay |
| d+4 | d+4 | i16 | -12 | -1 | — | 11 | t47 r31 | l | — | -1c on crouching hit |
| d+4,3 | d+4,3 | i23~24 | -7 | -2 | — | 11,12 | t71 r31 | l,h | — | Combo from 1st CH Interrupt with i3 from 1st block |
| Tornado Mixer | d+4,3,4 | i25~26 | -15 | +8a (-1) | — | 11,12,15 | t102 r36 | l,h,m | — | Balcony Break Combo from 1st CH or 2nd hit Move cannot be interrupted |
| d+1+2 | d+1+2 | i14, i11 | -9 | +2 | — | 6,6 | t53 r28 | h,h | — | — |
| d+1+2,2 | d+1+2,2 | i10~11 | -8 | +3 | — | 6,6,6 | t62 r26 | h,h,m | — | Jail from 1st block Combo from 1st hit |
| Apicius Special | d+1+2,2,1 | i7~8 | -16 | +12a | — | 6,6,6,20 | t93 r40 | h,h,m,h | — | Jail from 1st block Combo from 4th hit with 9F delay Transition to Ki Charge r53 with U on hit (-1d) Move cannot be delayed Input can be delayed by 9F |
| Duck Flip | d+3+4 | i15~16 i5~7 | -12 | +21a (+14) | — | 12,14 | t61 r35 | M,m | fs20~34 | Slight jab evasion especially at range (frames 6 to 9?) +3~+5 on second hit |
| Crouch Jab | db+1 | i10 | -5 | +6 | — | 5 | t34 r24 FC | sl | cs4~ | Transition to standing r24 cs1~25 with f at frame 25 +6c on crouching hit |
| Bite Uppercut | db+2 | i14 | -8 | +6 | — | 17 | t43 r29 | m | — | Slight jab evasion especially with pushback or after certain hit reactions (stomach stuns? frames 3 to 7?) |
| Liaison Spike | db+3 | i20 | -12 | +2 | +14g | 17 | t51 r31 | L | — | — |
| db+4 | db+4 | i24~25 | -12 | -1 | — | 15 | t55 r30 | L | cs6~38 | -1c on crouching hit |
| db+4,4 | db+4,4 | i25~27 | -12 | -2 | — | 15,14 | t82 r30 | L,m | js14~28, fs29~31 | Spike Combo from 1st CH Interrupt with i6 from 1st block Whiffs vs SSR, SWR from 1st block |
| db+4,4,3 | db+4,4,3 | i12 | -9 | +3 | — | 15,14,12 | t103 r33 | L,m,h | — | Jails from 2nd block Combo from 2nd CH with 6F delay Duckable Move cannot be delayed Input can be delayed by 6F |
| Contorno Farce | db+4,4,3,3 | i35~38 | -12 | +29d | — | 15,14,12,18 | t136 r28 | L,m,h,M | — | Spike Combo from 3rd CH Interrupt with i10 from 3rd block |
| Abats Snipe | db+1+2 | i17~18 | -13 | +33a (+23) | — | 16 | t54 r36 | m | — | Strong jab evasion (frames 5 to 13?) |
| db+3+4 | db+3+4 | i19 | -31 | +6 | — | 10 | t65 r46 | L | — | Stagger low |
| Huile Slip | db+3+4,4 | i9 | -28 | +8c / -9c | +1d | 10,18 | t88 r47 | L,l | — | Spike Combo from 1st hit -9c if only the second hit connects |
| b+1 | b+1 | i18~19 | -8 | +5c | — | 15 | t54 r35 | m | — | Elbow Spike |
| Ravenous | b+1,2 | i23~24 | -8 | +7 | — | 15,16 | t70 r27 | m,m | — | Combo from 1st hit Jails attack inputs from 1st block (cannot CH) |
| b+2 | b+2 | i13~14 | -5 | +6 | — | 12 | t37 r23 | m | — | — |
| Combination Salty | b+2,1 | i23 | -13 | +7 | — | 12,23 | t70 r32 | m,m | — | Elbow Spike Combo from 1st hit with 1F delay Transition to BAL r27 with F on hit (+12g) FC r50 transition with no input (Cannot bl…Ver notas completasElbow Spike Combo from 1st hit with 1F delay Transition to BAL r27 with F on hit (+12g) FC r50 transition with no input (Cannot block i11 moves) Interrupt with i5 from 1st block Move cannot be delayed Input can be delayed by 1F |
| b+2,2 | b+2,2 | i18 | -3 | +8 | — | 12,12 | t55 r22 | m,h | — | Combo from 1st hit with 4F delay Move cannot be interrupted Move can be delayed by 3F Input can be delayed by 4F |
| b+2,2,4 | b+2,2,4 | i22 | -13 | +3 | — | 12,12,13 | t87 r32 | m,h,m | — | Knee Combos from 2nd CH with 8F delay Interrupt with i2 from 2nd block Move can be delayed by 10F |
| Combination Bitter | b+2,2,4,4 | i23~24 | -7 | +18a (+9) | — | 12,12,13,20 | t110 r31 | m,h,m,h | — | Balcony Break Combo from 2nd CH or 3rd hit with 3F delay Interrupt with i3 from 3rd block |
| Whopping Kick | b+3 | i17~18 | -15 | +12a (+3) | +27a (+21) | 20 | t53 r35 | M | — | Recovers 3F faster on hit (t50 r32) |
| b+4 | b+4 | i15 | -11 | +4 | +9 | 13 | t45 r30 | m | — | Knee |
| Combination Zesty | b+4,3 | i32~33,i15~16 | -9 | +17a (+0) | — | 13,16,20 (24) | t96 r32 | m,m,h | js27~52, fs53~55 | Balcony Break Tornado Combo from 1st CH Interrupt with i12 from 1st block Whiffs vs SSR, SWR from 1st block Transition to BAL r24 …Ver notas completasBalcony Break Tornado Combo from 1st CH Interrupt with i12 from 1st block Whiffs vs SSR, SWR from 1st block Transition to BAL r24 with F (-1/+25a (+8)) FC r47 transition with no input (Cannot block i24 moves on block transition) Input 3 during frames 30~33 to power up (+4 damage) |
| Combination Bittersweet | b+4,4 | i23 | -3 | +18a (+9) | — | 13,20 | t70 r32 | m,h | — | Balcony Break Combo from 1st hit Interrupt with i3 from 1st block 4 chip damage on block |
| b+1+2 | b+1+2 | i17~18 | -9 | +8c | — | 20 | t50 r32 | m | — | Spike Head |
| b+1+2,1 | b+1+2,1 | i30 | -11 | +0 | — | 20,10 | t79 r32 | m,m | — | Combo from 1st CH with 8F delay Interrupt with i5 from 1st block Move can be delayed by 9F |
| Three Star Combo | b+1+2,1,2 | i12 | -16 | +8a (-1) | — | 20,10,20 | t108 r41 | m,m,h | — | Balcony Break Jail from 2nd block with 9F delay Combo from 1st CH or 2nd hit with 20F delay 20F timestop on hit Move can be delayed by 12F Input can be delayed by 20F |
| Onigiri Bomber | b+3+4 | i18~20 | -7 | +18a (+8) | — | 26 | t55 r35 | m | js10~22, fs23~25 | Balcony Break Hip 20F timestop on hit 5 chip damage on block |
| Hot Cross Bun | ub+1 | i26 | -15 | +15a (+6) | — | 25 | t62 r36 | m | — | Balcony Break Backswing blow Recovers 6F faster on hit (t56 r30) |
| ub+4 | ub+4 | — | — | — | — | — | t58 | — | js9~33, fs34~36 | Transition to BAL r51 with F at frame 38 |
| Hatching Punch | ub+4,1 | i11~13 (i28~30) | -9 | +11a (+2) | — | 25 | t61 r31 FC | m | js1~27, fs28~30 | Balcony Break i28~30 effective startup (ub+4 takes 17 frames) 20f timestop on hit |
| ub+3+4 | ub+3+4 | i18, i10 | -9 | +18a (+11) | — | 6,6 | t60 r32 | m,m | — | Slight jab evasion especially from crouching (frames 3 to 12?) |
| Runner Flip | ub+3+4,4 | i29~31 | -11 | +20a (+11)/+21a (+14) | — | 6,6,23 (16) | t88 r28 | m,m,m | js17~31 | Balcony Break Airborne combo from 1st hit (+21a (+14)) Interrupt with i6 from 1st block |
| Pepperoni Fall | u+3 | i22~23 | +3 | +7 | +9c | 20 | t49 r26 | M | js9~20 | Spike Transition to BAL r23 with F (+7/+12g/+16c) FC r49 transition with no input (Cannot block i16 and i11 moves after block and hit transitions respectively) |
| u+1+2 | u+1+2 | i16~18 | -11 | -3 | — | 15 | t52 r34 | m | js13~24, fs25~27 | Head Slight jab evasion? Transition to BAL r23 on hit or block with F (+0/+8) FC r46 transition with no input (Cannot block i23 an…Ver notas completasHead Slight jab evasion? Transition to BAL r23 on hit or block with F (+0/+8) FC r46 transition with no input (Cannot block i23 and i15 moves on block or hit transitions respectively) |
| Cracker Rigatoni | u+1+2,4 | i18~19 | -8 | -2d | — | 15,20 | t90 r40 | m,h | js10~27, fs28~30 | Tornado Combo from 1st hit with 13F delay Interrupt with i7 from 1st block Move cannot be delayed Input can be delayed by 13F |
| Cracker Jacker | u+1+2,1+2 | i18~22 | -17 | +8a (-1) | — | 15,25 | t86 r33 | m,m | — | Balcony Break Body slam Combo from 1st hit with 13F delay Interrupt with i7 from 1st block Move can be delayed by 14F Input can be delayed by 27F |
| Strainer | u+3+4 | i24~28 | +1 | +6c | — | 20 | t58 r30 FC | M | js12~29 | Spike 4 chip damage on block |
| uf+1 | uf+1 | i16 | -9 | +3 | — | 10 | t44 r28 | m | — | Has good right sidestep tracking |
| Double Pound | uf+1,2 | i20~21 | -9 | +8 | — | 10,16 | t70 r32 | m,m | — | Combo from 1st hit with 6F delay Interrupt with i1 from 1st block Move can be delayed by 5F Input can be delayed by 6F |
| Verdict Pound à la Carte | uf+1,2,H.2 | i31 | +5 | +23a (+13) | — | 10,16,24 | t102 r32 | m,m,m | — | Balcony Break Combo from 1st hit Interrupt with i8 from 2nd block Whiffs vs SSL, SWL from 2nd block Consumes 300F of remaining Heat Time 20F timestop on hit Input cannot be delayed |
| Flying Jambon | uf+3 | i20 | -13 | +33a (+23) | — | 20 | t53 r33 | m | js9~26, fs27~29 | Recovers 2F faster on hit (t51 r31) |
| Langouste Tail | uf+4 | i26~28 | -4 | +22a | — | 20 | t54 r26 | m | js9~28, fs29~31 | Spike |
| uf+3+4 | uf+3+4 | i21, i10 | -25,-15 | -4 | — | 10,12 | t65 r34 | L,h | js24~30, fs31~33 | — |
| Rolling Kebab | uf+3+4,4 | i18 | -4 | +22a (+13) | — | 10,12,20 | t77 r28 | L,h,h | js1~17, fs18~20 | Balcony Break Strong Aerial Tailspin Combo from 2nd CH Jails attack inputs from 2nd block Move cannot be interrupted from 1st hit Duckable |
| Delayed Rising Toe Kick | uf,n,4 | i23~25 | -13 | +32a (+22a) | — | 20 | t55 r30 | m | js9~30 fs31~33 | Sometimes written Delayed Hopkick |
| Zip Cutter | f,F+2 | i14 | -8 | +14a | — | 21 | t50 r36 | m | — | Heat Engager Heat Dash +5, +36a (+26) Balcony Break |
| Jumbo Pancake | f,F+3 | i18~19 | -6 | +32a | — | 18 | t53 r34 | h | js11~27, fs28~30 | Balcony Break Strong Aerial Tailspin Transition to CD r26 with DF (+2/+40a) Has good left sidestep tracking |
| f,F+4 | f,F+4 | i22~23 | -9 | +2 | — | 12 | t50 r27 | m | js14~26, fs27~29 | Homing +2c on crouching hit |
| Double Chapati | f,F+4,4 | i14~16 | -12 | +11a (+2) | — | 12,20 | t76 r37 | m,m | js1~27, fs28~30 | Balcony Break Combo from 1st hit Available on hit or block only Input cannot be delayed |
| Grater Langouste | b,B+1+4 | i72~74 | — | +7d | — | 60 | t105 r31 | m! | js51~69, fs70~72 | Spike 20f timestop on hit Cancel to r47 FC with DB at frame 42 |
| Grater Langouste Feint Knuckle | b,B+1+4,2 | i15~16 (i57~58) | -11 | +11a | — | 25 | t96 r38 | m | — | Balcony Break Spike i57~58 actual startup Input 2 at frame 42 |
| Quick Langouste | b,B+2+3 | i48~50 | — | +13d | — | 25 | t87 r37 | h! | js20~47, fs48~50 | Strong Aerial Tailspin |
| Perfect Slash | f,f,F+3 | i20~24 | +6 | +10a (+0) | — | 30 | t60 r36 | m | js3~25, fs26~28 | Balcony Break 9 chip damage on block |
| Supersize Missile | f,f,F+3+4 | i26~33 | +0 | +2cg | — | 27 | t72 r39 | M | js15~35, fs36~38 | Balcony Break Forces tech back roll on hit 5 chip damage on block |
| Crouch Jab | hFC.1 | i10 | -5 | +6 | — | 5 | t34 r24 FC | sl | cs1~34 | Transition to standing r24 cs1~25 with f at frame 25 +6c on crouching hit |
| Crouch Straight | hFC.2 | i11 | -4 | +7 | — | 8 | t34 r23 FC | sl | cs1~34 | +7c on crouching hit |
| Crouch Spin Kick | hFC.3 | i16 | -16 | -6 | — | 12 | t50 r32 FC | L | cs1~52 | -2c on crouching hit |
| Crouch Shin Kick | hFC.4 | i12 | -15 | -4 | — | 6 | t48 r34 FC | l | cs1~46 | -4c on crouching hit |
| FC.df+2 | FC.df+2 | i14 | -8 | +3 | — | 14 | t41 r27 | m | — | +3c on crouching hit |
| FC.df+2,1 | FC.df+2,1 | i21 | -7 | +4 | — | 14,12 | t61 r26 | m,m | — | Combo from 1st hit Interrupt with i1 from 1st block +4c on crouching hit |
| Polpo Swing | FC.df+2,1,1+2 | i26 | -13 | +11a (+2) | — | 14,12,25 | t95 r34 | m,m,m | — | Balcony Break Combo from 2nd CH with 4F delay Interrupt with i6 from 1st block Move can be delayed by 9F |
| Gourmand Swing | FC.df+4 | i19 | -12 | +3 | +29d | 14 | t50 r31 | L | cs1~26 | — |
| ws1 | ws1 | i13~15 | -11 | +0 | — | 11 | t45 r30 | m | — | Elbow |
| Slash Butcher | ws1,2 | i24~25 | -5 | +8a (-1) | — | 11,23 | t75 r35 | m,h | js23~37, fs38~40 | Heat Engager Heat Dash +43d (+35) Balcony Break Elbow Combo from 1st hit with 6F delay Interrupt with i4 from 1st block 20f timestop on hit 4 chip damage on block |
| Hot Guimauve | ws1,3 | i25~26 | -13 | +11a (+2) | — | 11,25 | t74 r33 | m,M | — | Balcony Break Hip Combo from 1st hit Interrupt with i5 from 1st block |
| ws2 | ws2 | i14 | -7 | +4 | — | 10 | t40 r26 | m | — | — |
| Spinach Upper | ws2,1 | i28~31 | -20 | +33a (+23) | — | 10,10 | t83 r38 | m,m | — | Tornado Combo from 1st hit with 2F delay Interrupt with i8 from 1st block Whiffs vs SSL, SWL from 1st block |
| Spinach Hammer | ws2,2 | i23 | -13c | +5c | +17d | 10,20 | t78 r37 | m,m | — | Combo from 1st hit with 7F delay Interrupt with i7 from 1st block Move can be delayed by 10F Input can be delayed by 14F |
| ws3 | ws3 | i17~18 | -8~-7 | +17a (+8) | — | 17 | t50 r32 | h | — | Balcony Break Homing |
| Brioche Star | ws3,3+4 | i33~41 | -4c | +17d | — | 17,28 (19) | t88 r29 FC | h,M | js15~37, fs38~40 | Spike Airborne combo from 1st hit (-8d) Interrupt with i8 from 1st block |
| Toe Smash | ws4 | i11~12 | -6 | +5 | — | 16 | t36 r24 | m | — | — |
| Rising Matzo | ws1+2 | i15~17 | -8 | +17a (+10) | +31a (+21) | 20 | t48 r31 | m | — | — |
| United Step | f,n,d,df | — | — | — | — | — | t20 r1 | — | — | Cannot be buffered Stance moves can be buffered out of heat dash Recovers in FC at frame 20 Cancel to SS with u Cancel to standing…Ver notas completasCannot be buffered Stance moves can be buffered out of heat dash Recovers in FC at frame 20 Cancel to SS with u Cancel to standing block with b from frames 1 to 9Sometimes written CD |
| Langue Washer | f,n,d,df+1 | i13~14 (i16+) | -4 | +78a (+62) | — | 21 | t38 r24 | h | — | Balcony Break Instant Tornado on hit Can also be performed with f,n,df#1 (i15+) 4 chip damage on block Recovers 2F faster on hit or block (t36 r22) |
| Spiral Rocky | f,n,d,df+2 | i16~17 | -23 | +76a | — | 24 | t65 r48 | M | js17~39, fs40~42 | Tornado Parryable Recovers 5F faster on hit (t60 r43) |
| f,n,d,df+3 | f,n,d,df+3 | i16~17 | -10 | -5s | — | 16 | t51 r34 | m | js14~27, fs28~30 | Knee |
| Gambero Knee Rush | f,n,d,df+3,2 | i23~24 | +3 | +19a / +24a (-11) | — | 16,27 (18) | t71 r30 | m,h | js1~33, fs34~36 | Balcony Break Spike (airborne) Airborne combo from 1st hit (+24d (-11)) Jails attack inputs from 1st block (crouch assist bufferab…Ver notas completasBalcony Break Spike (airborne) Airborne combo from 1st hit (+24d (-11)) Jails attack inputs from 1st block (crouch assist bufferable) Transition to FC r30 with D (+3/+19a/+25a (-10)) Duckable 5 chip damage on block |
| Gambero Spin Heel | f,n,d,df+3,4 | i26 | -11c | +16a (+6) / +21a (+11) | — | 16,30 (21) | t82 r39 | m,M | js1~25, fs26~28 | Balcony Break Combo from 1st hit Interrupt with i1 from 1st block 20f timestop on hit |
| f,n,d,DF+4 | f,n,d,DF+4 | i18~19 | -28 | -1 | — | 16 | t54 r35 FC | L | — | Stagger low |
| Cutting Coppa | f,n,d,DF+4,1+2 | i25 | -17 | +7a (+6) / +2d | — | 16,25 (17) | t82 r38 | L,m | — | Balcony Break Airborne combo from 1st hit (+7a (+6)) |
| Granchi Canon | f,n,d,df+1+2 | i15 | -10 | +24a (+14) | — | 20 | t47 r32 | m | — | Balcony Break Can be charged to power up i28 latest uncharged startup with max charge delay |
| Granchi Canon (charged) | f,n,d,df+1+2* | i28 | +4 | +39a | — | 33 | t60 r32 | m | — | Balcony Break Charge for 23-28F 6 chip damage on block |
| Spinner Ball | f+3+4 | — | — | — | — | — | r25 BAL | sp | cs8~48 | Transition to BAL Transition to FC r48 with no input Stance moves can be delayed by 18F Cannot block in stance |
| BAL.1 | BAL.1 | i15~17 | -5 | +5 | — | 16 | t45 r28 | m | — | — |
| Lyonnaise Pressure | BAL.1,2 | i24~25 | +1 | +28a (+18) | — | 16,21 | t68 r26 | m,h | — | Heat Engager Heat Dash +43d (+35) Balcony Break Combo from 1st hit with 8F delay Move cannot be interrupted (crouch assist bufferable) |
| Lyonnaise Lockdown à la Carte | BAL.1,H.4 | i24~25 | +4 | +0d | — | 16,11,20 (14) | t102 r27 | m,m,m (t) | js23~58, fs59~73 | Floor Break Balcony Break +17a from 3rd hit Shift to attack throw r86 on front hit Combo from 1st hit with 8F delay 25dmg with sca…Ver notas completasFloor Break Balcony Break +17a from 3rd hit Shift to attack throw r86 on front hit Combo from 1st hit with 8F delay 25dmg with scaling from 2nd hit Move cannot be interrupted +22a (-13) on back hit Consumes 240F of remaining Heat Time |
| Galette Slicer | BAL.2 | i23~24 | -8 | +12g | — | 21 | t54 r30 FC | m | — | Balcony Break Homing Strong Aerial Tailspin |
| Roulette Cutter | BAL.3 | i24~25 | +4 | +17a (+0) | — | 25 | t57 r32 | m | js21~25, fs26~43 | Balcony Break Tornado |
| Stealing Home | BAL.4 | i23~26 | -24 | +27d | +25a | 14 | t66 r40 | L | cs1~55 | Transition to FC r32 on CH Side switch on CH 4f timestop on CH |
| Perfect Press | BAL.3+4 | i29~33 | -13c | +13d | — | 28 | t76 r43 | M | fs1~16, js17~29, fs30~32 | Floor Break Hip |
| Giga Jacker | BAL.1+2 | i16~17 | -14 | +12a (+3) | — | 23 | t50 r33 | m | pc7~15 | Balcony Break Body slam 9 chip damage and -9 on block after attack absorption Recovers 1F faster on hit (t49 r32) |
| Steak and Fries | BAL.uf+1+2 | i21, i30 | -3 | +5g | — | 35 | t48 r27 | t | — | Throw break: 1+2 |
| Steak and Fries (Perfect) | BAL.uf+1+2:3 | i12,i30 | -3 | +26a (+0) | — | 45 | t39 r27 | t | — | Balcony Break Throw break: 1+2 Input 3 during frames 26 to 29 of 2nd hit |
| Ultimate Full-Course | R.df+1+2 | i20 | -18 | +0d | — | 55+ | t62 r42 | m,t | pc8~20 | Rage Art Removes Recoverable Health Reversal Break Damage increases with lower health, maximum 82 Freezes match timer on activatio…Ver notas completasRage Art Removes Recoverable Health Reversal Break Damage increases with lower health, maximum 82 Freezes match timer on activation equal to (total frame idle recovery - 5F) or 57F when canceled by any action Freezes match timer on hit by 15F 114F timestop on activation 20F timestop on block r24 opponent blockstun (r44 effective blockstun w/ timestop) Restores 13 recoverable health on hit Transition to attack throw on hit Consumes Rage |
| Ki Charge | 1+2+3+4 | — | — | — | — | — | r55 | — | — | Can't block for 5 seconds CH state on your next attack for 5 seconds (Tekken 7 and prior games) 10% damage increase on the next at…Ver notas completasCan't block for 5 seconds CH state on your next attack for 5 seconds (Tekken 7 and prior games) 10% damage increase on the next attack for 5 seconds (Tekken 8 season 2 patch onward) Attacks taken will be CH for 5 seconds |
| Ki Charge (hold) | 1+2+3+4* | — | — | — | — | — | r105 FC | — | js55~82, fs83~85 | Can't block for 5 seconds CH state on your next attack for 5 seconds (Tekken 7 and prior games) 10% damage increase on the next at…Ver notas completasCan't block for 5 seconds CH state on your next attack for 5 seconds (Tekken 7 and prior games) 10% damage increase on the next attack for 5 seconds (Tekken 8 season 2 patch onward) Attacks taken will be CH for 5 seconds |
| Perfect Body | b+1+3 | i41?, i30 | — | +5g / +26a (+0) | — | [10],20 (25) | t45 r33 | sp | ps5~12 | Balcony Break (Perfect) Parries high and mid punches Attack performed on successful parry Shift to Steak and Fries (FC.db+1+2) on …Ver notas completasBalcony Break (Perfect) Parries high and mid punches Attack performed on successful parry Shift to Steak and Fries (FC.db+1+2) on successful parry Input 3 during frames 26 to 29 of 2nd hit to power up (+5 damage) |
| Banh mi Strike | SS.1+2 | i15~16 | -5c | +13cg | — | 24 | t50 r34 | m | — | Balcony Break i24~25 effective startup (sidestep takes 9f) Forces tech back roll on hit |
| Plague Pick | BT.d+2 | i15~16 | -9 | +14a (+5) | +59a | 17 | t46 r30 | m | — | Balcony Break 4f timestop on CH Crumple stun +13F on CH |
| Wall Jump Backflip | (back to wall).b,b,UB | i35~38 | +1 | +34d | — | 21 | t55 r17 BT | m | fs5~7 is8~24 fs25~33 js34~37 fs38~40 | — |
| Quarter Deck | 1+3 | i12~14 | -3 | +0d | — | 35 | t45 r31 | t | — | Homing Throw break 1 or 2 Opponent recovers FDFT |
| Cooler Shaker | 2+4 | i12~14 | -3 | +0d | — | 35 | t45 r31 | t | — | Floor Break Throw break 1 or 2 Swaps sides on successful throw |
| Corkscrew | Left Throw | — | -3 | +0d | — | 40 (45) | — | t | — | Throw break: 1 Can fully wall splat (45 damage) Opponent recovers FDFA |
| Eye Opener | Right Throw | — | -3 | +0d | — | 40 | — | t | — | Throw break: 1 Opponent recovers FUFT |
| Deglacer Throw | Back Throw | — | — | +0d | — | 50 (60) | — | t | — | Unbreakable Can fully wall splat (60 damage) Opponent recovers FDFA |
| Shatter the Cask | uf+1+2 | i12 | -3 | +0d | — | 40 (45) | t39 r27 | t | — | Throw break: 1+2 Opponent recovers FDFA 45 damage on wall splat Swaps sides on throw break |
| Steak and Fries | FC.db+1+2 | i12,i30 | -3 | +5g | — | 35 | t39 r27 | t | — | Throw break: 1+2 |
| Steak and Fries (Perfect) | FC.db+1+2:3 | i12,i30 | -3 | +26a (+0) | — | 45 | t39 r27 | t | — | Balcony Break Throw break: 1+2 Input 3 during frames 26 to 29 of 2nd hit |
CH vazio: a fonte não informa um efeito diferente do hit normal. Valores e intervalos não são estimados; comandos das tabelas de combos identificam etapas. Recovery preserva total, recuperação e stance conforme a fonte.
Fonte e atualização
Wavu Wiki — fonte original · CC0 1.0
Versão do jogo: não informada nesta página · Revisão Wavu: 63431 · Atualizado em 2026-11-05T01:46:03+00:00
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