FIGHTER DATA / TEKKEN 8
Devil Jin
159 entradas, incluindo variantesESCOLHER PERSONAGEMDEDevil Jin
12On Block ≥ 0Neutras ou positivas
41On Block −9 a −1Vantagem negativa
54On Block ≤ −10Potencialmente puníveis
52Não classificadasCondicionais, intervalos ou ausentes
Contagens de entradas, incluindo variantes e etapas de combos; não necessariamente golpes únicos. Somente inteiros simples são classificados. Uma desvantagem ≤ −10 não garante punição em toda situação.
Move List / Frame Data
| Golpe | Comando | Startup | On Block | On Hit | Counter Hit | Damage | Recovery | Hit Level | States | Stances / Heat / Notas |
|---|---|---|---|---|---|---|---|---|---|---|
| Heat Burst | 2+3 | i16 | +1 | +2c | — | [12;12] | t92 r30 | m | pc7~16 | Heat Burst Cancel to r45 with b,b on frame 42 2 chip damage on block 12 chip damage on hit Only deals recoverable damage Cannot cause a K.O. |
| Vindictive Helix | H.2+3 | i18~28 | +11 MCR | +5d | — | 20,22,10 | t65 r37 | m,h,t | js15~52 fs53~55 | Heat Smash Balcony Break Jail from 1st attack Transition to attack throw on hit Transition to MCR r29 on block only -14 on an empt…Ver notas completasHeat Smash Balcony Break Jail from 1st attack Transition to attack throw on hit Transition to MCR r29 on block only -14 on an empty MCR transition Cancel to r37 on block with B (+2~+12) 5 chip damage on block +48? (+8?) on wall hit |
| Inner Purgatory | H.MCR.1+2 | i20 | — | +0d | — | 12,27 | t55 r35 | h!,t | js1~12 | Transition to attack throw on standing or airborne hit Consumes 600F of the heat timer |
| Wheel of Pain > Annihilation Beam | 4~3,H.1+2 | i24~35 | +2~+13 | +4cg~+15cg | — | 21,15 | t103 r33 | M,SM | — | Tornado Weapon Balcony Break Projectile (unparryable) Forces tech back roll on hit +58a (+42) from previous hit Jail from 1st bloc…Ver notas completasTornado Weapon Balcony Break Projectile (unparryable) Forces tech back roll on hit +58a (+42) from previous hit Jail from 1st block 3 chip damage on block Consumes 210F of remaining heat time +1d on BT hit |
| Hisou > Annihilation Beam | uf+3+4,H.1+2 | i25~50 | -15 | +0d | — | 8,20,20 | t121 r36 | m,m,t | js0~67 fs68~70 | Weapon Projectile (unparryable) 4 chip damage on block Available only on hit or block Unavailable on whiff Jail from 1st block Shi…Ver notas completasWeapon Projectile (unparryable) 4 chip damage on block Available only on hit or block Unavailable on whiff Jail from 1st block Shift to r96 attack throw on front-facing hit Combo from 1st hit with 13F delay Move cannot be delayed Input can be delayed by 13F Consumes 240F of remaining heat time -21a (-31) on BT hit |
| Laser Crush > Annihilation Beam | b,f+2,1,4,H.1+2 | i24~35 | +2~+13 | +4cg~+15cg | — | 12,12,21,15 | t144 r33 | m,m,M,SM | — | Balcony Break Tornado Weapon Projectile (unparryable) Forces tech back roll on hit +59a(+43) from previous hit Jail from 3rd block…Ver notas completasBalcony Break Tornado Weapon Projectile (unparryable) Forces tech back roll on hit +59a(+43) from previous hit Jail from 3rd block 3 chip damage on block Consumes 210F of remaining heat time +1d on BT hit |
| Spinning Demon Leviathan | f,n,d,DF+4,H.3 | ,i31 | — | +72a (+56a) | — | 7,26 (18) | t82 r34 | L,SM | ,js15~27 fs28~30 | Tornado Available only on hit 18 damage with combo scaling from 1st Consumes 600F of remaining Heat timer on hit or block or whiff…Ver notas completasTornado Available only on hit 18 damage with combo scaling from 1st Consumes 600F of remaining Heat timer on hit or block or whiff +70a (+54) FUFA on BT hit Sometimes written CD.DF+4,H.3 CD.4,H.3 |
| Spiral of Madness > Annihilation Beam | f,n,d,df+1+2,H.1+2 | i25~36 | +2~+13 | +4cg~+15cg | — | 25,20 | t97 r33 | m,SM | — | Tornado Weapon Projectile (unparryable) +60a(+44) from previous hit Jail from 1st block 4 chip damage on block Consumes 600F of re…Ver notas completasTornado Weapon Projectile (unparryable) +60a(+44) from previous hit Jail from 1st block 4 chip damage on block Consumes 600F of remaining heat time No pushback on 1st CH Forces tech back roll on hit +1d on BT hit |
| Rakshasa's Fury | b+2,3 | ,i25~27 | -14 | +8a (-1) | — | 11,23 | t78 r35 | h,m | ,js25~47 ,fs48~50 | Heat Engager Heat Dash +5, +43d (+35) Balcony Break Combo from 1st hit Interrupt with i7 from 1st block Move cannot be delayed +8d on side or BT hit |
| Wicked Jambu Spear | b+3 | i29~32 | -18~-15 | +10a~+13a | — | 24 | t69 r37 | M | js8~33 fs34~36 | Heat Engager Heat Dash +5, +43d (+35) Balcony Break 6 chip damage on heat dash Backswing blow Max distance from opponent when perf…Ver notas completasHeat Engager Heat Dash +5, +43d (+35) Balcony Break 6 chip damage on heat dash Backswing blow Max distance from opponent when performed at tip range: ~3.82-3.83 (frames 16-19?) +5d~8d on BT hit |
| Wraith Kick | uf+4 | i18 | -8 | +11 | — | 21 | t50 r32 | m | js8~18 | Heat Engager Heat Dash +62a (+42) Balcony Break +18a (+9) on BT hit |
| Demon's Paw | f,F+2 | i15~16 | -8 | +15a (+6) | — | 24 | t45 r29 | m | — | Heat Engager Heat Dash +36a (+26) Balcony Break 7 chip damage on block Active frame 1 range: 2.73 |
| Dark Arachnid Twister | MCR.2,2 | ,i24-26 | -14c | +2a | — | 12,20 | t79 r36 | m,M | ,js1~17 ,fs18~20 | Heat Engager Heat Dash +5, +43d (+35) Floor Break Combo from 1st hit with 2F delay Opponent recovers FDFA on hit Interrupt with i3 Input can be delayed by 2F Move cannot be delayed |
| Jab | 1 | i10 | +1 | +8 | — | 5 | t29 r19 | h | — | Recovers 2f faster on hit or block (t27 r17) |
| Double Jab | 1,1 | ,i15 | -1 | +8 | — | 5,6 | t44 r19 | h,h | — | Jail from 1st attack with 3F delay Combo from 1st hit with 3F delay |
| Flash Claw Combo | 1,1,2 | ,i13~14 | -17 | +18a (+13) | — | 5,6,14 | t76 r37 | h,h,m | — | Balcony Break on airborne hit Jail from 1st block with 5F delay Combo from 1st hit with 11F delay +41? (+3?) on wall hit +7a (-2) on BT hit |
| One Two Strike | 1,2 | ,i10 | -3 | +8 | — | 5,8 | t42 r22 | h,h | — | Jail from 1st attack with 4F delay Combo from 1st hit with 4F delay |
| Back Fist Combo | 1,2,2 | ,i17 | -12 | +4 | — | 5,8,12 | t70 r31 | h,h,h | — | Combo from 1st hit with 11F delay Jail from 2nd hit with 2F delay Move can be delayed 9F Input can be delayed 11F |
| 1,2,3 | 1,2,3 | ,i29~31 | +4 | +24a | — | 5,8,25 | t76 r24 | h,h,m | — | Floor Break Input can be delayed 1f Move cannot be delayed Interrupt with i10 from 2nd block Whiffs vs SS, SW from 2nd block |
| Shoot the Works | 1,2,3,4 | ,i36~38 | +0~+2 | +11c~+13c | — | 5,8,25,30 | t107 r17 | h,h,m,m | — | Floor Break Interrupt with i7 from 3rd block Whiffs vs SSL, SWL from 3rd block |
| One Two Knee | 1,2,4 | ,i11 | -10 | +4 | — | 5,8,10 | t63 r26 | h,h,m | — | Knee Jail from 1st block Combo from 1st hit Move is delayed 6F Input cannot be delayed |
| 2 | 2 | i10 | +0 | +9 | — | 9 | t29 r19 | h | — | — |
| Demon Backhand Spin | 2,2 | ,i17 | -13 | -2 | — | 9,20 | t61 r32 | h,h | — | Jail from 1st attack with 2f delay Move cannot be delayed |
| 3 | 3 | i17~19 | -12 | -6 | — | 16 | t53 r34 | m | — | — |
| 3,1 | 3,1 | ,i29~30 | +2 | +8 | — | 16,11 | t68 r21 | m,h | — | Combo from 1st hit Interrupt with i3 from 1st block Move cancels 2nd and 3rd active frames of 3 |
| Hell Cyclone | 3,1,2 | ,i25~28 | -11 | +72a (+56) | — | 16,11,20 | t112 r29 | m,h,M | — | Tornado Interrupt with i9 from 2nd block Whiffs vs SSR from 2nd block Move can be delayed 4F Input can be delayed 12F |
| Hell Spiral | 3,1,4 | ,i23~24 | -9 | +15a (+6) | +59a | 16,11,20 | t108 r29 | m,h,m | — | Balcony Break on normal hit Interrupt with i7 from 2nd block Whiffs vs SSR, SWR from 2nd block 4f timestop on CH Move can be delayed 4F Input can be delayed 12F |
| Demon March | 3,1,f,F | — | -2 | +4 | — | 16,11 | t72 r25 | m,h | — | — |
| Last Rites | 4 | i17~18 | -5 | +10g | — | 24 | t50 r32 | h | — | Homing Balcony Break 7 chip damage on block +17a (+8) on BT hit |
| Wheel of Pain | 4~3 | i29-32 | -7c | +14a | — | 21 | t65 r33 | M | js14~23 fs24~26 | Floor Break Parryable by traditional kick parries Effective startup i30 |
| Tsujikaze | 1+2 | i17 i25~26 | -12 | +7 | — | 12,25 | t101 r35 | m,m | — | Homing Balcony Break Interrupt with i1 from 1st block 1st forces crouching against crouching opponents (opponents recover standing after 2nd hit) +14a (+5) on BT hit |
| 1+4 | 1+4 | i16~17,i14 | -3 | +4 | — | 5,5 | t50 r21 | SL,h | — | -17 from 1st block Can be performed in reverse during backturn (Fox Step) |
| Three Ring Alaya | 1+4,2 | ,i24~25 | -12 | +72a (+56) | — | 5,5,20 | t85 r31 | SL,h,m | — | Tornado Combo from 2nd CH Interrupt with i4 from 2nd block 6 chip damage on block |
| Fly (FLY) | 3+4 | — | — | — | — | — | t104 r40 FLY | — | js20~58 fs59~61 | — |
| 893P | f+2 | i17~18 | -8 | +3 | — | 14 | t46 r29 | m | — | Floor Break |
| 893P > Knee Kick | f+2,4 | ,i15 | -11 | +0 | +29a (+23) | 14,17 | t64 r30 | m,m | — | Knee Jail from 1st block with 3F delay Combo from 1st hit with 14F delay 4f timestop on CH Move can be delayed 13F Input can be delayed by 14F |
| Mourning Crow (MCR) | f+3 | — | — | — | — | — | t45 r20 MCR | — | js18~32 fs33~35 | Stance moves can be delayed by 10f |
| f+4 | f+4 | i15~16 | -12 | -1 | — | 10 | t46 r30 | m | — | — |
| Twisted Samsara | f+4,3 | ,i26~27 | -22 | +18a (+8) | — | 10,15 | t94 r51 | m,m | ,js27~51 ,fs52~54 | Tornado Combo on 1st CH with 3F delay Interrupt with i7 from 1st block Whiffs vs SSR, SWR from 1st block Move can be delayed by 15F Enter FLY +36a (+26) with ub_u_uf on hit |
| df+1 | df+1 | i13 | -6 | +5 | +9 | 11 | t38 r25 | m | — | — |
| Dark Twin Lancer | df+1,2 | ,i17 | -9 | +26a (+16) | — | 11,20 | t66 r30 | m,h | — | Balcony Break Combo on 1st hit with 6F delay Combo on 1st CH with 10F delay Interrupt with i3 from 1st block Move can be delayed by 4F Input can be delayed by 10F |
| Dark Twin Apparition | df+1,4 | ,i20~21 | -13 | +16cg | +31d (+23d) | 11,23 | t72 r33 | m,m | — | Balcony Break Combo on 1st CH with 10F delay Interrupt with i5 from 1st block Transition to MCR r33 with F on hit or CH (+16cg/+31…Ver notas completasBalcony Break Combo on 1st CH with 10F delay Interrupt with i5 from 1st block Transition to MCR r33 with F on hit or CH (+16cg/+31d (+23d)) -9 on an empty MCR transition on hit +11d on BT hit Move can be delayed by 5F Input can be delayed by 10F |
| Bloody Glaive | df+2 | i15 | -9 | +6 | +9 | 17 | t41 r26 | m | — | Transition to MCR r25 with F on hit or CH (+14/+17) -11/-8 on an empty MCR transition Has good right sidestep tracking 4f timestop on CH |
| df+3 | df+3 | i16~17 | -9 | +2 | — | 12 | t44 r27 | m | — | +2c on hit against crouching opponents |
| df+3,2 | df+3,2 | ,i19 | -13 | -7 | — | 12,10 | t72 r37 | m,m | — | Combo from 1st hit Move cannot be interrupted |
| Rengoku | df+3,2,4 | ,i26-27 | -22 | +18a (+8) | — | 12,10,20 | t114 r51 | m,m,m | ,js27~50 ,fs51~53 | Tornado Combo from 2nd CH with 4f delay Interrupt with i1 from 1st block Jail from 2nd hit with 4F delay Enter FLY +36a (+26) with ub_u_uf on hit Move can be delayed 16f |
| df+4 | df+4 | i13~14 | -9 | +2 | — | 10 | t41 r27 | m | — | — |
| Tsunami Kick | df+4,4 | ,i13~14 | -15 | -4c | — | 10,16 | t63 r33 | m,m | — | Floor Break Jail from 1st block with 3F delay Combo from 1st hit with 10F delay Move can be delayed 10F |
| Corpse Thrust | d+1 | i18~19 | -14 | +20a (+10) | — | 25 | t54 r35 | m | pc7~17 | Balcony Break Damage taken during power crush state is recoverable. Reversal Break and -9 on block if an attack is absorbed 10 chi…Ver notas completasBalcony Break Damage taken during power crush state is recoverable. Reversal Break and -9 on block if an attack is absorbed 10 chip damage on block after absorbing an attack in power crush state |
| Crouch Straight | d+2 | i11 | -4 | +7 | — | 8 | t34 r23 FC | sl | cs4~ | +7c on crouching hit |
| Broken Plate | d+3 | i18~19 | -12 | -1 | +7c | 12 | t49 r30 | L | — | Pseudo homing |
| Crouch Shin Kick | d+4 | i12 | -15 | -4 | — | 6 | t46 r34 FC | l | cs4~46 | -4c on crouching hit |
| Double Lift Kicks | d+3+4 | i15-16 i15-16 | -15 | +30a (+20) | — | 5,20 | t79 r33 | m,m | js16~30 | — |
| Crouch Jab | db+1 | i10 | -5 | +6 | — | 5 | t34 r24 FC | sl | cs4~ | Transition to standing r24 cs1~25 with f at frame 25 +6c on crouching hit |
| Malicious Mace | db+2 | i21~22 | -13 | +3c | +26a | 15 | t53 r31 FC | L | cs6~ | 4 chip damage on block |
| Crouch Spin Kick | db+3 | i16 | -17 | -6 | — | 10 | t52 r36 FC | L | cs4~ | -6c on crouching hit |
| Demon's Spear | db+1+2 | i23~38 | -9 | +4 | — | 15 | t46 r31 | m | — | Cancel to r27 MCR with F (js27~) at frame 5 onwards Balcony Break on air hit |
| Demon's Spear (Slight Hold) | db+1+2* | i39~60 | +5g | +7 | +37d (+29) | 25 | t41 r26 | m | — | Balcony Break on CH or air hit Cancel to r27 MCR with F (js27~) 10 chip damage on block |
| Demon's Lance (Max Hold) | db+1+2** | i61~63 | +10 | +37d | — | 42 | t44 r31 | m | — | Balcony Break Guard Break Cancel to r27 MCR with F (js27~) 16 chip damage on block 20f timestop on hit +11d on BT hit |
| Hellfire Blast | db+1+4 | i32~63 | — | -30cg~+1cg | — | 40 | t110 r47 | h! | — | Balcony Break -22cg~-19cg on average Forces tech back roll on hit -25d~-22d on average on BT hit (-33d~-2d) |
| b+1 | b+1 | i12 | -6 | +5 | — | 10 | t37 r25 | h | — | Tracks SSR/SWR completely |
| Brimstone Strike | b+1,2 | ,i23 | -14 | +23a (+13) | — | 10,20 | t73 r33 | h,m | — | Balcony Break Combo from 1st hit with 7f delay Interrupt with i8 from 1st block Whiffs vs SSL, SSR, SWL, SWR after 1st block Input…Ver notas completasBalcony Break Combo from 1st hit with 7f delay Interrupt with i8 from 1st block Whiffs vs SSL, SSR, SWL, SWR after 1st block Input can be delayed by 15f Move can be delayed by 10f Cancel to r32 with B on frame 17 (-18/-7) |
| b+2 | b+2 | i14~16 | -13 | -2 | — | 11 | t46 r30 | h | — | — |
| Rakshasa's Rampage | b+2,1 | ,i30-31 | -16 | +29a (+19) | — | 11,21 | t82 r34 | h,m | ,js30~51 ,fs52~54 | Tornado Interrupt with i13 from 1st block Can evade some jab interrupts Move cannot be delayed Input can be delayed by 1F |
| Rakshasa's Fury | b+2,3 | ,i25~27 | -14 | +8a (-1) | — | 11,23 | t78 r35 | h,m | ,js25~47 ,fs48~50 | Heat Engager Heat Dash +5, +43d (+35) Balcony Break Combo from 1st hit Interrupt with i7 from 1st block Move cannot be delayed +8d on side or BT hit |
| Wicked Jambu Spear | b+3 | i29~32 | -18~-15 | +10a~+13a | — | 24 | t69 r37 | M | js8~33 fs34~36 | Heat Engager Heat Dash +5, +43d (+35) Balcony Break 6 chip damage on heat dash Backswing blow Max distance from opponent when perf…Ver notas completasHeat Engager Heat Dash +5, +43d (+35) Balcony Break 6 chip damage on heat dash Backswing blow Max distance from opponent when performed at tip range: ~3.82-3.83 (frames 16-19?) +5d~8d on BT hit |
| Demon Steel Pedal | b+4 | i17~18 | -8 | +6 | +30a (+24) | 20 | t46 r28 | M | — | 4f timestop on CH Opponent recovers FDFA on grounded hit |
| Aratama Strike | b+1+2 | i20~21 | +3c | +7c | +24d | 21 | t50 r29 | m | — | Spike Opponent recovers FDFA on CH 4 chip damage on block |
| Lightning Screw Uppercut | b+1+4 | i63~64 | — | +20a (+10) | — | 60 | t136 r42 | m! | fs64~85 | — |
| Samsara | u+4 | i20~21 | -25 | +15a (+5) | — | 22 | t75 r54 | m | js9~44 fs45~47 | Tornado May evade some highs during frames 5-9 Might evade some mids during frames 7-9 Increased evasion when performed from crouc…Ver notas completasTornado May evade some highs during frames 5-9 Might evade some mids during frames 7-9 Increased evasion when performed from crouching state Enter FLY +35a (+25) with ub_u_uf on hit |
| Hellfire Cannon | u+1+2 | i18-35 | — | — | — | 27 | t43 r8 | h | — | Hits airborne opponents only |
| Infernal Shackle | uf+1 | i21~23 | +11~+13 MCR | +16~+18 MCR | — | 10 | t65 r42 | h | — | Strong Aerial Tailspin Weapon Balcony Break on airborne hit Projectile (unparryable) Transition to MCR r29 on hit or block only -1…Ver notas completasStrong Aerial Tailspin Weapon Balcony Break on airborne hit Projectile (unparryable) Transition to MCR r29 on hit or block only -14/-9 on an "empty" transition r47 opponent hitstun 2 chip damage on block |
| Decapitating Sword | uf+2 | i20~23 | -4 | +25a | — | 25 | t48 r25 | h | — | Homing Balcony break on airborne hit |
| Reaper's Scythe | uf+3 | i28~29 | +3c | +13 | — | 21 | t58 r29 | m | js9~25 fs26~28 | Floor Break +24d on BT hit |
| Wraith Kick | uf+4 | i18 | -8 | +11 | — | 21 | t50 r32 | m | js8~18 | Heat Engager Heat Dash +62a (+42) Balcony Break +18a (+9) on BT hit |
| Hisou | uf+3+4 | i16~17 i13~14 | -16 | +7cg | — | 8,20 | t90 r40 | m,m | js10~47 fs48~50 | Balcony Break Forces tech back roll on hit Pseudo homing to SSL/SWL side +4d on BT hit |
| Demon's Paw | f,F+2 | i15~16 | -8 | +15a (+6) | — | 24 | t45 r29 | m | — | Heat Engager Heat Dash +36a (+26) Balcony Break 7 chip damage on block Active frame 1 range: 2.73 |
| Demon's Shaft | f,F+4 | i20~21 | -6 | +16cg | +55a | 22 | t54 r33 | m | js10~30 fs31~33 | Balcony Break on normal hit Active frame 1 range: 3.70 +11a (+2) on BT hit 4f timestop on CH |
| b,f+2 | b,f+2 | i15~17 | -9 | -1 | — | 12 | t46 r29 | m | — | Input bufferable -1c on hit against crouching opponents |
| b,f+2,1 | b,f+2,1 | ,i14~15 | -10 | +1 | — | 12,12 | t66 r28 | m,m | — | Elbow Jail from 1st block with 6f delay Combo from 1st hit with 13f delay Move can be delayed by 7f Input can be delayed by 13f |
| Laser Cannon | b,f+2,1,2 | ,i22~23 | -8 | +15a (+6) | +45a (+0) | 12,12,24 | t95 r29 | m,m,m | — | Balcony Break Combo on 2nd CH with 7f delay Interrupt with i8 from 1st block Whiffs vs SSR, SWR from 1st block (SSL & SWL inconsis…Ver notas completasBalcony Break Combo on 2nd CH with 7f delay Interrupt with i8 from 1st block Whiffs vs SSR, SWR from 1st block (SSL & SWL inconsistent with less evasive sidesteps) Input can be delayed 20f Move can be delayed 15f 7 chip damage on block |
| Laser Scraper | b,f+2,1,df+2 | ,i18~19 | -13 | +25a (+8) | — | 12,12,20 | t71 r31 | m,m,m | — | Tornado Balcony Break on grounded hit only Combo on 2nd CH with 11f delay Interrupt with i5 from 1st block Whiffs vs SSR, SWR from…Ver notas completasTornado Balcony Break on grounded hit only Combo on 2nd CH with 11f delay Interrupt with i5 from 1st block Whiffs vs SSR, SWR from 1st block Input can be delayed 20f Move can be delayed 14f Opponent recovers FDFA on hit |
| Laser Crush | b,f+2,1,4 | ,i26~29 | -8c | +14a | — | 12,12,21 | t107 r34 | m,m,M | ,js12~20 ,fs21~23 | Floor Break Interrupt with i13 from 1st block Whiffs vs SS, SW from 1st block Move can be delayed by 14f Input can be delayed by 20f |
| Laser Slice | b,f+2,3 | ,i19~20 | -5 | +16cg | — | 12,21 | t76 r33 | m,h | — | Balcony Break Combo from 1st hit with 6F delay Interrupt with i4 from 1st block Opponent recovers crouching on hit Transition to M…Ver notas completasBalcony Break Combo from 1st hit with 6F delay Interrupt with i4 from 1st block Opponent recovers crouching on hit Transition to MCR r35 with F on hit (+14) -11 on an empty MCR transition Move cannot be delayed Input can be delayed by 6F +11d (+9d MCR) on BT hit |
| b,f+1+2 | b,f+1+2 | i25 i6 i6 i6 i6 i6 | -17 | +31a (-2) | — | 6,6,6,6,6,6 | t148? r44 | m | js24~80 fs81~83 | Weapon Projectile (unparryable) 17 damage on hit with scaling 6 chip damage on block |
| Gates of Hades | b,f+1+2,2 | ,i28~31 | -31 | -14a (-23) | — | 6,6,6,6,6,6,30 (9) | t149? r56 | m,M | ,js28~69 ,fs70~72 | Balcony break on standing hit only Combo from 1st hit with 7F delay 9 damage with scaling from 1st Move cannot be delayed Input can be delayed by 7F |
| Leaping Side Kick | f,f,F+3 | i22~25 | +6~+9 | +13a (+3) | — | 30 | t59 r34 | m | js3~25 fs26~28 | Balcony Break 9 chip damage on block Active frame 1 range: 2.90 Active frame 2 range: 3.53 Active frame 3 range: 3.62 Sometimes written wr3 |
| Solo Piston | ws1 | i13~14 | -6 | +5 | +9 | 12 | t38 r24 | m | — | — |
| Solo Piston > Infernal Shackle | ws1,1 | ,i30~32 | +11 MCR | +16 MCR | — | 12,10 | t88 r41 | m,h | — | Strong Aerial Tailspin Balcony Break On air hit Weapon Projectile (unparryable) Combo from 1st CH with 1F delay Interrupt with i12…Ver notas completasStrong Aerial Tailspin Balcony Break On air hit Weapon Projectile (unparryable) Combo from 1st CH with 1F delay Interrupt with i12 from 1st block Whiffs vs SSR, SWR from 1st block Transition to MCR r29 on block or hit only -14/-9 on an empty MCR transition 2 chip damage on block Move cannot be delayed Input can be delayed by 1F |
| Solo Piston > Bloody Glaive | ws1,2 | ,i22 | -11 | +6 | +10 | 12,15 | t63 r26 | m,m | — | Combo from 1st hit with 7F delay Combo from 1st CH with 10F delay 4f timestop on CH Interrupt with i4 from 1st block Transition to…Ver notas completasCombo from 1st hit with 7F delay Combo from 1st CH with 10F delay 4f timestop on CH Interrupt with i4 from 1st block Transition to MCR r25 with F on hit or CH (+14/+17) -11/-8 on an empty MCR transition Move can be delayed 9F Input can be delayed 10F |
| Twin Revival | ws1,4 | ,i24~25 | -5 | +17a (+8) | — | 12,21 | t72 r32 | m,h | — | Balcony Break Combo from 1st hit with 4f delay Interrupt with i6 from 1st block Whiffs vs SSR from 1st block Input can be delayed 4f Move can be delayed 3f |
| Alaya | ws2 | i14~15 | -12~-11 | +72a (+56) | — | 20 | t46 r31 | m | — | Tornado First active frame range: 2.50 6 chip damage on block Slight jab evasion properties |
| Organ Wrecker | ws3 | i14 | -11 | +9 | +14 | 16 | t40 r26 | m | — | Knee Transition to MCR r25 with F on hit or CH (+14/+23) -12/-3 on an empty MCR transition Alternate input: hold 3 then input f,n,…Ver notas completasKnee Transition to MCR r25 with F on hit or CH (+14/+23) -12/-3 on an empty MCR transition Alternate input: hold 3 then input f,n,d,df+4 or f,n,d,df+3+4 Jab evasion from frame 1? to 9? |
| ws4 | ws4 | i11~12 | -3 | +8 | — | 10 | t33 r21 | m | — | — |
| Wretched Heel | ws4,4 | ,i27~28 | -16 | +7c | — | 10,20 | t74 r34 | m,M | — | Spike Combo from 1st hit with 1F delay Interrupt with i8 from 1st block Input can be delayed by 1F Move cannot be delayed |
| Wheel of Pain | ws4~3 | i29-32 | -7c | +14a | — | 21 | t65 r33 | M | js14~23 fs24~26 | Floor Break Parryable by traditional kick parries Effective startup i30 |
| Wind God Step | f,n,d,df | — | — | — | — | — | t20 r1 CD | — | — | Cannot be buffered Stance moves can be buffered out of heat engager or heat dash Recovers in FC at frame 20 Cancel to sidestep wit…Ver notas completasCannot be buffered Stance moves can be buffered out of heat engager or heat dash Recovers in FC at frame 20 Cancel to sidestep with u Cancel to block with b from frames 1 to 6 Cancel to t1~t3 hFC with b from frames 7 to 9 Sometimes written CD |
| Demon Hop | f,n,d,df,UF | — | — | — | — | — | r26 | — | js1~20 fs21~23 | Can access wr3 by inputting 3 on frames 1~2 Unable to act from frames 3~26 Sometimes written CD.UF |
| Thunder God Fist | f,n,d,df+1 | i22~24 | -16~-14 | +29a (+19) | — | 30 | t57 r33 | m | js22~43 fs44~46 | Active frame 1 range: 2.36 Active frame 2 range: 2.52 Sometimes written CD.1 |
| Heaven's Door | f,n,d,df+1,UF | — | — | -4d | — | 30,10 | — | m,t | — | Floor Break Transition to attack throw on hit Available only on hit Opponent recovers FDFA on hit Sometimes written CD.1,UF |
| Wind God Fist | f,n,d,df+2 | i11~12 (i15+) | -10 | +39a (+29) | — | 20 | t40 r28 | h | — | Turns into EWGF (f,n,d,df#2) while in heat Consumes 70F of remaining heat time while in heat 4 chip damage on block while in heat Sometimes written WGF CD.2 |
| Electric Wind God Fist | f,n,d,df#2 | i11~12 (i14+) | +5 | +39a (+29) | — | 23 | t36 r24 | h | — | 4 chip damage on block Can also be performed with f,n,df#2 (i13+) Sometimes written EWGF Electric CD.df#2 |
| Demon's Hoof | f,n,d,df+3 | i26~28 | -8c | +16a | — | 25 | t60 r32 | M | js5~28 | Floor Break 7 chip damage on block Active frame 1 range: 3.62 Active frame 2 range: 3.63? Sometimes written CD.3 |
| Demon's Tail | f,n,d,DF+3 | i33~34 | -23 | -2a | — | 24 | t75 r41 | L | js5~28 | Opponent recovers FDFA on hit Active frame 1 range: 3.89 Hold df for at least 13F after inputting f,n,d,df+3 Sometimes written CD.DF+3 |
| f,n,d,DF+4 | f,n,d,DF+4 | i16 | -23c | -5c | — | 7 | t59 r43 | L | — | Sometimes written Hellsweep CD.DF+4 CD.4 |
| Spinning Demon Scythe | f,n,d,DF+4,4 | ,i25~26 | -16 | +7c | +14a | 7,28 | t77 r34 | L,m | — | Spike Combo from 1st hitSometimes written CD.DF+4,4 CD.4,4 |
| Spinning Demon Hellfire Beam | f,n,d,DF+4,1+2 | ,i29~40 | — | +58a (+42) | — | 7,14 (9) | t86 r29 | L,SM | — | Tornado Available only on hit Opponent recovers FUFA on hit 9 damage with scaling from previous hit Sometimes written CD.DF+4,1+2 CD.4,1+2 |
| Spiral of Madness | f,n,d,df+1+2 | i26~27 | -5 | +32d (+24d) | — | 25 | t59 r32 | m | — | Homing Balcony Break 7 chip damage on block Opponent recovers FUFA on CH +12d on BT hit Sometimes written CD.1+2 |
| Organ Wrecker | f,n,d,df+3+4 | i14 | -11 | +9 | +14 | 16 | t40 r26 | m | — | Knee Transition to MCR r25 with F on hit or CH (+14/+23) -12/-3 on an empty MCR transition Alternate input: hold 3 then input f,n,…Ver notas completasKnee Transition to MCR r25 with F on hit or CH (+14/+23) -12/-3 on an empty MCR transition Alternate input: hold 3 then input f,n,d,df+4 or f,n,d,df+3+4 Jab evasion from frame 1? to 9? |
| Fly (FLY) | 3+4 | — | — | — | — | — | t104 r40 FLY | — | js20~58 fs59~61 | — |
| Near Death | FLY.1 | i18~19 | -3 | +67a (+47) | — | 20 | t46 r27 | h | js1~12 fs13~15 | Strong Aerial Tailspin Balcony Break +22a (+13) on BT hit |
| Infernal Annihilation | FLY.2 | i36 | — | +0d | — | 20,20 | t80 r44 | h!,t | js1~60 fs61~63 | Floor Break Transition to attack throw on front standing or airborne hit +1a (-8) on BT hit |
| Amara | FLY.3 | i15~22 | -15~-8 | +8cg~+15cg | — | 30 | t55 r33 | M | — | Balcony Break Spike Forces tech back roll on hit Opponent recovers in FC? +5d on BT hit |
| FLY.4 | FLY.4 | i20~21 | -29 | -20s | — | 10 | t70 r49 | M | js1~50 fs51~53 | — |
| Forsaken Soul | FLY.4,1 | ,i40~41 | +1 | +71a (+51) | — | 10,20 | t85 r23 | M,h | js1~ | Strong Aerial Tailspin Balcony Break Interrupt with i19 from 1st block Whiffs vs SW from 1st block +40a (+33) on neutral guard hit from 1st hit +26a (+17) on BT hit |
| FLY.4,2 | FLY.4,2 | ,i22~23 | -27 | +14a (+4)/ +52a (+7) | — | 10,20 (14) | t91 r47 | M,m | — | Airborne combo from 1st hit (+52a (+7)) Interrupt with i1 from 1st block |
| FLY.4,2,1 | FLY.4,2,1 | ,i22~24 | -16 | +29a (+19a) / +17a (+10) / +16a (+9) | — | 10,20 (14),20 (14/10) | t124 r33 | M,m,m | ,js22~43 fs44~46 | Airborne combo from 1st hit or 2nd hit with 24F delay (+17a (+10) or +16a (+9)) Interrupt with i24 from 2nd block Whiffs vs SS, SW…Ver notas completasAirborne combo from 1st hit or 2nd hit with 24F delay (+17a (+10) or +16a (+9)) Interrupt with i24 from 2nd block Whiffs vs SS, SW from 2nd block Move cannot be delayed Input is delayed by 24F Effective startup i45~47 |
| Cursed Starstorm | FLY.4,2,1,UF | — | — | -4d | — | 10,20 (14),20 (14/10),14 (10/7/6) | t202 | M,m,m,t | js1~ | Floor Break Airborne combo from 1st hit Transition to attack throw on hit Available only on hit Opponent recovers FDFA on hit |
| Devil Starstorm | FLY.4,2,1+2 | ,i27~28 i22~60 | — | -6a | — | 10,20 (14),14 (10/7), 20 (10/8) | t187 r54 | M,m,m!,M! | ,js1~ | Available only as airborne combo from 2nd hit |
| Infernal Destruction | FLY.1+2 | i50~100 | — | -72cg~-22cg | — | 30 | t170 r70 | M! | js1~111 fs112~114 | Balcony Break -72c~-56c on average Forces tech back roll on hit -75d~-25d on BT hit |
| Cross Infernal Destruction | FLY.f+1+2 | i32~75 | — | -65cg~-22cg | — | 30 | t255 r70 | M! | ,js1~ | Balcony Break -52c~-50c on average? Forces tech back roll on hit Recovers front-facing when done from BT FLY -68d~-25d on BT hit |
| Mourning Crow (MCR) | f+3 | — | — | — | — | — | t45 r20 MCR | — | js18~32 fs33~35 | Stance moves can be delayed by 10f |
| Tiger Thrush | MCR.1 | i22 | +8 | +20d | — | 20 | t56 r34 | m | js1~38 fs39~41 | Spike Opponent recovers FDFA on hit 6 chip damage on block |
| MCR.2 | MCR.2 | i15~16 | -9 | -1 | — | 12 | t46 r30 | m | js1~37 fs38~40 | Homing |
| Dark Arachnid Twister | MCR.2,2 | ,i24-26 | -14c | +2a | — | 12,20 | t79 r36 | m,M | ,js1~17 ,fs18~20 | Heat Engager Heat Dash +5, +43d (+35) Floor Break Combo from 1st hit with 2F delay Opponent recovers FDFA on hit Interrupt with i3 Input can be delayed by 2F Move cannot be delayed |
| Venomous Torment | MCR.3 | i23 | -7 | +70a (+54) | — | 26 | t57 r34 | SM | js1~19 fs20~22 | Tornado 7 chip damage on block Projectile (unparryable) |
| MCR.4 | MCR.4 | i20~21 | -29 | -20s | — | 10 | t70 r49 | M | js1~50 fs51~53 | — |
| Forsaken Soul | MCR.4,1 | ,i40~41 | +1 | +71a (+51) | — | 10,20 | t85 r23 | M,h | js1~ | Strong Aerial Tailspin Balcony Break Interrupt with i19 from 1st block Whiffs vs SW from 1st block +40a (+33) on neutral guard hit from 1st hit +26a (+17) on BT hit |
| MCR.4,2 | MCR.4,2 | ,i22~23 | -27 | +14a (+4)/ +52a (+7) | — | 10,20 (14) | t91 r47 | M,m | — | Airborne combo from 1st hit (+52a (+7)) Interrupt with i1 from 1st block |
| MCR.4,2,1 | MCR.4,2,1 | ,i22~24 | -16 | +29a (+19a) / +17a (+10) / +16a (+9) | — | 10,20 (14),20 (14/10) | t124 r33 | M,m,m | ,js22~43 fs44~46 | Airborne combo from 1st hit or 2nd hit with 24F delay (+17a (+10) or +16a (+9)) Interrupt with i24 from 2nd block Whiffs vs SS, SW…Ver notas completasAirborne combo from 1st hit or 2nd hit with 24F delay (+17a (+10) or +16a (+9)) Interrupt with i24 from 2nd block Whiffs vs SS, SW from 2nd block Move cannot be delayed Input is delayed by 24F Effective startup i45~47 |
| Cursed Starstorm | MCR.4,2,1,UF | — | — | -4d | — | 10,20 (14),20 (14/10),14 (10/7/6) | t202 | M,m,m,t | js1~ | Floor Break Airborne combo from 1st hit Transition to attack throw on hit Available only on hit Opponent recovers FDFA on hit |
| Devil Starstorm | MCR.4,2,1+2 | ,i27~28 i22~60 | — | -6a | — | 10,20 (14),14 (10/7), 20 (10/8) | t187 r54 | M,m,m!,M! | ,js1~ | Available only as airborne combo from 2nd hit |
| Inner Turmoil | MCR.1+2 | i20 | — | +0 | — | 12 | t55 r35 | h! | js1~12 fs13~15 | Balcony Break (airborne) |
| Devil Dimension: Tainted Chains | R.df+1+2 | i20 | -18 | +0d | — | 55+ | t78 r42 | m,t | pc8~20 js8~17 fs18~20 | Rage Art Removes Recoverable Health Reversal Break Damage increases with lower health, maximum 82 (10-15,3-5,42-60) 114f timestop …Ver notas completasRage Art Removes Recoverable Health Reversal Break Damage increases with lower health, maximum 82 (10-15,3-5,42-60) 114f timestop (192 total frames) Freezes match timer on activation by 73F if idle recovery not canceled (57F if canceled, 15F on hit) Restores 13 recoverable health on hit Transition to attack throw on hit Consumes Rage Opponent recovers FDFA on hit |
| Devil Twister | SS.2 | i17~18 | -22 | +72a | — | 25 | t60 r42 | m | — | Transition to Hell's Gate on hit with U Sidestep adds 9f, effective move startup: i26 |
| Hell's Gate | SS.2,U | i37~38 i22~60 | — | -5a | — | 25,35 (24), 40 (20) | — | m,m!,M! | — | Only available as combo from 1st hit 44 damage with scaling |
| Imperial Wrath | b+1+3 | i15 | -8 | +16a (+6) | — | 30 | t49 r35 | m | pc4~14 | Balcony Break 50% damage reduction when absorbing attacks Attack only available on successful power crush Reversal Break, -8 on bl…Ver notas completasBalcony Break 50% damage reduction when absorbing attacks Attack only available on successful power crush Reversal Break, -8 on block and 12 chip damage on block after attack absorption t49 r34 on hit or block |
| Yomigaeri | FUFT.u+3+4 | — | — | — | — | — | t88 r35 FLY | — | fs1~9, js10~55, fs56~58 | FUFA shift to Fly leaves attacker in backturn (Fox Step) |
| Hellfire Incinerator | OTG.d+1+2 | i23~31 | -16~-8 | +5a~+13a | — | 25 | t57 r27 | L | — | Balcony Break on airborne hit Weapon Projectile (unparryable) Typically connects grounded on frames i25~26 of startup at -14~-13/+12a~+13a(+0a~+1a) Can be done from Crouch Level 1 |
| Ki Charge | 1+2+3+4 | — | — | — | — | — | r55 | — | js6~47 fs48~50 | Can't block for 5 seconds CH state on your next attack for 5 seconds (Tekken 7 and prior games) 10% damage increase on the next at…Ver notas completasCan't block for 5 seconds CH state on your next attack for 5 seconds (Tekken 7 and prior games) 10% damage increase on the next attack for 5 seconds (Tekken 8 season 2 patch onward) Attacks taken will be CH for 5 seconds |
| Wall Jump Sidekick | (back to wall).b,b,UB | i36~38 | +0c | +8a | — | 21 | t68 r30 | m | fs5~13 is8~13 js14~45 fs46~48 | — |
| Double High Sweep | 1+3 | i12~14 | +0 | +2d | — | 35 | t45 r31 | t | — | Homing Throw break: 1 or 2 Can be done from FC Transition to BT on break |
| Judgment | 2+4 | i12~14 | -3 | +0d | — | 35 | t45 r31 | t | — | Homing Throw break 1 or 2 Side switch on hit Opponent recovers FUFA on hit Can be done from FC |
| Shoulder Flip | Left Throw | — | -3 | +1d | — | 43 | — | t | — | Throw break 1 Opponent recovers FUFA on hit |
| Over the Limit | Right Throw | — | -3 | +0d | — | 40 | — | t | — | Throw break 2 Side switch on hit Opponent recovers FDFA on hit |
| Pivoting Hip Throw | Back Throw | — | — | +1d | — | 50 | — | t | — | Unbreakable Side switch on hit |
| White Mountain | df+2+3 | i12 | -2 | -6d | — | 40 | t39 r27 | t | — | Floor Break Throw break 2 Can be done from FC |
| Stonehead | uf+1+2 | i12 | +0 | +25d (+7) | — | 35 | t39 r27 | t | — | Balcony Break Throw break 1+2 Side switch on throw break Can be done from FC |
| Complicated Wire | qcb+1+3 | i12 | -2 | +0d | — | 40 | t39 r27 | t | — | Throw break 1 Opponent recovers FUFA on hit Can be done from FC |
| Obliteration | f,hcf+1+2 | i12 | -6 | +0d | — | 45 | t39 r27 | t | — | Throw break 1+2 Side switch on hit when done on opponent's front and left sides from P1 side Sideswap on hit when done on opponent's left side from P2 side Can be done from FC |
| 10 Hit Combo — etapa 1 | f+2 | i17-18 | -8 | +3 | — | 14 | — | m | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo — etapa 2 | 4 | i15 | -11 | 0 | — | 17 | — | m | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo — etapa 3 | 3 | i20~21 | -14 | -3~-2 | — | 10 | — | h | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo — etapa 4 | 1+4 | i12-13 | -21c | -10(?) | — | 7 | — | l | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo — etapa 5 | 1 | i19 | -10 | +1 | — | 7 | — | h | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo — etapa 6 | 2 | i10-12 | -18 | -7~-5 | — | 10 | — | m | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo — etapa 7 | 1 | i13-15 | -21 | -8~-6 | — | 15 | — | m | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo — etapa 8 | 4 | i26-29 | -8c | +14a | — | 21 | — | m | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo — etapa 9 | 1+2 | i24-35 | -23 | +4c | — | 15 | — | sm | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
CH vazio: a fonte não informa um efeito diferente do hit normal. Valores e intervalos não são estimados; comandos das tabelas de combos identificam etapas. Recovery preserva total, recuperação e stance conforme a fonte.
Fonte e atualização
Wavu Wiki — fonte original · CC0 1.0
Versão do jogo: não informada nesta página · Revisão Wavu: 63396 · Atualizado em 2026-11-05T01:46:04+00:00
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