FIGHTER DATA / TEKKEN 8
Kunimitsu
175 entradas, incluindo variantesESCOLHER PERSONAGEMKUKunimitsu
22On Block ≥ 0Neutras ou positivas
61On Block −9 a −1Vantagem negativa
53On Block ≤ −10Potencialmente puníveis
39Não classificadasCondicionais, intervalos ou ausentes
Contagens de entradas, incluindo variantes e etapas de combos; não necessariamente golpes únicos. Somente inteiros simples são classificados. Uma desvantagem ≤ −10 não garante punição em toda situação.
Move List / Frame Data
| Golpe | Comando | Startup | On Block | On Hit | Counter Hit | Damage | Recovery | Hit Level | States | Stances / Heat / Notas |
|---|---|---|---|---|---|---|---|---|---|---|
| Heat Burst | 2+3 | i16 | +1 | +2c | — | [12;12] | t92 r30 | m | pc7~16 | Heat Burst Cancel to r45 with b,b on frame 42 2 chip damage on block 12 chip damage on hit Only deals recoverable damage Cannot cause a K.O. |
| Flame Riot: Lunar Mirror | H.2+3 | i14~15 | +3 | -5d | — | 50 | t70 r38 | m,t | js20~44 fs45~47 | Heat Smash Reversal Break Balcony Break Transition to attack throw on hit 10 chip damage on block High evasion at frame 6? |
| Gozuryu | f+1+2 | i17~18 | -6 | +9a (+0) | — | 23 | t53 r35 | m | — | Heat Engager Heat Dash +5, +45a (+35) Balcony Break Weapon 4 chip damage on block |
| Kaisen Ryujin | ws2,1 | ,i20 | -13 | +18a (+9) | — | 14,20 | t69 r32 | m,m | — | Heat Engager Heat Dash +5, +43d (+35) Balcony Break Weapon Combo from 1st hit with 9f delay Interrupt with i1 from 1st block Input can be delayed 9f Move can be delayed 6f |
| Aratama Crusher | BT.1,4 | ,i21 | +3 | +15c | — | 10,20 | t69 r33 | h,h | — | Heat Engager Heat Dash +5, +43d (+35) Balcony Break Combo from 1st hit with 8f delay Interrupt with i5 from 2nd block Input can be…Ver notas completasHeat Engager Heat Dash +5, +43d (+35) Balcony Break Combo from 1st hit with 8f delay Interrupt with i5 from 2nd block Input can be delayed 8f Move can be delayed 4f Forces tech backroll on hit 4 chip damage on block |
| Severing Snow | KAT.1,2 | ,i21 | -9 | +9g | — | 12,20 | t70 r34 | h,m | — | Heat Engager Heat Dash +5, +43d (+35) Balcony Break Weapon Combo from 1st hit with 11f delay Interrupt with i3 from 1st block Inpu…Ver notas completasHeat Engager Heat Dash +5, +43d (+35) Balcony Break Weapon Combo from 1st hit with 11f delay Interrupt with i3 from 1st block Input can be delayed 11f Move can be delayed 7f Cancel to FC -14 -3 r31 with D on frame 12 (cs7~) |
| Twin Crescent Slash | SET.1+2 | i15 i18 | -5 | +22a (+12) | — | 8,18 | t67 r33 | m,m | — | Heat Engager Heat Dash +5, +45a (+35) Balcony Break Weapon |
| Flame Dance: Waxing Moon | H.db+1+2 | i18~19,i18 | -9 | +59a (+43) | — | 10,15 | t82 r45 | M,M | js41~65 fs66~68 | Tornado Weapon Instant Tornado on normal hit Consumes 600F of remaining Heat Time 5 chip damage on block Steel pedal |
| Flame Dance: Izayoi Moon | H.u+1+2 | i16 i9 i20 | +5 | +25a (+1) | — | 8,10,20 | t87 r40 BT | m,m,m | js21~30 fs31~33 | Balcony Break Weapon Consumes 240F of remaining Heat Time 7 chip damage on block |
| Flame Dance: Waning Moon | H.KAT.d+1+2 | i20~21 i19~20 i7~8 | -14 | +23a (+5) | — | 8,8,14 | t94 r43 | L,m,m | is1~4, cs5~22 | Weapon Consumes 600F of remaining Heat Time 6 chip damage on block |
| Jab | 1 | i10 | +1 | +8 | — | 5 | t29 r19 | h | — | Recovers 2f faster on hit or block (t27 r17) |
| Memai Tsuki | 1,1 | ,i21 | -5 | +6 | — | 5,12 | t45 r24 | h,m | — | Combo from 1st hit with 2f delay Interrupt with i2 from 1st block Move can be delayed 2f Enter KAT -7 +4 r26 with 1+2 |
| Memai Tsuki > Ryu Enko | 1,1,1 | ,i21~22 | -11 | +15a (-2) | — | 5,12,18 | t96 r34 | h,m,M | ,js5~15 fs16~18 | Tornado Balcony Break Weapon Combo from 2nd CH with 9f delay Interrupt with i10 from 2nd block Input can be delayed 9f Move cannot be delayed Available on hit or block only |
| Memai Tsuki > Dark Clutch | 1,1,2 | ,i19~20 | -9 | +14a (+5) | +46a (-1) | 5,12,24 | t90 r30 | h,m,m | — | Balcony Break Weapon Combo from 2nd CH with 9f delay Available on hit or block only Interrupt with i8 from 2nd block Whiffs vs SSR…Ver notas completasBalcony Break Weapon Combo from 2nd CH with 9f delay Available on hit or block only Interrupt with i8 from 2nd block Whiffs vs SSR, SWR from 2nd block Input can be delayed 9f Move cannot be delayed |
| Memai Tsuki > Pouncing Strike | 1,1,4 | ,i26~27 | +3 | +5a | — | 5,12,23 | t101 r34 | h,m,m | ,js5~29 fs30~32 | Spike Interrupt with i15 from 2nd block Whiffs vs SS, SW from 2nd block Input can be delayed 9f Move cannot be delayed Available on hit or block only 4 chip damage on block |
| Multi-palm Strike | 1,2 | ,i12 | -3 | +7 | — | 5,8 | t42 r20 | h,h | — | Jail from 1st attack with 2f delay Move can be delayed 2f |
| Spinning Slash | 1,2,2 | ,i20~21 | -12 | +5 | — | 5,8,10 | t73 r30 | h,h,h | — | Balcony Break (airborne) Weapon Combo from 1st hit Move cannot be interrupted Transition to BT with B |
| Flash Kick Combination | 1,2,4 | ,i23~24 | -14 | +12d | — | 5,8,20 | t81 r35 | h,h,m | ,js12~32 fs33~35 | Balcony Break Combo from 1st CH with 3F delay Interrupt with i3 from 1st block Hit vs BT +9d |
| 2 | 2 | i12 | -5 | +1 | — | 12 | t36 r24 | h | — | Weapon |
| Lotus Blade | 2,2 | ,i12~13 | -6 | +5 | — | 12,14 | t56 r26 | h,m | — | Weapon Jail from 1st block with 5f delay Combo from 1st hit with 5f delay Transition to KAT -6 +5 r26 with 1+2 Input can be delayed 5f Move cannot be delayed |
| Shrouded Lotus Blade | 2,2,2 | ,i18~19 | -9 | +2 | — | 12,14,16 | t88 r32 | h,m,h | — | Weapon Combo from 2nd CH with 4f delay Interrupt with i4 from 2nd block Enter SET -4 +7 r27 with F Input can be delayed 4f Move is delayed 7f Move cannot be delayed |
| 2,2,2,2 | 2,2,2,2 | ,i15~16 | -6 | +3 | — | 12,14,16,16 | t108 r31 | h,m,h,h | — | Balcony Break (airborne) Weapon Jail from 3rd block with 5F delay Combo from 2nd CH or 3rd hit with 5f delay Input can be delayed 5f Move cannot be delayed |
| Shadow Lotus Blade | 2,2,2,2,2 | ,i19~20 | -12 | +19a (+2) | +33a (+23) | 12,14,16,16,18 | t140 r30 | h,m,h,h,M | ,js21~35 fs36~38 | Tornado Weapon Move cannot be interrupted Move cannot be delayed Input can be delayed 7f |
| Crescent Kick | 3 | i16~17 | -7 | +7 | — | 17 | t49 r32 | h | — | Homing Balcony Break (airborne) |
| Getsurin Renkyaku | 3,4 | ,i25~27 | -5 | +20a | +46a | 17,21 | t85 r31 | h,h | — | Balcony Break (airborne) Combo from 1st hit with 10f delay Interrupt with i9 from 1st block Whiffs vs SSR, SWR from 1st block Input can be delayed 10f Move cannot be delayed |
| 4 | 4 | i12~13 | -9 | -3 | — | 15 | t45 r32 | h | — | — |
| Kagenade Slash | 4,2 | ,i19~20 | -3 | +6 | — | 15,13 | t62 r28 BT | h,h | ,js15~25 fs26~28 | Balcony Break (airborne) Weapon Transition to BT Jail from 1st attack with 1F delay Combo from 1st hit with 1F delay Input can be delayed 1f Move cannot be delayed |
| Katon | 1+2 | — | — | — | — | — | t50 r17 KAT | — | — | Actionable after 17f Stance moves can be delayed by 18F Transition to r22 BT with B Transition to r14 SET with F Sometimes written KAT |
| Growling Jewel | 3+4 | i21~22 | -1 | +21a (+12) | — | 18 | t50 r28 | h | js11~30 fs31~33 | Strong Aerial Tailspin Balcony Break |
| f+2 | f+2 | i13 | -9 | +2 | — | 12 | t41 r28 | h | — | — |
| Phoenix Tail | f+2,3 | ,i16~18 | -6 | +20a (+11) | — | 12,20 | t64 r28 | h,h | — | Combo from 1st hit with 8f delay Input can be delayed 8f Move can be delayed 3f |
| Setsunagake | f+3 | — | — | — | — | — | r10 SET | — | — | Transition to r16 FC with D Cancel to r25 with B (can block mids or highs on frame 12~) Sometimes written SET |
| Kusabiyuki | f+4 | i15 | -5 | -1 | +7 | 12 | t42 r27 | m | — | Knee Enter SET +3 +7 +15 r19 with F |
| Gozuryu | f+1+2 | i17~18 | -6 | +9a (+0) | — | 23 | t53 r35 | m | — | Heat Engager Heat Dash +5, +45a (+35) Balcony Break Weapon 4 chip damage on block |
| Whirling Snapdragon | f+3+4 | i15 i13 | -5 | +23a (+6) | — | 10,13 | t57 r27 BT | m,h | js19~24 fs25~27 | Balcony Break BT transition is -11 |
| df+1 | df+1 | i13~14 | -2 | +5 | — | 10 | t34 r20 | m | — | — |
| df+1,2 | df+1,2 | ,i18~19 | -10 | +1 | — | 10,12 | t64 r30 | m,m | — | Weapon Combo from 1st CH with 7f delay Input can be delayed 9f Move can be delayed 8f Move cannot be interrupted |
| Unmuzan > Oboro Engetsu | df+1,2,2 | ,i22~23 | -14c | +8a | — | 10,12,20 | t99 r41 | m,m,M | — | Balcony Break Spike Combo from 2nd hit with 1f delay Input can be delayed 1f Move cannot be delayed Interrupt with i2 from 2nd block Combo from 1st CH Chip damage on block |
| Muten Cannon | df+1,3 | ,i21 | -9 | +5 | +44a (+34) | 10,20 | t66 r30 | m,h | — | Tornado Combo from 1st Ch with 4f delay Input can be delayed 9f Move can be delayed 8f Interrupt with i3 from 1st block |
| Rising Moon Slash | df+2 | i15~16 | -14 | +30a (+20) | — | 13 | t50 r34 | M | — | Weapon Can launch crouching opponent Recovers 5f faster on hit |
| df+3 | df+3 | i17~18 | -6 | +2 | +4 | 14 | t45 r27 | m | — | — |
| Ice Cleaver | df+3,2 | ,i28~29 | -15 | +1c | — | 14,20 | t80 r33 | m,L | ,cs22~35 | Balcony Break (airborne) Weapon Combo from 1st CH Cancel to FC -13 -5 -3 r34 with D Interrupt with i6 from 1st block |
| df+4 | df+4 | i12 | -9 | +2 | — | 13 | t40 r28 | m | — | — |
| Falling Hail | df+3+4 | i17~18 i7~9 | -2 | +5 | — | 8,12 | t54 r22 BT | m,m | fs10~24 | Floor Break Transition to BT Can hit grounded when off-axis High evasion at frame 5? |
| Sakumaishi | d+1 | i19 | +3c | +6c | +13c | 23 | t50 r31 FC | m | — | Spike |
| d+2 | d+2 | i16 | -9 | +2c | — | 11 | t44 r28 | m | — | Floor Break Weapon Does not floor break if string is continued |
| d+2,1 | d+2,1 | ,i16~17 | -12 | -1 | — | 11,7 | t65 r30 | m,m | — | Jail from 1st block Combo from 1st CH Input cannot be delayed |
| d+2,1,2 | d+2,1,2 | ,i11~12 | -12 | +4 | — | 11,7,7 | t80 r32 | m,m,m | — | Weapon Jail from 1st block with 1f delay Combo from 2nd hit with 1f delay Input can be delayed 1f Move cannot be delayed |
| Amamikanameishi | d+2,1,2,1+2 | ,i23~24 | -13 | +7a | — | 11,7,7,20 | t104 r33 | m,m,m,m | — | Balcony Break Jail from 1st block Combo from 3rd CH Hitstop 20f on hit |
| d+3 | d+3 | i16~17 | -14 | -3 | — | 11 | t49 r32 | L | — | -3c on crouching hit |
| d+3,4 | d+3,4 | ,i21~22 | -9 | +0 | — | 11,12 | t69 r29 | L,h | — | Combo from 1st CH with 7f delay Interrupt with i3 from 1st block Input can be delayed 7f Move can be delayed 6f |
| Rinbu Kick > Savage Kunai Throw | d+3,4,1 | ,i26~37 | -13 | -4d | — | 11,12,10,28 | t127 r49 | L,h,sm,t | — | Weapon Combo from 2nd hit with 1f delay Combo from 1st CH Interrupt with i6 from 2nd block Input can be delayed 1f Move cannot be …Ver notas completasWeapon Combo from 2nd hit with 1f delay Combo from 1st CH Interrupt with i6 from 2nd block Input can be delayed 1f Move cannot be delayed Recovers 11f faster on block (t115 r38) Transitions to attack throw automatically on hit 15 scaled damage on attack throw Shift to Piercing Kunai Throw with F (Side switch on hit) |
| Seneizan | d+1+2 | i20 | -14 | +0 | +15g | 17 | t53 r33 FC | L | cs6~50 | Weapon Recovers 3f faster on hit (t50 r30) |
| Blazing Fire Lilies | d+3+4 | i20~23 | -13 | +12a (-5) | — | 22 | t57 r34 | M | pc7~19 | Balcony Break Weapon On successful attack absorption shift to Wrathful Bloom: Reversal Break -9 on block 8 chip damage on block Tw…Ver notas completasBalcony Break Weapon On successful attack absorption shift to Wrathful Bloom: Reversal Break -9 on block 8 chip damage on block Two additional mid hits (i9~12 i7~10) 28 damage in total |
| db+2 | db+2 | i16~17 | -6 | +7 | — | 10 | t44 r27 FC | M | — | Weapon |
| db+2,4 | db+2,4 | ,i24~25 | -9 | +2 | — | 10,15 | t70 r27 | M,m | — | Balcony Break (airborne) Combo from 1st hit with 7f delay Input can be delayed 7f Move can be delayed 6f Interrupt with i3 from 1st block |
| Kousa Renbu | db+2,4,2 | ,i35 | -8c | +15a | — | 10,15,23 | t114 r35 FC | M,m,M | — | Weapon Input can be delayed 1f Move cannot be delayed Interrupt with i17 from 2nd block |
| db+3 | db+3 | i18 | -15 | -14 | — | 8 | t62 r43 FC | l | cs6~ | — |
| db+3,3 | db+3,3 | ,i15~17 | -19 | -7 | — | 8,7 | t72 r35 FC | l,l | ,cs1~ | Jail from 1st attack |
| db+3,3,3 | db+3,3,3 | ,i15~17 | -19 | -7 | — | 8,7,7 | t90 r35 FC | l,l,l | ,cs1~ | Jail from 1st block Combo from 2nd CH Interrupt with i13 from 2nd block |
| db+3,3,3,3 | db+3,3,3,3 | ,i15~17 | -19 | -7 | — | 8,7,7,5 | t108 r35 FC | l,l,l,l | ,cs1~ | Jail from 1st block Combo from 3rd CH |
| db+3,3,3,3,3 | db+3,3,3,3,3 | ,i15~17 | -19 | -7 | — | 8,7,7,5,5 | t126 r35 FC | l,l,l,l,l | ,cs1~ | Jail from 1st block Combo from 4th CH |
| Manji Spin Low Kicks | db+3,3,3,3,3,3 | ,i15~17 | -47 | -35 | — | 8,7,7,5,5,5 | t172 r63 FUFT | l,l,l,l,l,l | ,cs1~ | Jail from 1st block Combo from 5th CH |
| Manji Spin Low Kicks Front Kick | db+3,3,3,3,3,4 | ,i12~13 | -8 | +23a (+13) | — | 8,7,7,5,5,15 | t148 r26 | l,l,l,l,l,m | — | Balcony Break Same animation as ws4 Can be performed following any number of db+3 lows except the first and last |
| Yamashiro Kuzushi | db+4 | i17 | -12 | +0 | +8 | 13 | t47 r30 | L | — | — |
| b+1 | b+1 | i17 | +1 | +7 | +12 | 8 | t35 r18 | h | — | Can continue into db+3 up to 3 times (at 13,15,16f respectively) after up to 3 b+1 hits. |
| b+1,1 | b+1,1 | ,i12 | +5 | +6 | +11 | 8,9 | t43 r14 | h,h | — | Combo from 1st hit |
| b+1,1,1 | b+1,1,1 | ,i12 | +5 | +6 | +11 | 8,9,10 | t55 r14 | h,h,h | — | Combo from 1st hit Combo from 2nd hit |
| b+1,1,1,1 | b+1,1,1,1 | ,i12 | +5 | +6 | +11 | 8,9,10,12 | t67 r14 | h,h,h,h | — | Combo from 3rd CH |
| b+1,1,1,1,1 | b+1,1,1,1,1 | ,i12 | +5 | +6 | +11 | 8,9,10,12,14 | t79 r14 | h,h,h,h,h | — | Combo from 4th hit Combo from 3rd CH |
| Slap U Silly | b+1,1,1,1,1,1 | ,i12 | -72 | -71 | -66 | 8,9,10,12,14,16 | t145 r80 FUFT | h,h,h,h,h,h | — | Combo from 4th hit Combo from 3rd CH |
| Hakkouen | b+2 | i17~18 | -9 | +5 | +57 | 17 | t49 r31 | m | — | Balcony Break (airborne) Weapon |
| b+3 | b+3 | i21~24 | -10~-7 | +1c~+4c | — | 10 | t50 r26 | M | fs10~26 | Floor Break |
| Kodama Flip | b+3,4 | ,i17~18 | -20 | +9a (+2) | — | 10,23 | t83 r40 | M,M | ,fs15~45 | Combo from 1st hit Move is delayed 1f Steel pedal |
| Tenrou | b+4 | i18~19 | -8 | +6 | — | 15 | t47 r28 BT | M | js17~30 fs31~33 | — |
| Uratenrou | b+4,3 | ,i17~18 | -16 | +25a (+10) | +34a (+24) | 15,20 | t84 r39 | M,M | ,fs20~34 | Tornado Combo from 1st hit with 8f delay Input can be delayed 8f Move cannot be delayed Steel pedal |
| Burning Petals | b+1+2 | i15~16 | -7 | -3a | — | 13,25 | t45 r29 | m,t | — | Balcony Break (airborne) Transitions to attack throw on grounded hit automatically Does not transition on BT hit Hit vs BT +9 |
| Disengage | b+3+4 | — | — | — | — | — | r20 BT | — | — | Actionable after 20fSometimes written BT |
| Tenton | ub+2 | i51 | — | +10a | — | 21 | t90 r39 | m! | js27~50 | Floor Break Weapon Hitstop 20f on hit |
| Nigemizu | ub+3 | — | — | — | — | — | r45 | — | js6~17 fs18~20 | Evasive |
| Hiryu Scorching Blossoms | ub+3+4 | i19 | -17 | +31a (+26) | — | 15,7,13 | t57 r38 | m,t | js9~40 fs41~43 | Tornado Transitions to attack throw on front hit Does not transition on BT hit Hit vs BT +36a (+26) |
| Hiryu Falling Sakura | (Airborne).ub+3+4 | i19 | -17 | -5d | — | 15,15 | — | m,t | js9~40 fs41~43 | Balcony Break Transitions to attack throw on front airborne hit Does not transition on BT hit Hit vs BT +36a (+26) 17 total scaled damage |
| Kurama Itto | u+2 | i35~36 | -16 | +6 | +25a | 25 | t70 r34 FC | L | js10~27 fs28~30 | Weapon Cancel to r47 FC with D |
| Guillotine Crow Kick | u+3+4 | i39~42 i4~6 | +1c | +24a | — | 10,12 | t72 r24 | M,M | js12~42 fs43~45 | Spike Kunimitsu is invisible on frames 12~29, but can still be hit |
| Cloud Scorching Blossoms | uf+1 | i16~27 | — | +31a (+26) | — | 22,20 | t50 r23 | h,t | — | Tornado Weapon Only hits airborne opponents Transitions to attack throw on airborne hit Does not transition on BT hit or after Tor…Ver notas completasTornado Weapon Only hits airborne opponents Transitions to attack throw on airborne hit Does not transition on BT hit or after Tornado Hit vs BT or after Tornado +15a (+8) 25 total scaled damage |
| Ashura Blade | uf+2 | i17~18 i22~24 | -14~-12 | +11a | — | 9,20 | t79 r37 | M,M | js23~34 fs35~37 | Floor Break Weapon |
| Double Rising Knee | uf+3 | i15~16 i13~14 | -13~-12 | +25a (+18) | — | 13,20 | t48 r32 | m,m | js9~32 fs33~35 | Knee 2nd hit available on hit or block only 27 total scaled damage |
| Crescent Moon Kick | uf+4 | i24~25 | -8 | +20a | — | 22 | t57 r32 | m | js9~26 | Balcony Break (airborne) |
| Musasabi (MUS) | uf+3+4 | — | — | — | — | — | r18 MUS | — | js8~30 fs31~33 | Actionable after 18f Transition to FC on frame 40~ Sometimes written MUS |
| Sasabi Barai | MUS.2 | i25 | -18 | +21d | +39a | 25 | t62 r37 | L | cs11~43 | WeaponSometimes written uf+3+4,2 |
| Sasabi Kujiki | MUS.4 | i13~15 | -14 | -8a | — | 30 | t55 r40 | m | js1~28 fs29~31 | Floor Break Massive pushback, difficult to punish without walls Sometimes written uf+3+4,4 |
| Sasabi Tobikage | MUS.3+4 | — | — | — | — | — | r65 FC | — | js10~42 fs43~45 | Initial uf+3+4 jump takes 35f Evasive jump, can side switch Sometimes written uf+3+4,3+4 |
| uf,n,3 | uf,n,3 | i31 | -29 | +2a (-8) | — | 25 | — | m | js | Balcony Break |
| uf,n,4 | uf,n,4 | i24 | -14 | +17a (+7) | — | 15 | — | m | js | Balcony Break |
| Climbing Shadow | f,F+2 | i19~20 | -12 | +19a (+2) | +33a (+22) | 18 | t50 r30 | M | js21~35 fs36~38 | Tornado Balcony Break Weapon |
| f,F+4 | f,F+4 | i9~11 | -17~-15 | -1~+1 | — | 11 | t45 r34 | m | js9~25 fs26~28 | Knee |
| Raging Blizzard | f,F+4,2 | ,i13~14 | -17~-16 | +10c | — | 11,23 | t63 r37 | m,h | ,js1~15 fs16~18 | Balcony Break Spike Weapon Jail from 1st attack with 1f delay Forces tech backroll on hit |
| Tensho Kaisen | f,d,df+2 | i14~15 i25~26 | -17~-16 | +73a (+57) | — | 15,21 | t54 r39 | M,h | js16~36 fs37~39 | Tornado Weapon 2nd hit available only as combo from 1st hit Bufferable 29 total scaled damage 3 chip damage on block Sometimes written CD+2 |
| Savage Kunai Throw | qcf+1 | i15~26 | -13 | -4d | — | 10,28 | t75 r49 | sm,t | — | Weapon Bufferable Block advantage is always -13 Transitions to attack throw on hit 25 total scaled damage Sometimes written d,df,f+1 |
| Piercing Kunai Throw | qcf+1,F | i15~26 | -13 | -4d | — | 10,28 | t75 r49 | sm,t | — | Weapon Bufferable Block advantage is always -13 Transitions to attack throw on hit 25 total scaled damage Available on hit only Side switch on hit Sometimes written d,df,f+1,F |
| Oboro Engetsu | qcf+2 | i13~14 | -12c | +8a | — | 24 | t55 r41 | M | — | Balcony Break Spike Weapon Bufferable 2 chip damage on block Hit vs BT +3d Sometimes written d,df,f+2 |
| Ensa Sogetsu | qcf+1+2 | i20~21 | -9 | +6a | — | 25 | t59 r38 | m | js21~38 fs39~41 | Tornado Balcony Break Weapon Bufferable 5 chip damage on block Sometimes written d,df,f+1+2 |
| Sword Smash | f,f,F+2 | i15~17 | +6 | +0d | — | 20,20 | t49 r32 | h,t | — | Balcony Break (airborne) Weapon Transitions to attack throw on front standing hit 4 chip damage on block Side switch on hit Hit vs…Ver notas completasBalcony Break (airborne) Weapon Transitions to attack throw on front standing hit 4 chip damage on block Side switch on hit Hit vs Side +15a Hit vs BT +15a (+6) Sometimes written wr2 |
| Kuga | f,f,F+3 | i23~27 | +3~+7 | +18c | — | 30 | t53 r26 | m | js3~29 | Balcony Break Hit vs BT +15d Forces tech backroll on hit Sometimes written wr3 |
| Crouch Jab | hFC.1 | i10 | -5 | +6 | — | 5 | t34 r24 FC | sl | cs1~34 | Transition to standing r24 cs1~25 with f at frame 25 +6c on crouching hit |
| hFC.2 | hFC.2 | i11 | -4 | +7 | — | 8 | t34 r23 FC | sl | cs1~ | — |
| hFC.3 | hFC.3 | i16 | -17 | -6 | — | 10 | t52 r36 FC | L | cs1~ | — |
| hFC.4 | hFC.4 | i12 | -15 | -4 | — | 6 | t46 r34 FC | l | cs1~ | — |
| Yakouga | hFC.1+2 | i18 i15 | -12 | +5 BT | — | 8,15 | t70 r31 | l,sm | cs1~24 | Weapon Can hit grounded when off-axis Transition to BT on hit |
| ws1 | ws1 | i12 | -7 | +4 | — | 11 | t38 r26 | m | — | — |
| Shigure | ws1,1 | ,i15 | -12 | +8c | +13d | 11,15 | t65 r31 | m,m | — | Floor Break Combo from 1st hit with 10f delay Combo from 1st CH with 15f delay Interrupt with i2 from 1st block Input can be delayed 15f Move can be delayed 8f |
| ws2 | ws2 | i13~14 | -9 | +1 | — | 14 | t44 r30 | m | — | Weapon |
| Kaisen Ryujin | ws2,1 | ,i20 | -13 | +18a (+9) | — | 14,20 | t69 r32 | m,m | — | Heat Engager Heat Dash +5, +43d (+35) Balcony Break Weapon Combo from 1st hit with 9f delay Interrupt with i1 from 1st block Input can be delayed 9f Move can be delayed 6f |
| Kaede | ws3 | i15~16 | -13 | +32a (+22) | — | 16 | t47 r31 | m | js9~25 fs26~28 | — |
| Fox Toe Smash | ws4 | i11~12 | -6 | +5 | — | 15 | t36 r24 | m | — | — |
| Disengage | b+3+4 | — | — | — | — | — | r20 BT | — | — | Actionable after 20fSometimes written BT |
| BT.1 | BT.1 | i11 | -8 | +8 | — | 10 | t38 r27 BT | h | — | Elbow |
| Aratama Slash | BT.1,2 | ,i21~22 | -8 | +3 | — | 10,14 | t65 r28 | h,m | — | Weapon Combo from 1st hit with 8f delay Input can be delayed 8f Move can be delayed 4f Interrupt with i5 from 1st block Transition to KAT -8 +3 r28 with 1+2 |
| Aratama Slash > Ryu Enko | BT.1,2,1 | ,i21~22 | -11 | +15a (-2) | — | 10,14,18 | t103 r34 | h,m,M | ,js5~15 fs16~18 | Tornado Balcony Break Weapon Available on hit or block only Combo from 2nd hit CH with 10f delay Interrupt with i10 from 2nd block…Ver notas completasTornado Balcony Break Weapon Available on hit or block only Combo from 2nd hit CH with 10f delay Interrupt with i10 from 2nd block Whiffs vs SSR from 2nd block (Inconsistent w/ all body types) Input can be delayed 10f Move cannot be delayed |
| Aratama Slash > Dark Clutch | BT.1,2,2 | ,i19~20 | -9 | +14a (+5) | +46a (-1) | 10,14,24 | t97 r30 | h,m,m | — | Balcony Break Weapon Available on hit or block only Combo from 2nd hit CH with 10f delay Interrupt with i8 from 2nd block Input can be delayed 10f Move cannot be delayed |
| Aratama Slash > Pouncing Strike | BT.1,2,4 | ,i26~27 | +3 | +5d | — | 10,14,23 | t108 r34 | h,m,m | ,js5~29 fs30~32 | Spike Available on hit or block only Interrupt with i15 from 2nd block Whiffs vs SS, SW from 2nd block Input can be delayed 10f Move cannot be delayed 4 chip damage on block |
| Aratama Kick | BT.1,3 | ,i22~23 | -5 | +2 | +11 | 10,12 | t61 r23 | h,m | — | Knee Combo from 1st hit with 8f delay Interrupt with i6 from 1st block Input can be delayed 8f Move can be delayed 4f Transition to SET -1 +6 +15 r19 with F |
| Aratama Crusher | BT.1,4 | ,i21 | +3 | +15c | — | 10,20 | t69 r33 | h,h | — | Heat Engager Heat Dash +5, +43d (+35) Balcony Break Combo from 1st hit with 8f delay Interrupt with i5 from 2nd block Input can be…Ver notas completasHeat Engager Heat Dash +5, +43d (+35) Balcony Break Combo from 1st hit with 8f delay Interrupt with i5 from 2nd block Input can be delayed 8f Move can be delayed 4f Forces tech backroll on hit 4 chip damage on block |
| Cross Strike | BT.2 | i19~20 | -7 | -4d | — | 10,20 | t49 r29 | h,t | pc7~18 | Balcony Break (airborne) Weapon Transitions to attack throw on front standing hit Hit vs BT/Side +5 Chip damage and +0 block advantage on successful attack absorption |
| Tobitengu | BT.3 | i24~26 | -3 | +11d | — | 20 | t53 r27 BT | m | js6~29 fs30~32 | Floor Break |
| Graceful Tail Whip | BT.4 | i16~17 | +6 | +35d | — | 20 | t48 r31 | h | js6~16 fs17~19 | Strong Aerial Tailspin Homing Balcony Break Transition to SET +6 +35d r31 with F 6 chip damage on block |
| Lycoris Radiata | BT.1+2 | i14 i10~11 | -2 | +7 | — | 10,15 | t48 r22 | m,m | — | Balcony Break (airborne) Weapon |
| Shadow Strike | BT.f+1+2 | i16~17 | -13 | +54a | — | 21 | t52 r35 | m | — | Tornado Balcony Break (airborne) Weapon Hit vs BT +9a (+0) |
| Sinking Thrust | BT.d+2 | i17~18 | -13 | +4 | +8d | 20 | t49 r31 | L | cs6~18 | Floor Break Weapon Transition to FC with D |
| Araremaki | BT.d+4 | i20~21 i26~27 | -14 | +5c | — | 10,18 | t80 r32 FC | L,L | cs4~ | Jail from 1st attack |
| Katon | 1+2 | — | — | — | — | — | t50 r17 KAT | — | — | Actionable after 17f Stance moves can be delayed by 18F Transition to r22 BT with B Transition to r14 SET with F Sometimes written KAT |
| KAT.1 | KAT.1 | i11 | -7 | +4 | — | 12 | t39 r28 | h | — | Has good left sidestep tracking |
| Severing Snow | KAT.1,2 | ,i21 | -9 | +9g | — | 12,20 | t70 r34 | h,m | — | Heat Engager Heat Dash +5, +43d (+35) Balcony Break Weapon Combo from 1st hit with 11f delay Interrupt with i3 from 1st block Inpu…Ver notas completasHeat Engager Heat Dash +5, +43d (+35) Balcony Break Weapon Combo from 1st hit with 11f delay Interrupt with i3 from 1st block Input can be delayed 11f Move can be delayed 7f Cancel to FC -14 -3 r31 with D on frame 12 (cs7~) |
| Veil of Night | KAT.2 | i23~24 | +5 | +20d | +80a (+60) | 21 | t57 r33 | m | is1~6, js7~24 fs25~27 | Spike Weapon Transition to FC with D |
| KAT.3 | KAT.3 | i18~25 | -12~-5 | +2c~+9c | — | 8 | t48 r23 | M | is1~4, fs1~4 js5~26 | Floor Break Evasive, can go over mids and some highs |
| Leaping Moon Blade | KAT.3,2 | ,i20~22 | -16 | +34a (+24) | — | 8,8 | t88 r38 | M,M | ,js21~38 fs39~41 | Weapon Combo from 1st hit with 3f delay Interrupt with i9 from 1st block Whiffs vs SSR or SWR from 1st block (inconsistent) Input …Ver notas completasWeapon Combo from 1st hit with 3f delay Interrupt with i9 from 1st block Whiffs vs SSR or SWR from 1st block (inconsistent) Input can be delayed 3f Move cannot be delayed Steel pedal |
| KAT.4 | KAT.4 | i22~28 | -16~-10 | -2~+4 | — | 16 | t57 r29 | L | is1~4 fs1~4 js5~18 fs19~21 | — |
| Moonlight Assassin | KAT.4,2 | ,i23~24 | -9 | +15a (+6) | — | 16,23 | t88 r34 | L,h | — | Strong Aerial Tailspin Balcony Break Weapon Combo from 1st CH with 2f delay Interrupt with i11 from 1st block Whiffs vs SSL from 1…Ver notas completasStrong Aerial Tailspin Balcony Break Weapon Combo from 1st CH with 2f delay Interrupt with i11 from 1st block Whiffs vs SSL from 1st block Input can be delayed 2f Move cannot be delayed |
| Fire Blossom Breath | KAT.1+2 | i24~36 | — | +0d~+12d | — | 20 | t64 r28 | h! | — | — |
| Cumulonimbi | KAT.U | — | — | — | — | — | r36 | — | fs1~4 js5~19 | Kunimitsu teleports upwards and lands in place |
| Setsunagake | f+3 | — | — | — | — | — | r10 SET | — | — | Transition to r16 FC with D Cancel to r25 with B (can block mids or highs on frame 12~) Sometimes written SET |
| SET.1 | SET.1 | i10~11 | -1 | +8 | — | 8 | t32 r21 | h | — | Elbow |
| Gekka Renzan | SET.1,2 | ,i17~18 | -6 | +8 | — | 8,13 | t57 r26 | h,h | — | Weapon Combo from 1st hit with 12f delay Jail from 1st attack with 3f delay Input can be delayed 12f Move can be delayed 10f Transition to BT with B |
| Gekka Renzan > Ryu Enko | SET.1,2,1 | ,i21~22 | -11 | +15a (-2) | — | 8,13,18 | t97 r34 | h,h,M | ,js5~15 fs16~18 | Tornado Balcony Break Weapon Combo from 2nd CH with 10f delay Input can be delayed 10f Move cannot be delayed Available on hit or block only Interrupt with i10 from 1st block |
| Gekka Renzan > Dark Clutch | SET.1,2,2 | ,i19~20 | -9 | +14a (+5) | +46a (-1) | 8,13,24 | t91 r30 | h,h,m | — | Balcony Break Weapon Combo from 2nd CH with 10f delay Input can be delayed 10f Move cannot be delayed Available on hit or block on…Ver notas completasBalcony Break Weapon Combo from 2nd CH with 10f delay Input can be delayed 10f Move cannot be delayed Available on hit or block only Interrupt with i8 from 1st block Whiffs vs SSR, SWR from 1st block |
| Gekka Renzan > Moon Light Dance | SET.1,2,3 | ,i33~34 | -4 | +25d | — | 8,13,23 | t93 r28 | h,h,M | ,js14~33 fs34~36 | Floor Break Combo from 2nd CH Interrupt with i12 from 1st block Whiffs vs SS, SW from 1st block Available on hit or block only |
| Gekka Renzan > Pouncing Strike | SET.1,2,4 | ,i26~27 | +3 | +5a | — | 8,13,23 | t102 r34 | h,h,m | ,js5~29 fs30~32 | Spike Input can be delayed 10f Move cannot be delayed Available on hit or block only Interrupt with i15 from 1st block Whiffs vs SS, SW from 1st block 4 chip damage on block |
| Kasumi Slash | SET.2 | i12 | -9 | +8 | +55a (+48) | 17 | t43 r31 | m | — | Balcony Break (airborne) Weapon Shifts to Attack Throw "Souenzan" on CH from the front on standing opponent Instant Tornado on CH |
| Souenzan | CH.SET.2 | i12 | — | — | +55a (+48) | 20,10 | r65 | m,t | — | Weapon Attack Throw Instant tornado |
| Frost Slide | SET.3 | i18~23 | -16~-11 | +0c~+5c | +25a | 17 | t53 r30 FC | L | cs6~ | — |
| SET.4 | SET.4 | i18~19 | -8 | +6 | — | 13 | t47 r28 BT | M | — | Hits grounded but can miss when too close vs small bodies |
| Into the Dark | SET.4,3 | ,i22 | -13 | +5a | — | 13,21 | t80 r35 | M,m | ,js5~17 fs18~20 | Spike Combo from 1st hit with 9f delay Input can be delayed 9f Move can be delayed 5f Interrupt with i5 from 1st block |
| Twin Crescent Slash | SET.1+2 | i15 i18 | -5 | +22a (+12) | — | 8,18 | t67 r33 | m,m | — | Heat Engager Heat Dash +5, +45a (+35) Balcony Break Weapon |
| Chakra Drop | SET.uf+4 | i13~14 | -14 | +0d | — | 8,16 | t55 r41 | m,t | js11~32 fs33~35 | Floor Break Shift to Attack Throw when hit from the front Hit vs BT/Side +8a (+1) |
| Sliding Sweep | SET.B | — | — | — | — | — | r25 | — | — | Cancels to standing block (blocks at frame 12) |
| Manji Rana | SET.1+4 | i15 | -3 BT | +0d | — | 38 | t43 r28 | t | — | Throw break: 1 Side switch Kunimitsu and the opponent recover in BT on break Opponent recovers in FUFA SET.1+4: i15 (t43 r28) |
| Manji Cartwheel | SET.uf+1+2 | i16 | +0 | +0d | — | 40 | t44 r28 | t | — | Throw break: 1+2 Side switch Opponent recovers in FDFT SET.uf+1+2: i16 (t44 r28) |
| Nine-Tailed Razing Lily | R.df+1+2 | i20 | -18 | +0d | — | 55+ | t62 r42 | m,t | pc8~20 | Rage Art Removes Recoverable Health Reversal Break Damage increases with lower health, maximum 82 Freezes match timer on activatio…Ver notas completasRage Art Removes Recoverable Health Reversal Break Damage increases with lower health, maximum 82 Freezes match timer on activation equal to (total frame idle recovery - 5F) or 57F when canceled by any action Freezes match timer on hit by 15F 114F timestop on activation 20F timestop on block r24 opponent blockstun (r44 effective blockstun w/ timestop) Restores 13 recoverable health on hit Transition to attack throw on hit Consumes Rage |
| Taunt 1 | 1+3+4 | — | — | — | — | — | r110 | — | — | — |
| Taunt 2 | 2+3+4 | — | — | — | — | — | r100 | — | — | — |
| Ki Charge | 1+2+3+4 | — | — | — | — | — | r55 | — | — | Can't block for 5 seconds CH state on your next attack for 5 seconds (Tekken 7 and prior games) 10% damage increase on the next at…Ver notas completasCan't block for 5 seconds CH state on your next attack for 5 seconds (Tekken 7 and prior games) 10% damage increase on the next attack for 5 seconds (Tekken 8 season 2 patch onward) Attacks taken will be CH for 5 seconds |
| SS.2 | SS.2 | i17~18 | -5 | +6 | +11 | 13 | t42 r24 BT | m | — | Floor Break Weapon Sidestep adds 9f, effective startup i26~27 |
| Spiral Sunder | SS.2,1+2 | ,i22~23 i9~10 | -12 | +5c | — | 13,10,20 | t82 r30 | m,M,M | — | Floor Break Weapon Combo from 1st hit CH Interrupt with i4 from 1st block Sidestep adds 9f, effective startup i31~32 Move is delayed 1f |
| Will-O-the-Wisp | SS.4 | i20~22 | -37 | +4c | — | 16 | t52 r30 FC | l | cs6~ | Clean Hit +13d Clean Hit damage 20 Sidestep adds 9f, effective startup i29~31 Stagger on block |
| Secret Flower | b+1+3 | i19~20 | — | +3a | — | 25 | t42 r30 | m! | ps5~12 | Spike Parry mid and high punches and kicks |
| Secret Flower Ura | BT.3+4 | i19~20 | — | +3a | — | 25 | t40 r22 BT | m! | ps5~18 | Spike Parry mid and high punches and kicks |
| Wall Jump Attack | (Back to wall).b,b,UB | i37~38 | -3c | +15a | — | 21 | t72 r34 | M | fs5~13, is8~13, js14~31 fs32~34 | Floor Break Weapon |
| Tamaki | 1+3 | i12~14 | +0 | +0d | — | 35 | t45 r31 | t | — | Homing Throw break: 1 or 2 Opponent recovers in FUFL. |
| Mizore | 2+4 | i12~14 | +0 | -3d | — | 35 | t45 r31 | t | — | Floor Break Homing Throw break: 1 or 2 Side switch Opponent recovers in FDFA. |
| Avalanche | Left Throw | — | -3 | -2d | — | 40 | — | t | — | Throw break: 1 Opponent recovers FUFA |
| Tornado | Right Throw | — | -3 | +0d | — | 40 | — | t | — | Throw break: 2 Randomly side switches Opponent recovers FDFT or FDFR on side switch |
| Yamikazan | Back Throw | — | — | +0d | — | 50 | — | t | — | Unbreakable Opponent recovers FDFT |
| Manji Rana | f+1+4 | i11 | -3 BT | +0d | — | 38 | t39 r28 | t | — | Throw break: 1 Side switch Kunimitsu and the opponent recover in BT on break Opponent recovers in FUFA SET.1+4: i15 (t43 r28) |
| Manji Cartwheel | uf+1+2 | i12 | +0 | +0d | — | 40 | t39 r27 | t | — | Throw break: 1+2 Side switch Opponent recovers in FDFT SET.uf+1+2: i16 (t44 r28) |
| Skybound Falling Sakura | BT.1+4 | i12~14 | +0 | -5d | — | 45 | t45 r31 | t | — | Throw break: 1+2 Opponent recovers in FDFA |
CH vazio: a fonte não informa um efeito diferente do hit normal. Valores e intervalos não são estimados; comandos das tabelas de combos identificam etapas. Recovery preserva total, recuperação e stance conforme a fonte.
Fonte e atualização
Wavu Wiki — fonte original · CC0 1.0
Versão do jogo: não informada nesta página · Revisão Wavu: 62066 · Atualizado em 2026-11-05T01:46:05+00:00
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