FIGHTER DATA / TEKKEN 8
Nina
210 entradas, incluindo variantesESCOLHER PERSONAGEMNINina
14On Block ≥ 0Neutras ou positivas
98On Block −9 a −1Vantagem negativa
66On Block ≤ −10Potencialmente puníveis
32Não classificadasCondicionais, intervalos ou ausentes
Contagens de entradas, incluindo variantes e etapas de combos; não necessariamente golpes únicos. Somente inteiros simples são classificados. Uma desvantagem ≤ −10 não garante punição em toda situação.
Move List / Frame Data
| Golpe | Comando | Startup | On Block | On Hit | Counter Hit | Damage | Recovery | Hit Level | States | Stances / Heat / Notas |
|---|---|---|---|---|---|---|---|---|---|---|
| Heat Burst | 2+3 | i16 | +1 | +2c | — | [12;12] | t92 r30 | m | pc7~16 | Heat Burst Cancel to r45 with b,b on frame 42 2 chip damage on block 12 chip damage on hit Only deals recoverable damage Cannot cause a K.O. |
| Bullet Assassination | H.2+3 | i16 i28, i5, i5, i6, i40~41 | +5~+6 | -2d | — | 20,9, 12 (8), 14 (7), 14 (5), 30 (52) | t102 r35 FC | m,h,h,h,h,m | — | Heat Smash Spike Transition to attack throw on hit (52 damage) Transition to CD r30 with F on block (+7) +11 FC from 2nd block Las…Ver notas completasHeat Smash Spike Transition to attack throw on hit (52 damage) Transition to CD r30 with F on block (+7) +11 FC from 2nd block Last hit is available only on 1st block or hit t151 r32 standing on block +40a (+7) from 2nd or 3rd or 4th hit +15a (+6) from 5th hit First received bullet is always 9dmg on hit 10f timestop on block 10 chip damage on block Jails Strong jab evasion (frames 7 to 11?) |
| Aconite | f+4,2 | ,i18 | -9 | +13c | — | 15,22 | t81 r35 | m,h | — | Heat Engager Heat Dash +5, +36a (+26) Balcony Break Combo from 1st hit with 14f delay Move cannot be interrupted Input can be dela…Ver notas completasHeat Engager Heat Dash +5, +36a (+26) Balcony Break Combo from 1st hit with 14f delay Move cannot be interrupted Input can be delayed 15f Move can be delayed 9f Forces tech backroll on hit |
| Impact Palm Bomb | f+3+4,1 | i27 | -14 | +10a (+1) | — | 12,22 | t76 r34 | m,m | — | Heat Engager Heat Dash +43d (+35) Balcony Break Combo from 1st hit with 3F delay Combo from 1st CH with 4F delay Move can be delay…Ver notas completasHeat Engager Heat Dash +43d (+35) Balcony Break Combo from 1st hit with 3F delay Combo from 1st CH with 4F delay Move can be delayed by 3F Input can be delayed by 4F Interrupt with i4 from 1st block |
| Reverberation Palm Bomb | db+1+2 | i11 i18 | -14 | +10a (+1) | — | 5,22 | t76 r34 | h,m | — | Heat Engager Heat Dash +5, +43d (+35) Balcony Break Jail from 1st attack |
| Spiral Bombshell Blast | f,f,F+1+2 | i20~21 | +4 | +12a (+3) | — | 30 | t53 r32 | m | js5~14 fs15~17 | Heat Engager Heat Dash +5, +36a (+26) Balcony Break CDf+1+2: i22~23 js7~16, fs17~19, t55 9 chip damage on blockSometimes written wr1+2 |
| Shut Up | CD.2 | i16~17 | -8 | +32a (+17) | — | 25 | t49 r32 | M | — | Heat Engager Heat Dash +5, +42a (+27) Balcony Break Sometimes written qcf+2 d,df,F+2 |
| Biting Kiss Shot | 1,2,1,H.1+2 | ,i25,i6,i6,i5,i5 | -2 | +29a (+3) | — | 5,10,17,6,6,6,[5],[5] | t140 r37 | h,h,h,h,h,h,h,h | — | Balcony Break Weapon Jail from 3rd attack Combo from 2nd CH with 4F? delay 13 chip damage on block Consumes 180F of remaining Heat…Ver notas completasBalcony Break Weapon Jail from 3rd attack Combo from 2nd CH with 4F? delay 13 chip damage on block Consumes 180F of remaining Heat time Move cannot be delayed Input can be delayed by 4F |
| Biting Kiss Shot | df+1,2,1,H.1+2 | ,i25,i6,i6,i5,i5 | -2 | +29a (+3) | — | 10,10,17,6,6,6,[5],[5] | t150 r37 | m,h,h,h,h,h,h,h | — | Balcony Break Weapon Jail from 3rd attack Combo from 2nd CH with 4F? delay 13 chip damage on block Consumes 180F of remaining Heat…Ver notas completasBalcony Break Weapon Jail from 3rd attack Combo from 2nd CH with 4F? delay 13 chip damage on block Consumes 180F of remaining Heat time Move cannot be delayed Input can be delayed by 4F |
| Quick Kiss Shot | f+3+4,H.2 | i30, i5, i6, i6 | -6 | +19a (+9) | — | 12,12,12,5,5 | t103 r37 | m,sm,sm,sm,sm | — | Balcony Break Combo from 1st CH with 5F delay Interrupt with i7 from 1st block Available only from 1st hit or block 12 chip damage…Ver notas completasBalcony Break Combo from 1st CH with 5F delay Interrupt with i7 from 1st block Available only from 1st hit or block 12 chip damage on block Consumes 180F of remaining Heat time Move can be delayed by 4F Input can be delayed by 5F |
| Shockwave Palm > Kiss Shot Penetrator | H.b+1+2 | i16, i8~10, i28, i5, i5, i6 | +0 | +33a (+7) | — | 5,20,2,2,3,3 | t48 r32 | m,m,h,h,h,h | — | Balcony Break Weapon Removes Recoverable Health Combo from 1st hit only if the second hit connects on i8 2nd hit available only as…Ver notas completasBalcony Break Weapon Removes Recoverable Health Combo from 1st hit only if the second hit connects on i8 2nd hit available only as combo from 1st If the second hit connects on i9~10, frame advantage on hit will be -16~-15 Jails t109? r33 FC on hit 20f timestop on hit Consumes 240F of remaining Heat time 15 chip damage on block |
| Out of Sight > Kiss Shot | b+3+4,H.1+2 | ,i28, i5, i5, i6, i6 | -2 | +29a (+3) | — | 16,6,6,6,[5],[5] | t108 r37 | h,h,h,h,h,h | — | Balcony Break Weapon Combo from 1st hit with 7F delay Interrupt with i1 from 1st block 13 chip damage on block Consumes 180F of remaining Heat time |
| Fluttering Kiss Shot | ws1,H.1+2 | ,i25, i5, i6, i6, i6 | -2 | +29a (+3) | — | 17,6,6,6,[5],[5] | t107 r37 | m,h,h,h,h,h | — | Balcony Break Weapon Combo from 1st hit Jails from 2nd hit 13 chip damage on block Consumes 180F of remaining Heat time |
| Haematopus Kiss Shot | ws4,3,H.1+2 | ,i28, i5, i5, i6, i6 | -2 | +29a (+3) | — | 15,24,6 (4),6 (3),6 (2),[5] ([1]),[5] ([1]) | t131 r37 | m,h,h,h,h,h,h | — | Balcony Break Weapon Airborne combo from 2nd hit (+13a (+12)) Jails from 3rd hit 13 chip damage on block Consumes 180F of remaining Heat time |
| Lapwing Kiss Shot | CD.4,3,H.1+2 | ,i28, i5, i5, i6, i6 | -2 | +29a (+3) | — | 15,23,6 (4),6 (3),6 (2),[5] ([1]),[5] ([1]) | t134 r37 | m,hh,h,h,h,h | — | Balcony Break Weapon Airborne combo from 2nd hit (+13a (+12)) Jails from 3rd hit 13 chip damage on block Consumes 180F of remaining Heat timeSometimes written qcf+4,3,H.1+2 |
| Spiral Kiss Shot | SS.1+2,H.1+2 | ,i30,i5,i6,i6 | -2 | +29a (+3) | — | 22,8,8,[5],[5] | t107 r37 | m,sm,sm,sm,sm | — | Balcony Break Weapon Combo from 1st hit Jails from 1st block 10 chip damage on block Consumes 180F of remaining Heat time |
| Jab | 1 | i10 | +1 | +8 | — | 5 | t29 r19 | h | — | Recovers 2f faster on hit or block (t27 r17) |
| Left Right Combo | 1,2 | ,i10 | -3 | +8 | — | 5,10 | t42 r22 | h,h | — | Jail from 1st attack with 8f delay Enter SS +0 +11 t15 r9 with D_U |
| 1,2,1 | 1,2,1 | ,i26~27 | -3 | +2 | — | 5,10,17 | t79 r32 | h,h,h | — | Combo from 2nd CH with 4f delay Interrupt with i6 from 1st block Input can be delayed 6f |
| Biting Kiss Shot | 1,2,1,1+2 | ,i25 i32 i39 | -9 | +8c | — | 5,10,17,6,6,6 | t163? r40 | h,h,h,h,h,h | — | Balcony Break Weapon Jail from 3rd block Combo from 2nd CH with 4F? delay 12 chip damage on block Power up in Heat Forces tech bac…Ver notas completasBalcony Break Weapon Jail from 3rd block Combo from 2nd CH with 4F? delay 12 chip damage on block Power up in Heat Forces tech backroll on hit Move cannot be delayed Input can be delayed by 4F |
| Bermuda Triangle | 1,2,4 | ,i22 | -6 | +20a (+11) | +49a | 5,10,22 | t72 r30 | h,h,h | — | Balcony Break Combo from 2nd CH with 8f delay Interrupt with i2 from 1st block Input can be delayed 10f |
| Double Explosion | 1,2,1+2 | ,i23 | -14 | +17a (+8) | +36d (+28) | 5,10,22 | t77 r34 | h,h,m | — | Balcony Break Combo from 2nd CH with 7f delay Move can be delayed 10f Interrupt with i3 from 2nd block Recovers 6F faster on hit (r28 t71) |
| PK Combo | 1,4 | ,i17~18 | -4 | +1 | +50a | 5,17 | t58 r28 | h,h | — | Combo from 1st hit Move cannot be interrupted Move can be delayed 2f |
| PK Combo > Assassin's Blade | 1,4,1 | ,i25~26 | -11 | +15g | +67a (+47a) | 5,17,21 | t93 r27 | h,h,m | — | Balcony Break Interrupt with i1 from 2nd block |
| Right Jab | 2 | i10 | +1 | +7 | — | 10 | t28 r18 | h | — | — |
| Right Jab > Spider Knee | 2,3 | ,i18 | -13 | +0d | — | 10,15 | t68 r33 | h,m | — | Knee Combo from 1st CH with 7f delay Input can be delayed 12f Move cannot be interrupted Transition to Triple Slaps throw automati…Ver notas completasKnee Combo from 1st CH with 7f delay Input can be delayed 12f Move cannot be interrupted Transition to Triple Slaps throw automatically on standing front hit Throw is unbreakable, rest of the chain throw is breakable |
| 3 | 3 | i14 | -16 | -5 | — | 14 | t49 r35 | h | — | — |
| 3,3 | 3,3 | ,i17 | -14 | -3 | — | 14,4 | t64 r33 | h,h | — | Jail from 1st attack |
| 3,3,3 | 3,3,3 | ,i17 | -14 | -3 | — | 14,4,6 | t81 r33 | h,h,h | — | Jail from 1st block Duckable |
| Flash Kicks | 3,3,3,4 | ,i24 | -6 | +20a (+11) | — | 14,4,6,20 | t102 r30 | h,h,h,h | — | Balcony Break Combo from 3rd CH with 6f delay Interrupt with i4 from 1st block Input can be delayed 10f |
| Left High Kick > Spiral Explosion | 3,2 | ,i19 | -9 | +36a | — | 14,22 | t98? r31 | h,m | — | Balcony Break Side roll takes 34 frames, effective startup i53 Interrupt with i33 from 1st block Whiffs vs SS, SW from 1st normal …Ver notas completasBalcony Break Side roll takes 34 frames, effective startup i53 Interrupt with i33 from 1st block Whiffs vs SS, SW from 1st normal hit (whiffs vs delayed SS/SW from 1st block) 6 chip damage on block Cancel to r38 FC with D |
| Head Ringer | 3,4 | ,i22 | -6 | +20a (+11) | — | 14,20 | t66 r30 | h,h | — | Balcony Break Combo from 1st hit with 8f delay Interrupt with i2 from 1st block Input can be delayed 10f |
| High Kick | 4 | i11 | -9 | +7 | +7s | 15 | t39 r28 | h | — | — |
| Right High Kick > Spiral Explosion | 4,2 | ,i19 | -9 | +3 | +37a | 15,22 | t96? r31 | h,m | — | Balcony Break Side roll takes 35 frames, effective startup i54 Interrupt with i34 from 1st block Interrupt with i23 from 1st hit W…Ver notas completasBalcony Break Side roll takes 35 frames, effective startup i54 Interrupt with i34 from 1st block Interrupt with i23 from 1st hit Whiffs vs SW from 1st normal hit (whiffs vs delayed SS/SW from 1st block) 6 chip damage on block Cancel to r38 FC with D |
| Easy Prey Kick Combo | 4,3 | ,i29~30 | -2c | +5c | +21a | 15,20 | t72 r27 | h,m | — | Spike Interrupt with i13 from 1st block Whiffs vs SSR from 1st block |
| 4,4 | 4,4 | ,i28~39 | -7 | +4 | — | 15,21 | t70 r30 | h,h | ,js21~34 ,fs35~37 | Balcony break on airborne hit Airborne combo from 1st CH (+19a (+12)) Interrupt with i8 from 1st block |
| High Kick > Deadly Hunter | 4,4,4 | ,i30~31 | -12 | +4c | +46a | 15,21,20 | t100 r30 | h,h,L | ,cs16~55 | Balcony break on airborne hit Combo from 2nd CH Interrupt with i5 from 2nd block |
| High Kick > Deadly Assault | 4,4,3+4 | ,i35~39 i43~49 | -6~+0 | +20a | — | 15,21,8,21 | t151? r24 | h,h,M,M | ,js29~36 ,fs37~42 | Spike Combo from 2nd CH Interrupt with i10 from 2nd block Whiffs vs delayed SWL from 2nd block (Must perform SSL->SWL) |
| Ray Hands | 1+2 | i16~17 | -3 | +8 | — | 19 | t41 r24 | m | — | Homing |
| Fatal Blow | 3+4 | i18~19 | -10 | +11g | — | 20 | t50 r31 | m | — | Balcony Break Homing Enter CD -6 +15g t34 r15 with F |
| Ivory Cutter | 1+4 | i15~16 i13~14 | -5 | +4c | +6c | 4,20 | t72 r28 | m,m | — | Spike Transition to CD r25 with F (-2/+7c/+10c) Second hit is +7c on CH if the first hit whiffs |
| f+2 | f+2 | i13 | -3 | +8 | — | 12 | t35 r22 | h | — | — |
| f+2,1 | f+2,1 | ,i19~20 | -13 | -6s | — | 12,12 | t68 r35 | h,m | — | Combo from 1st CH with 9f delay Jail from 1st block with ?F delay |
| Swallowtail | f+2,1,3 | ,i27~29 | -15~-13 | +27a | — | 12,12,20 | t102 r39 | h,m,M | ,js26~40 ,fs41~43 | Tornado Aerial combo from 1st CH with 2f delay (+63a (+47)) Interrupt with i5 from 1st block Input can be delayed 19f Move can be delayed 18f |
| Mimosa Combo | f+2,1,4 | ,i25~27 | -3~-1 | +23a (+14) | +40a | 12,12,22 | t86 r25 | h,m,h | — | Balcony Break Aerial combo from 1st CH with 4f delay (+24a (+17)) Interrupt with i3 from 1st block Input can be delayed 19f Move can be delayed 18f |
| Siren's Kiss | f+3 | i14~15 i10~11 | +3~+4 | +24a (+15) | +54a | 10,20 | t66 r25 | h,h | — | Balcony Break Does not jail 2nd hit is homing |
| f+4 | f+4 | i21~22 | -5 | +5 | — | 15 | t50 r28 | m | js12~24 | Enter SS +2 +12 with D_U |
| Aconite | f+4,2 | ,i18 | -9 | +13c | — | 15,22 | t81 r35 | m,h | — | Heat Engager Heat Dash +5, +36a (+26) Balcony Break Combo from 1st hit with 14f delay Move cannot be interrupted Input can be dela…Ver notas completasHeat Engager Heat Dash +5, +36a (+26) Balcony Break Combo from 1st hit with 14f delay Move cannot be interrupted Input can be delayed 15f Move can be delayed 9f Forces tech backroll on hit |
| Blonde Bomb | f+1+2 | i17 | -14 | +11a (+2) | — | 24 | t51 r34 | m | pc7~16 | Balcony Break -8 and 9 chip damage on block after attack absorption |
| f+3+4 | f+3+4 | i14 | -6 | +1 | +6 | 12 | t43 r29 | m | — | Knee |
| Impact Palm Bomb | f+3+4,1 | i27 | -14 | +10a (+1) | — | 12,22 | t76 r34 | m,m | — | Heat Engager Heat Dash +43d (+35) Balcony Break Combo from 1st hit with 3F delay Combo from 1st CH with 4F delay Move can be delay…Ver notas completasHeat Engager Heat Dash +43d (+35) Balcony Break Combo from 1st hit with 3F delay Combo from 1st CH with 4F delay Move can be delayed by 3F Input can be delayed by 4F Interrupt with i4 from 1st block |
| Quick Kiss Shot | f+3+4,2 | i30, i5 | -9 | +8cg | — | 12,12,12 | t92 r40 | m,sm,sm | — | Balcony Break Combo from 1st CH with 5F delay Available only on 1st block or hit 4 chip damage on block Forces tech backroll on hi…Ver notas completasBalcony Break Combo from 1st CH with 5F delay Available only on 1st block or hit 4 chip damage on block Forces tech backroll on hit Move can be delayed by 4F Input can be delayed by 5F Interrupt with i7 from 1st block |
| Uppercut | df+1 | i13~14 | -1 | +5 | — | 10 | t33 r19 | m | — | — |
| Uppercut > Jab | df+1,2 | ,i16 | -5 | +2 | — | 10,10 | t53 r23 | m,h | — | Jail from 1st block Combo from 1st hit Transition to SS r19 with D_U (-1/+6) Transition CD r18 with F (+0/+7) Links to 1 jab extensions |
| df+1,2,1 | df+1,2,1 | ,i26~27 | -3 | +2 | — | 10,10,17 | t89? r32 | m,h,h | — | Interrupt with i7 from 1st block Whiffs vs SSL from 1st block Move cannot be delayed |
| Biting Kiss Shot | df+1,2,1,1+2 | ,i25 i32 i39 | -9 | +8c | — | 10,10,17,6,6,6 | t173? r40 | m,h,h,h,h,h | — | Balcony Break Weapon Jail from 3rd block Combo from 2nd CH with 4F? delay 12 chip damage on block Power up in Heat Forces tech bac…Ver notas completasBalcony Break Weapon Jail from 3rd block Combo from 2nd CH with 4F? delay 12 chip damage on block Power up in Heat Forces tech backroll on hit Move cannot be delayed Input can be delayed by 4F |
| Bermuda Triangle | df+1,2,4 | ,i22 | -6 | +20a (+11) | +49a | 10,10,22 | t82? r30 | m,h,h | — | Balcony Break Move can be delayed by 10F Interrupt with i3 from 2nd block |
| Double Explosion | df+1,2,1+2 | ,i23 | -14 | +17a (+8) | +36d (+28) | 10,10,22 | t87? r34 | m,h,m | — | Balcony Break Move can be delayed by 10F Interrupt with i4 from 2nd block Recovers 6F faster on hit (r28 t81) |
| Silent Uppercut | df+2 | i15~16 | -7 | +34a (+24) | — | 12 | t41 r25 | m | — | +4s on hit against crouching opponent Does not launch crouching opponent |
| df+3 | df+3 | i14 | -11 | +0 | +1 | 13 | t43 r29 | m | — | — |
| df+3,1 | df+3,1 | ,i30 | -8 | +3 | — | 13,10 | t71 r27 | m,h | — | Combo from 1st CH Interrupt with i11 from 1st block Whiffs vs SSR, SWR from 1st block Must delay SSR or perform SSR to delayed SWR…Ver notas completasCombo from 1st CH Interrupt with i11 from 1st block Whiffs vs SSR, SWR from 1st block Must delay SSR or perform SSR to delayed SWR Move can be delayed by 10f Cancel to SS -19 -8 -7 with D_U |
| Dead Drop Combo | df+3,1,2 | ,i25~27 | -12c | +16d | +16a | 13,10,20 | t106? r35 | m,h,M | — | Balcony Break Spike Combo from 1st CH or 2nd hit Interrupt with i5 from 2nd block Opponent is FDFA on NH Opponent is FUFT on CH, can combo |
| df+3,2 | df+3,2 | ,i19 | +1 | +5 | +12 | 13,9 | t51 r18 | m,h | — | Combo from 1st hit with 10f delay Move cannot be interrupted Enter SS 0 +4 +11 with D or U Enter CD -1 +3 +10 t29 r10 with F Enter SWA +8 +12 +19 with B |
| df+3,2,1 | df+3,2,1 | ,i16 | -3 | +4 | — | 13,9,6 | t70 r21 | m,h,h | — | Combo from 2nd CH with 9f delay Jail from 2nd block with 3f delay Links to 10-hit combo |
| df+3,2,1,2 | df+3,2,1,2 | ,i16 | — | +1 | — | 13,9,6,6 | — | m,h,h,h | — | Jail from 3rd block with 2f delay Combo from 3th CH with 9f delay Move can be delayed by 11f |
| df+3,2,1,2,1+2 | df+3,2,1,2,1+2 | ,i23 | -14 | +17a (+8) | +36d (+28) | 13,9,6,6,22 | t122 r34 | m,h,h,h,m | — | Balcony Break Combo from 4th CH with 7f delay Interrupt with i3 from 4th block Move can be delayed 10f Recovers 6F faster on hit (t116 r28) |
| Creeping Snake | df+3,2,1,4 | ,i23 | -13 | -2 | — | 13,9,612 | t104? r32 FC | m,h,h,L | ,cs10~55 | Combo from 3rd CH with 2f delay Interrupt with i4 from 3rd block -2c vs crouching opponents Move can be delayed by 11f |
| Creeping Snake > Geyser Cannon | df+3,2,3 | ,i19~20 | -17 | +36a (+26) | — | 13,9,21 | t99 r37 | m,h,m | — | Tornado Combo from 2nd CH with 10f delay Interrupt with i8 from 2nd block |
| Creeping Snake > Right High Kick | df+3,2,4 | ,i22 | -6 | +20a (+11) | +49a | 13,9,22 | t85 r30 | m,h,h | — | Balcony Break Combo from 2nd CH with 8f delay Interrupt with i2 from 2nd block Move can be delayed by 9f |
| Bisection Combo | df+3,3 | ,i28 | -10 | +2c | — | 13,14 | t69 r34 | m,m | — | Spike Combo from 1st hit with 2f delay Interrupt with i9 from 1st block Whiffs vs SSR and SW from 1st block Move can be delayed 10f |
| df+4 | df+4 | i12 | -4 | +7 | — | 15 | t35 r23 | m | — | — |
| Wipe the Floor | df+3+4 | i31~35 | -37 | +14a | +55a (+39) | 20 | t80 r45 FC | L | cs4~80 | i20~24 startup with input d,DF+4 Instant tornado on CH |
| Low Jab | d+1 | i10 | -5 | +5 | — | 5 | t34 r24 FC | sl | cs4~ | Transition to standing r24 with f |
| Low Jab > Mid Kick | d+1,4 | ,i16~17 | -11 | +0 | — | 5,10 | t56 r29 | sl,m | — | Combo from 1st CH Jail from 1st block with ?F delay |
| d+2 | d+2 | i20 | -12 | +0 | +5 | 13 | t51 r31 FC | L | cs6~51 | Transition to CD r22/r23 with F (-8 r23/+2/+7) Recovers 6F faster on hit (t45 r25) |
| Vertical Slitter | d+2,2 | ,i28~29 | -12 | +17a (+0) | — | 13,20 | t81 r32 | L,M | — | Tornado Balcony Break Combo from 1st CH Interrupt with i8 from 1st block |
| Left Spin Low Kick | d+3 | i16 | -17 | -6 | — | 10 | t52 36 FC | L | cs4~ | — |
| Left Spin Low Kick > Right Upper | d+3,2 | ,i25~27 | -11~-9 | +12~+14 | — | 10,18 | t73 r30 | L,m | — | Combo from 1st CH Interrupt with i5 from 1st block |
| d+3,4 | d+3,4 | ,i20 | -8 | +1 | — | 10,14 | t67 r31 | L,h | — | Combo from 1st CH Move cannot be interrupted |
| Easy Prey | d+3,4,3 | ,i29~30 | -7 | +22a | — | 10,14,20 | t93 r27 | L,h,m | — | Balcony Break Spike Combo from 2nd hit Combo from 1st CH Interrupt with i5 from 2nd block |
| Right Low Kick | d+4 | i12 | -15 | -4 | — | 6 | t46 r34 FC | l | cs4~ | — |
| Right Low Kick > Back Spin Chop | d+4,1 | ,i24 | +0 | +6 | +11 | 6,10 | t55 r19 | l,h | — | Combo from 1st CH with 6f delay Interrupt with i4 from 1st block Input can be delayed 9f Cancel to SS with D_U (-13/-2) Cannot block up to i21 on block? |
| Right Backhand Body Blow | db+2 | i24~25 | -5 | +8 | +61a | 17 | t56 r31 | m | — | Strong Aerial Tailspin Homing Crumple stun +11F on CH |
| Stiletto Heel | db+3 | i20 | -13 | +4c | +13a | 17 | t52 r32 | L | — | — |
| Slicer | db+4 | i16~17 | -9a | +2 | — | 5 | t44 r27 FDFT | L | cs6~16 | — |
| Geyser Cannon Combo | db+4,3 | ,i27~28 | -13 | +71a (+55) | — | 5,21 | t78 r33 | L,m | — | Tornado Combo from 1st CH with 1f delay Interrupt with i8 from 1st block Whiffs vs SSR, SWR from 1st block |
| Reverberation Palm Bomb | db+1+2 | i11 i18 | -14 | +10a (+1) | — | 5,22 | t76 r34 | h,m | — | Heat Engager Heat Dash +5, +43d (+35) Balcony Break Jail from 1st attack |
| Geyser Cannon | db+3+4 | i18~19 | -17 | +36a (+26) | — | 21 | t56 r37 | m | — | Tornado |
| Throat Slasher | b+1 | i12~13 | -7 | +4 | — | 10 | t38 r25 | h | — | — |
| Throat Slasher > Glass Jaw | b+1,4 | ,i28~29 | -12 | +7 | +71a (+55) | 10,22 | t74 r32 | h,M | — | Tornado Combo from 1st hit with 1f delay Interrupt with i9 from 1st block Whiffs vs SSR from 1st block Can hit grounded when off-axis |
| b+2 | b+2 | i12 | -14 | -3 | — | 12 | t45 r33 | h | — | Homing Female characters can slap back with 2 on hit |
| b+2,2 | b+2,2 | ,i14~15 | -6 | +5 | — | 12,12 | t53 r24 | h,h | — | Combo from 1st hit with 1?f delay Jail from 1st block with 1?f delay Move can be delayed 1?f |
| Backhand Combo | b+2,2,2 | ,i25~26 | -9 | +9g | +14c | 12,12,20 | t87 r33 | h,h,h | — | Balcony Break Combo from 1st CH Combo from 2nd CH with 5f delay Interrupt with i5 from 2nd block 4F timestop on CH Cancel to SS -1…Ver notas completasBalcony Break Combo from 1st CH Combo from 2nd CH with 5f delay Interrupt with i5 from 2nd block 4F timestop on CH Cancel to SS -10 +1 with D_U If Nina uses a SS attack after the cancel, interrupt with i22 on block, i11 on hit Cannot block i25 moves on block or i14 on hit Input can be delayed 13f |
| b+3 | b+3 | i18 | -6 | +6c | — | 10 | t48 r30 | m | — | Spike |
| Stinger Heel Kick Combo | b+3,4 | i20~21 | -8 | +14c | +45a | 10,17 | t79 r33 | m,h | — | Combo from 1st hit with 16f delay Interrupt with i2 from 1st block Move can be delayed by 10F Input can be delayed by 17F |
| Spear Kick | b+4 | i14 | -9 | +9 | +15 | 15 | t42 r28 | h | — | — |
| Shockwave Palm | b+1+2 | i16 i8~10 | -4 | +5a | — | 5,20 | t48 r32 | m,m | — | Removes Recoverable Health Balcony break on airborne hit Combo from 1st hit only if the second hit connects on i8 2nd hit availabl…Ver notas completasRemoves Recoverable Health Balcony break on airborne hit Combo from 1st hit only if the second hit connects on i8 2nd hit available only as combo from 1st If the second hit connects on i9~10, frame advantage on hit will be -16 Powered up in heat |
| Out of Sight | b+3+4 | i14~15 | -5 | +6 | — | 16 | t46 r31 | h | — | Has good left sidestep tracking |
| Out of Sight > Assassin Somersault Kick | b+3+4,3 | ,i28~29 | -15~-14 | +27a | — | 16,20 | t86 r40 | h,M | ,js31~43 ,fs44~46 | Tornado Interrupt with i1 from 1st block |
| Out of Sight > Kiss Shot | b+3+4,1+2 | ,i28 i5 i5 | -5 | +8cg | — | 16,6,6,6 | t134? r40 | h,h,h,h | — | Balcony Break Weapon Combo from 1st hit with 7F delay Interrupt with i1 from 1st block 12 chip damage on block Powered up in heat Forces tech back roll on hit |
| Reverse Ivory Cutter | b+1+4 | i15 i13~14 | -15 | +34a (+24) | — | 4,14 | t83 r35 | m,m | — | Tornado |
| Left Backhand Body Blow | ub+1 | i20~21 | -16 | +20a | — | 15 | t56 r35 | m | — | Sidesteps to the left |
| ub+3 | ub+3 | i14 | -15 | -4 | — | 15 | t48 r34 | m | js6~26 fs27~29 | — |
| u+3 | u+3 | i14 | -15 | +16a (+6) | — | 20 | t48 r34 | m | js6~26 fs27~29 | Balcony Break |
| Leaping Axe Kick | u+4 | i23~28 | +0c~+5c | +5g~+10g | +22a | 21 | t51 r23 | M | js7~30 fs31~33 | Spike Opponent recovers crouching on hit |
| Skull Splitter | uf+1 | i26 | -5 | +26a | — | 20 | t50 r24 FC | m | js10~26 | Spike |
| uf+2 | uf+2 | i18 | -10 | +1 | — | 10 | t47 r29 | m | — | — |
| Binding Whip | uf+2,1 | ,i21 | -13 | +49a (+40) | — | 10,10 | t73 r32 | m,m | — | Spike Combo from 1st hit with 9f delay Interrupt with i3 from 1st block Move can be delayed 7f |
| Catapult Kick | uf+3 | i14 | -10 | +21a (+11) | — | 18 | t43 r29 | m | js6~26 fs27~29 | Balcony Break |
| uf+4 | uf+4 | i18 | -9 | -1 | — | 22 | t44 r26 | h | js9~30 fs31~33 | — |
| uf+4,3 | uf+4,3 | ,i18 | -19 | -8 | — | 22,10 | t92 r38 | h,L | ,cs35~64 | Combo from 1st CH Move cannot be interrupted |
| Can Opener | uf+4,3,4 | ,i20 | -6 | +5 | — | 22,10,14 | t135 r25 | h,L,h | — | Combo from 2nd hit Move cannot be interrupted Enter SS -5 +6 with D_U |
| Running Jump Kick | uf+3+4 | i23~30 | -23a~-16a | +2d / +9a (-1) | — | 20,13 | t65 r35 FUFT | m,t | js3~34 fs35~ | Balcony break on meaty hit Transition to Heel Hold (HHD) chain throw on hit (+2d) if the move connects on i23 +9a (-1) on meaty hi…Ver notas completasBalcony break on meaty hit Transition to Heel Hold (HHD) chain throw on hit (+2d) if the move connects on i23 +9a (-1) on meaty hit UnbreakableSometimes written Leaping Heel Hold (HHD) |
| uf,n,D+3 | uf,n,D+3 | i43 | -17 | -6 | — | 15 | t101 r36 | L | js9~30 fs31~33 cs34~53 | — |
| Hopping Low Kick to Right Uppercut | uf,n,D+3,2 | ,i25~27 | -11~-9 | +12~+14 | — | 15,18 | t100 r30 | L,m | — | Combo from 1st CH Interrupt with i5 from 1st block |
| uf,n,D+3,4 | uf,n,D+3,4 | ,i20 | -8 | +1 | — | 15,14 | t94 r31 | L,h | — | Combo from 1st CH Move cannot be interrupted |
| Hopping Low Kick to Easy Prey | uf,n,D+3,4,3 | ,i29~30 | -7 | +22a | — | 15,14,20 | t120 r27 | L,h,m | — | Balcony Break Spike Combo from 2nd hit Combo from 1st CH Interrupt with i5 from 2nd block |
| Sunset Strike | f,F+2 | i14 | -4 | +32a (+24) | — | 20 | t47 r35 | h | — | Balcony Break Cannot be buffered Transition to CD r23 with F (+6/+42a (+34))) 4 chip damage on block |
| Bad Habit | f,F+3 | i15 | -14 | +8 | +52a | 24 | t49 r34 | M | — | Cannot be buffered |
| Kneel Kick | f,F+4 | i28~32 | -10~-6 | +9g~+13g | +21a | 20 | t57 r25 FUFT | M | js4~ | Spike Tech roll to r32 FC on frames 29~34 5 recoverable self-damage on whiff without tech roll Clean hit on block +16g~+20g, 30 da…Ver notas completasSpike Tech roll to r32 FC on frames 29~34 5 recoverable self-damage on whiff without tech roll Clean hit on block +16g~+20g, 30 damage Opponent recovers crouching Cannot be buffered |
| Bombshell Blast | f,F+1+2 | i23~24 | -5 | +12a (+3) | — | 26 | t55 r32 | M | — | Balcony Break 5 chip damage on block Cannot be buffered |
| Bombshell Blast | f,F+1+2* | i33~34 | +8g | +19a (+9) | — | 32 | t58? r35 | M | — | Balcony Break 9 chip damage on block Cannot be buffered |
| f,f,F+3 | f,f,F+3 | i20~21 | -8 | +1 | — | 10 | t52 r31 | m | js4~18 fs19~21 | Sometimes written wr3 |
| Electric Ray | f,f,F+3,3 | ,i32~35 | -4~-1 | +17a | — | 10,20 | t86 r30 | m,M | ,js19~34 ,fs35~37 | Spike Combo from 1st hit Interrupt with i8 from 1st block Whiffs vs SSR, SWR from 1st block 6 chip damage on blockSometimes written wr3,3 |
| Stingray | f,f,F+3,4 | ,i24~25 | -13 | +34a (+19) | — | 10,21 | t76 r30 | m,m | — | Tornado Combo from 1st hit Move cannot be interrupted Sometimes written wr3,4 |
| Spiral Bombshell Blast | f,f,F+1+2 | i20~21 | +4 | +12a (+3) | — | 30 | t53 r32 | m | js5~14 fs15~17 | Heat Engager Heat Dash +5, +36a (+26) Balcony Break CDf+1+2: i22~23 js7~16, fs17~19, t55 9 chip damage on blockSometimes written wr1+2 |
| Wipe the Floor | d,DF+4 | i20~24 | -37 | +14a | +55a (+39) | 20 | t77 r53 FC | L | cs1~ | Faster version of df+3+4 Instant Tornado on CH |
| Evil Mist | db,qcf,n,DB+2+3 | i24~38 | — | +36g~+50g | — | [10;10] | t38 r0 | h! | cs1~37 | Sometimes written qcf+2+3 d,df,F+2+3 |
| Hunting Swan Power Charge | b,B+2+3 | i65 | — | +25a | — | 50 | t95 r30 | m! | — | Cancel to r25 with b,b |
| Crouch Jab | hFC.1 | i10 | -5 | +6 | — | 5 | t34 r24 FC | sl | cs1~34 | Transition to standing r24 cs1~25 with f at frame 25 +6c on crouching hit |
| hFC.1,4 | hFC.1,4 | ,i16~17 | -11 | +0 | — | 5,10 | t56 r29 | sl,m | — | Combo from 1st CH |
| Crouch Straight | hFC.2 | i11 | -4 | +7 | — | 8 | t34 r23 FC | sl | cs1~34 | +7c on crouching hit |
| Crouch Spin Kick | hFC.3 | i16 | -17 | -6 | — | 10 | t52 r36 FC | L | cs1~52 | -6c on crouching hit |
| Crouch Shin Kick | hFC.4 | i12 | -15 | -4 | — | 6 | t46 r34 FC | l | cs1~ | -4c on crouching hit |
| Sadistic Cupid | FC.df+2 | i14 | -11 | -4d | — | 15,15 | t45 r31 | m,t | — | Removes Recoverable Health |
| ws1 | ws1 | i13~14 | -6 | +5 | — | 17 | t38 r24 | m | — | — |
| Diving Hornet | ws1,4 | ,i34~35 | -3c | +21d | — | 17,20 | t67 r32 | m,m | — | Spike Interrupt with i18 from 1st block Interrupt with i7 from 1st block Whiffs vs SWL from 1st block Whiffs vs SSR, SWR from 1st …Ver notas completasSpike Interrupt with i18 from 1st block Interrupt with i7 from 1st block Whiffs vs SWL from 1st block Whiffs vs SSR, SWR from 1st hit Move can be delayed 3f Cancel to SS r28 with D_U (-13/-2) at frame 19 |
| Fluttering Kiss Shot | ws1,1+2 | ,i25 i5 i5 | -9 | +8c | — | 17,6,6,6 | t130? r40 | m,h,h,h | — | Balcony Break Weapon Jail from 2nd block Combo from 1st hit Interrupt with i9 from 1st block 12 chip damage on block Powered up in heat Forces tech backroll on hit |
| Palm Uppercut | ws2 | i15~16 | -13 | +28a (+18) | — | 15 | t47 r31 | m | — | — |
| Spider Knee | ws3 | i13 | -13 | +0d | — | 15 | t46 r33 | m,t | — | Knee Transition to Triple Slaps chain throw automatically on standing front hit Throw is unbreakable, rest of the chain throw is breakable |
| Toe Smash | ws4 | i11~12 | -4 | +7 | — | 15 | t34 r22 | m | — | — |
| Toe Smash > Spiral Explosion | ws4,2 | ,i19 | -9 | +36a | — | 15,22 | t96? r31 | m,m | — | Balcony Break Side roll takes 34 frames, effective startup i53 Chip damage on block Interrupt with i34 from 1st block Interrupt wi…Ver notas completasBalcony Break Side roll takes 34 frames, effective startup i53 Chip damage on block Interrupt with i34 from 1st block Interrupt with i23 from 1st hit Whiffs vs SSR, SW from 1st hit (Whiffs vs delayed SS/SW from 1st block) Cancel to r38 FC with D |
| Flashing Escape | ws4,3 | ,i25 | -10 | +14a (+5) | — | 15,24 | t73 r36 | m,h | — | Balcony Break Combo from 1st CH Interrupt with i6 from 1st block Whiffs vs SSR, SWR from 1st block |
| Haematopus Kiss Shot | ws4,3,1+2 | ,i28 i5 i5 | -9 | +8c | — | 15,24,6 (4),6 (3),6 (2) | t157? r40 | m,h,h,h,h | — | Balcony Break Jail from 3rd block Aerial combo from 2nd hit (+24a (-9)) Interrupt with i2 from 1st block 12 chip damage on block Powered up in heat Forces tech backroll on hit |
| Geyser Cannon | ws3+4 | i18~19 | -17 | +36a (+26) | — | 21 | t56 r37 | m | — | Tornado |
| Snakeshot | SS.1 | i14~15 | -10 | +3 | — | 15 | t41 r26 | m | — | Enter CD +10g +23g with F Enter SWA +10g +23g with B |
| Double Shot | SS.1,2 | ,i16~18 | -3 | +3 | — | 15,15 | t53 r20 | m,m | — | Jail from 1st block |
| Lift Shot | SS.2 | i13~14 | -14 | +33a (+23) | — | 15 | t46 r32 | m | — | — |
| Heel Slicer | SS.4 | i20 | -14 | +6c | — | 14 | t49 r33 | L | cs6~39 | Sidestep adds minimum 9f, effective startup i29 |
| Tranquilizer | SS.4,2 | i22 | -7 | +11cg | — | 14,22 | t80 r37 | L,h | — | Tornado Balcony Break Combo from 1st CH Interrupt with i3 from 1st block Forces tech back roll on hit 6 chip damage on block |
| Spiral Explosion | SS.1+2 | i19 | -8 | +3 | +37a | 22 | t49 r30 | m | — | Balcony Break Sidestep adds minimum 9f, effective startup i28 6 chip damage on block |
| Spiral Kiss Shot | SS.1+2,1+2 | i30,i5 | -9 | +16a (+16) | — | 22,8,8 | t96 r40 | m,sm,sm | — | Balcony Break Weapon Available only on 1st hit or block Combo from 1st hit Jails from 1st block 6 chip damage on block |
| Ducking Step | qcf | — | — | — | — | — | t29 r1? CD | — | cs1~20 | Perform WS moves with any direction except f Transition to r6? hFC with alternate input d,DF Cannot access stance movesSometimes written CD d,df,F Crouch Dash Rolling Dash |
| Hellbringer | CD.1 | i14~16 | +1~+3 | +3~+5 | +47a (+37) | 19 | t45 r26 | h | — | 5 chip damage on block, bufferable Sometimes written qcf+1 d,df,F+1 |
| Shut Up | CD.2 | i16~17 | -8 | +32a (+17) | — | 25 | t49 r32 | M | — | Heat Engager Heat Dash +5, +42a (+27) Balcony Break Sometimes written qcf+2 d,df,F+2 |
| Sideslip | CD.3 | i19~28 | -20~-11 | +0c~+9c | +21a | 17 | t58 r30 | L | cs10~49 | Sometimes written qcf+3 d,df,F+3 |
| CD.4 | CD.4 | i14 | -8 | +6s | — | 15 | t50 r36 | m | — | KneeSometimes written qcf+4 d,df,F+4 |
| CD.4,3 | CD.4,3 | ,i25 | -10 | +14a (+5) | — | 15,23 | t76 r36 | m,h | — | Balcony Break Combo from 1st hit with 4f delay Move cannot be interrupted Move can be delayed 3f Sometimes written qcf+4,3 d,df,F+4,3 |
| Lapwing Kiss Shot | CD.4,3,1+2 | ,i28,i5,i5 | -9 | +8c | — | 15,236,6,6 | t160? r40 | m,hh,h,h | — | Balcony Break Weapon Aerial combo from 1st hit (+24a (-9)) Interrupt with i2 from 2nd block 12 chip damage on block Powered up in …Ver notas completasBalcony Break Weapon Aerial combo from 1st hit (+24a (-9)) Interrupt with i2 from 2nd block 12 chip damage on block Powered up in heat Forces tech backroll on hitSometimes written qcf+4,3,1+2 d,df,F+4,3,1+2 |
| Evil Mist | CD.2+3 | i24~38 | — | +36g~+50g | — | [10;10] | t38 r0 | h! | cs1~37 | Opponent can recover in crouch on hit with DSometimes written qcf+2+3 d,df,F+2+3 |
| Sway | qcb | — | — | — | — | — | r1? SWA | — | cs1~20 | Cancel to SS with u Buffer to r10 SS with d Recovers in FC for 5 frames (21~25)Sometimes written d,db,b |
| Ice Pick | SWA.b+4 | i19~20 | -12 | +68a (+52) | — | 20 | t58 r35 | M | — | Tornado Sometimes written qcb+4 d,db,b+4 |
| Death by Degrees | R.df+1+2 | i20 | -18 | +0d | — | 55+ | t62 r42 | m,t | pc8~20 | Rage Art Removes Recoverable Health Reversal Break Damage increases with lower health, maximum 82 Freezes match timer on activatio…Ver notas completasRage Art Removes Recoverable Health Reversal Break Damage increases with lower health, maximum 82 Freezes match timer on activation equal to (total frame idle recovery - 5F) or 57F when canceled by any action Freezes match timer on hit by 15F 114F timestop on activation 20F timestop on block r24 opponent blockstun (r44 effective blockstun w/ timestop) Restores 13 recoverable health on hit Transition to attack throw on hit Consumes Rage |
| Ki Charge | 1+2+3+4 | — | — | — | — | — | r55 | — | — | Can't block for 5 seconds CH state on your next attack for 5 seconds (Tekken 7 and prior games) 10% damage increase on the next at…Ver notas completasCan't block for 5 seconds CH state on your next attack for 5 seconds (Tekken 7 and prior games) 10% damage increase on the next attack for 5 seconds (Tekken 8 season 2 patch onward) Attacks taken will be CH for 5 seconds |
| Twist Jab | BT+1 | i8 | -8 | +3 | — | 15 | t35 r27 | h | — | Links to 1 jab extensions |
| Twisted Mind | OTG.d+3+4 | i17~18 | -17 | -7d | — | 30 (21) | r35? | L | — | Spike |
| Wall Jump Backflip | (back to wall).b,b,UB | i35~38 | +1 | +34d | — | 21 | t55 r17 BT | m | fs5~7 is8~24 fs25~33 js34~37 fs38~40 | — |
| Arm Grab Flip | 1+3 | i12~14 | -6 | -2 | — | 35 | t45 r31 | t | — | Homing Throw break 1 or 2 Opponent recovers FUFA |
| Over the Back Toss | 2+4 | i12~14 | +0 | +0d | — | 35 | t45 r31 | t | — | Homing Throw break 1 or 2 Side switch Nina recovers BT |
| Shoulder Through Buster (STB) | 2+4,2 | — | +0 | -5d | — | 25 | — | t | — | Unbreakable Side switch |
| Shoulder Through Arm Breaker | STB.2 | — | +0 | -6d | — | 5 (7) | — | t | — | Removes Recoverable Health Unbreakable Side switch Power up with input 2,1,3 (+2 damage) |
| Kneebar | Left throw | — | -3 | +1d | — | 40 | — | t | — | Removes Recoverable Health Throw break 1 Can side switch on hit |
| Hammer Throw | Right throw | — | -3 | +1d | — | 38 | — | t | — | Throw break 2 |
| Leaping Triangle Hold | Back throw | — | — | +3d | — | 60 | — | t | — | Removes Recoverable Health Unbreakable Can side switch on hit |
| Elbow > Arm Grab Flip | df+1+3 | i11 | -2 | +1d | — | 37 | t39 r28 | t | — | Throw break 1 |
| Reverse Neck Breaker | df+2+4 | i11 | -2 | +1d | — | 37 | t39 r28 | t | — | Removes Recoverable Health Throw break 2 Side switch on hit |
| Jumping Flip | uf+1+2 | i12 | +0 | +29a (-32) | — | 30,10 | t40 r28 | t | — | — |
| Elbow Smash | df,df+1 | i12 | -6 | -2d | — | 43 | t39 r27 | t | — | Floor Break Throw break 1+2 |
| Attack Reversal | b+1+3_b+2+4 | — | -6 | — | — | — | r35 | — | ps5~12 | Damage is 25 + 50% of the opponent's attack Parries mid or high punches or kicks |
| Backhand Slap (BHS) | f+2+4 | i13 | -2 | +0 | — | 15 | t39 r28 | t | — | Throw break 2 Alternate input: qcf+2+4 |
| Arm Break (ABK) | BHS.1 | — | -3 | +3d | — | 8 (13) | — | t | — | Throw break 1 Power up with 1,3,1 (+5 damage) |
| Double Arm Break | ABK.1 | — | -3 | +0d | — | 15 (20) | — | t | — | Removes Recoverable Health Throw break 1 Power up with 3,1,1+2 (+5 damage) |
| Falling Arm Break | ABK.2 | — | -3 | +3d | — | 15 (20) | — | t | — | Removes Recoverable Health Throw break 2 Power up with 2,1,3,4,1+2 (+5 damage) |
| Stomach Lock (TSS) | BHS.2 | — | -3 | +0d | — | 9 (12),6 (8) | — | t | — | Throw break 2 Power up with 2,3,4,2 (+5 damage) Sometimes written Triple Slaps |
| Neck Crusher | TSS.1 | — | -3 | +0d | — | 15 (20) | — | t | — | Removes Recoverable Health Throw break 1 Power up with 1,1,2,1+2 (+5 damage) |
| Leg Stretch Arm Lock | TSS.2 | — | — | +3d | — | 20 (25) | — | t | — | Removes Recoverable Health Throw break 2 Power up with 1,2,4,3,1+3 (+5 damage) |
| Seoi Gyaku Juji-gatame | BHS.1+2 | — | -3 | +3d | — | 10 (15),10 | — | t | — | Removes Recoverable Health Throw break 1+2 Can side switch on hit Power up with 3,4,3,1+2 (+5 damage) |
| Crab Hold (CHD) | f+1+3 | i13 | -2 | +1d | — | 15 | t39 r28 | t | — | Throw break 1 Alternate input: qcf+1+3 |
| Commando Arm Lock | CHD.1 | — | +0d | +3d | — | 25 (30) | — | t | — | Removes Recoverable Health Throw break 1 Power up with 3,4,1+2 (+5 damage) |
| Heel Hold (HHD) | CHD.2 | — | +0d | +7 | — | 8 (13) | — | t | — | Throw break 2 Power up with 4,2,1+2 (+5 damage) |
| Kneebar | HHD.1 | — | -9 | +3 | — | 20 (25) | — | t | — | Removes Recoverable Health Throw break 1 Power up with 3,4,2+4 (+5 damage) Sometimes written Double Snap |
| Double Heel Hold | HHD.2 | — | -9 | +0d | — | 25 (30) | — | t | — | Removes Recoverable Health Throw break 2 Power up with 1,3,2+4,1+2 (+5 damage) |
| Betrayer (BTR) | qcb,B+1+3 | i12 | — | +6c | — | 15 | t39 r27 | t | — | Unbreakable qcb,B+2+4 |
| Arm Break (ABK) | BTR.1 | — | -3 | +4d | — | 13 (18) | — | t | — | Throw break 1 Power up with 1,3,1 (+5 damage) |
| Double Arm Break | ABK.1 | — | -3 | +0d | — | 15 (20) | — | t | — | Removes Recoverable Health Throw break 1 Power up with 3,1,1+2 (+5 damage) |
| Falling Arm Break | ABK.2 | — | -3 | +3d | — | 15 (20) | — | t | — | Removes Recoverable Health Throw break 2 Power up with 2,1,3,4,1+2 (+5 damage) |
| Twisted Nightmare (NTM) | BTR.2 | — | -3 | +3d | — | 10 (15) | — | t | — | Throw break 2 Power up with 2,1,1+2 (+5 damage) |
| Neck Crusher | NTM.1 | — | -3 | +3d | — | 15 (20) | — | t | — | Removes Recoverable Health Throw break 1 Power up with 1,1,2,1+2 (+5 damage) |
| Leg Stretch Arm Lock | NTM.2 | — | -3 | +3d | — | 20 (25) | — | t | — | Removes Recoverable Health Throw break 2 Power up with 1,2,4,3,1+3 (+5 damage) |
| Running Jump Kick | uf+3+4 | i23~30 | -23a~-16a | +2d / +9a (-1) | — | 20,13 | t65 r35 FUFT | m,t | js3~34 fs35~ | Balcony break on meaty hit Transition to Heel Hold (HHD) chain throw on hit (+2d) if the move connects on i23 +9a (-1) on meaty hi…Ver notas completasBalcony break on meaty hit Transition to Heel Hold (HHD) chain throw on hit (+2d) if the move connects on i23 +9a (-1) on meaty hit UnbreakableSometimes written Leaping Heel Hold (HHD) |
| 10 Hit Combo 1 — etapa 1 | df+3 | i14 | -11 | +0 | — | 13 | — | m | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo 1 — etapa 2 | 2 | i19 | +1 | +5 | — | 9 | — | h | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo 1 — etapa 3 | 1 | i16 | -3 | +4 | — | 6 | — | h | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo 1 — etapa 4 | 2 | i16 | -10 | +1 | — | 6 | — | h | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo 1 — etapa 5 | 4 | i18 | -20 | -4 | — | 9 | — | h | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo 1 — etapa 6 | 3 | i18 | -25 | -14 | — | 9 | — | L | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo 1 — etapa 7 | 4 | i21 | -15 | -4 | — | 5 | — | l | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo 1 — etapa 8 | 2 | i29~30 | -19 | -8 | — | 6 | — | m | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo 1 — etapa 9 | 4 | i22 | -15 | -4 | — | 5 | — | l | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo 1 — etapa 10 | 3 | i24 | -23 | +60a (+44) | — | 25 | — | m | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
CH vazio: a fonte não informa um efeito diferente do hit normal. Valores e intervalos não são estimados; comandos das tabelas de combos identificam etapas. Recovery preserva total, recuperação e stance conforme a fonte.
Fonte e atualização
Wavu Wiki — fonte original · CC0 1.0
Versão do jogo: não informada nesta página · Revisão Wavu: 62022 · Atualizado em 2026-11-05T01:46:05+00:00
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