FIGHTER DATA / TEKKEN 8
Eddy
176 entradas, incluindo variantesESCOLHER PERSONAGEMEDEddy
22On Block ≥ 0Neutras ou positivas
55On Block −9 a −1Vantagem negativa
39On Block ≤ −10Potencialmente puníveis
60Não classificadasCondicionais, intervalos ou ausentes
Contagens de entradas, incluindo variantes e etapas de combos; não necessariamente golpes únicos. Somente inteiros simples são classificados. Uma desvantagem ≤ −10 não garante punição em toda situação.
Move List / Frame Data
| Golpe | Comando | Startup | On Block | On Hit | Counter Hit | Damage | Recovery | Hit Level | States | Stances / Heat / Notas |
|---|---|---|---|---|---|---|---|---|---|---|
| Heat Burst | 2+3 | i16 | +1 | +2c | — | [12;12] | t92 r30 | m | pc7~16 | Heat Burst Cancel to r45 with b,b on frame 42 2 chip damage on block 12 chip damage on hit Only deals recoverable damage Cannot cause a K.O. |
| Caveirinha Zangada | H.2+3 | i18~19 | +6 | +0 | — | 55 | — | m | js34~ | Heat Smash Balcony Break Transition to RLX on block |
| Guerreiro Explosivo | H.3+4 | i20~22 | +5 | +66a(+50) | — | 20 | HSP | m | cs6~11? fs11?~? js20~? | Tornado Transition to HSP 4 chip damage on block |
| Rabo de Arraia Liberado | H.qcf+4 | i22~23 | +7 | +34a(+8) | — | 35 | RLX | h | js14~? | Balcony Break 7 chip damage on block Transition to RLX |
| Lufada | 4,4 | ,i30~31 | -7 | +12g | — | 10,20 | t75 r30 FC | m,m | ,js22~33 fs34~36 | Heat Engager Heat Dash +5, +43d (+35) Balcony Break Combo from 1st CH with 4f delay Input can be delayed 7f |
| Xangô | f+3+4 | i19~21 | -9 | +18a (+8) | — | 25 | t56 r35 | m | fs9~18 js19~32 fs33~35 | Heat Engager Heat Dash +5, +36a (+26) Balcony Break 5 chip damage on block |
| Chibata Ardente | RLX.4,3 | ,i28~30 | -13 | +16a | — | 14,25 | — | m,m | js16~34 fs35~37 | Heat Engager Heat Dash +5, +67a (+50) Balcony Break Combo from 1st hit with 9F delay Move can be delayed by 8F |
| Vingativa Zanga | d+1+3 | i12~13 | — | -5 | — | 30 | — | th(m) | — | Heat Engager Throw break: none |
| Jab | 1 | i10 | +1 | +8 | — | 5 | t29 r19 | h | — | Recovers 2f faster on hit or block (t27 r17) |
| One Two Galopantes | 1,2 | ,i10 | -3 | +8 | — | 5,12 | t42 r22 | h,h | — | Jail from 1st block with 4f delay Combo from 1st hit with 4f delay Enter HSP -5 +6 r24 with F |
| One Two Lunging Brush Fire | 1,2,3 | ,i24~25 | -9 | +21a (+11) | — | 5,12,21 | r34 | h,h,h | — | Balcony Break Combo from 1st or 2nd CH with 4F delay Interrupt from 2nd block with i5 |
| 1,2,4 | 1,2,4 | — | +6 | +17 | — | 5,12 | t66 r45 FC | h,h | ,js7~37 fs38~40 | — |
| One Two Galopantes > Chute Baixo | 1,2,4~3 | ,i32~33 | -14c | +18a | — | 5,12,20 | t95 r65 RLX | h,h,L | ,cs32~ | Interrupt with i25 Whiffs vs SWL and SWR from 1st block |
| One Two Galopantes > Chute Alto | 1,2,4~4 | ,i18~20 | +8~+10 | +42d (-16) | — | 5,12,27 | t83 r63 FUFT | h,h,h | ,js7~32 | Balcony Break Interrupt with i11 Whiffs vs SSL, SSR, SWR from 1st block Tech roll to r45 FC on frames 30~31 |
| Céu Gafanhoto | 1,3 | ,i23~24 | -14 | +7c | — | 5,16 | t66 r32 RLX | h,m | — | Floor Break Combo from 1st hit with 2f delay |
| 2 | 2 | i12 | -9 | +2 | — | 10 | t40 r28 | h | — | — |
| 2,1 | 2,1 | ,i17~18 | -9 | +2 | — | 10,13 | t57 r27 | h,h | — | Jail from 1st attack |
| Combo Furacão | 2,1,4 | ,i20~22 | -12~-10 | +17a (+8) | +56a | 10,13,21 | t83 r31 | h,h,m | — | Balcony Break Combo from 2nd Ch with 10f delay Input can be delayed 14f |
| Batida de Compasso | 2,3 | ,i20~21 | -8 | +8s | — | 10,20 | t59 r26 HSP | h,m | — | Combo from 1st hit |
| 3 | 3 | i14~15 | -9 | +2 | — | 12 | t42 r27 | m | — | — |
| Sincelo | 3,3 | ,i23~25 | -3 | +8s | — | 12,22 | t65 r25 HSP | m,m | — | Combo from 1st CH Transition to HSP |
| 4 | 4 | i13~14 | -9 | +7 | — | 10 | t41 r27 | m | — | — |
| Lufada | 4,4 | ,i30~31 | -7 | +12g | — | 10,20 | t75 r30 FC | m,m | ,js22~33 fs34~36 | Heat Engager Heat Dash +5, +43d (+35) Balcony Break Combo from 1st CH with 4f delay Input can be delayed 7f |
| Faisão | 1+2 | i20 | +3c | +5c | +14c | 17 | t50 r30 | m | — | Spike Elbow |
| f+2 | f+2 | i18 | -9 | +6 | — | 15 | t47 r29 | m | — | — |
| Ventania | f+2,4 | ,i23~24 | -14c | +2 | +71a(+55) | 15,17 | t76 r32 | m,l | — | Combo from 1st CH with with 12f delay Input can be delayed 17f Move can be delayed 15f |
| f+3 | f+3 | i16~18 | -5 | +7 | — | 16 | t49 r31 | h | — | Homing |
| Combo do Funâmbolo | f+3,4 | ,i29~31 | -11~-9 | +15a (+6) | +32a | 16,25 | t82 r33 | h,m | ,fs25~46 | Balcony Break Combo from 1st hit Cancel to HSP -14 -2 r40 with F on frame 20 |
| f+4 | f+4 | i23~25 | -8 | +8c | — | 13 | t55 r30 HSP | m | fs16~ | Floor Break |
| f+4,3 | f+4,3 | ,i23~24 | -13 | -2c | — | 13,8 | t83 r31 | m,m | — | Floor Break Combo from 1st hit with 10f delay Move can be delayed 7f |
| Aú do Sol | f+4,3,3+4 | ,i24~26 | -12 | +8a | — | 13,8,7,20 | t119 r31 | m,m,M,M | ,fs21~39 | Floor Break Combo from 2nd CH |
| Aú da Lua | f+4,3+4 | ,i22~24 i5~6 | -24c | +12a | — | 13,7,7 | t106 r48 RLX | m,L,L | ,fs1~70 cs10~86 | Transition to RLX on hit or whiff Combo from 1st CH |
| Bananeira | f+1+2 | — | — | — | — | — | t80? r25 HSP | — | fs14~53 ps20~79 (MD1/2) | Auto low parry ps20~79? at Mandinga Level 1 Transition to Ogum Mandinga on successful parry Transition to HSP Cannot block in stan…Ver notas completasAuto low parry ps20~79? at Mandinga Level 1 Transition to Ogum Mandinga on successful parry Transition to HSP Cannot block in stance Must transition to r25 RLX with HSP.d_u to block in 25 framesSometimes written Handstand Position |
| Xangô | f+3+4 | i19~21 | -9 | +18a (+8) | — | 25 | t56 r35 | m | fs9~18 js19~32 fs33~35 | Heat Engager Heat Dash +5, +36a (+26) Balcony Break 5 chip damage on block |
| df+1 | df+1 | i13 | -3 | +6 | — | 10 | t35 r22 | m | — | — |
| Gêiser | df+1,3 | ,i26~27 | -7 | +22a (+5) | — | 10,21 | t68 r27 | m,h | ,js16~43 fs44~46 | Tornado Balcony Break Combo from 1st hit with 2f delay Input can be delayed 10f Move can be delayed 9f |
| Elbow Uppercut | df+2 | i14~15 | -5 | +6 | +21a (+4) | 19 | t43 r28 | m | — | Balcony Break on CH Elbow |
| Mirage | df+3 | i15~18 | -18~-16 | +31a (+21) | — | 17 | t54 r36 | m | fs19~33 | Tornado |
| Kneecap Crusher | df+4 | i18 | -12 | +0 | +14g | 14 | t49 r31 | L | — | — |
| Aú Reversão | df+3+4 | i18~19 i8~11 | -3~+0 | +1a | — | 10,16 | t54 r24 | m,M | fs9~26 | Floor Break +23a if only the 2nd hit connects |
| d+2 | d+2 | i17~18 | -9 | +0 | — | 10 | — | m | — | Elbow |
| Palmares Giro | d+2,3 | ,i24~25 | -4c | +5c | — | 10,20 | RLX | m,M | — | Combos from 1st CH Transition to RLX |
| Sismo | d+3 | i21~22 | -14c | +4c | +27g | 17 | FC | L | cs6~54 | — |
| d+4 | d+4 | i15~16 | -16c | -5 | — | 10 | FC | L | cs6~50 | Transition to FC |
| Aú de Bico | d+4,3 | i21~22 | -13c | +12c | — | 10,20 | — | L,m | — | — |
| Negativa | d+3+4 | — | — | — | — | — | t55 r20 RLX | — | cs6~55 | Can block at frame 20? with B or DB Stance moves can be delayed by 19F Transition to FC r55 with no input Sometimes written Relax |
| db+2 | db+2 | i18~19 | -18c | -7 | -2 | 10 | t55 r36 FC | L | cs6~55 | — |
| Twister Mirage | db+2,3 | ,i27~28 | -18 | +65a (+49) | — | 10,23 | t85 r38 | L,m | fs30~49 | Tornado Combo from 1st CH with 7F delay Interrupt with i8 |
| Rasteira Forte | db+3 | i28 | -14c | +5c | +21a | 21 | t65 r37 | L | — | Has good right sidestep tracking |
| db+4 | db+4 | i17~18 | -8 | +2 | — | 14 | t50 r32 | m | — | — |
| Rabo de Arraia | db+4,4 | ,i33~34 | +1 | +35a (+9) | — | 14,27 | t81 r29 | m,h | js22~30 fs31~33 | Balcony Break Combo from 1st hit Interrupt with i8 Mandinga level increases by 1 on hit Becomes +19a(-7) on hit when gaining Mandinga 8 chip damage on block |
| Double Arm Stinger | db+1+2 | i30 | -8 | +14c | — | 20 | t61 r31 | m | — | Floor Break |
| db+3+4 | db+3+4 | i20~22 | -6 | +1 | — | 12,12 | t60 r27 FC | m,M | fs18~30 | Transition to FC |
| db+3+4,4 | db+3+4,4 | ,i21~22 | -8 | +5 | — | 12,12,10 | t88 r29 | m,M,m | — | Combo from 2nd CH with 7F delay Interrupt with i3 Move can be delayed by 10F Input can be delayed by 14F |
| Meia-Lua de Compasso | db+3+4,4,3 | ,i22~23 | -14 | +15a(+6) | +32a | 12,12,10,26 | t116 r34 | m,M,m,m | — | Combo from 3rd CH with 12F delay Move can be delayed by 13F |
| b+1 | b+1 | i14~15 | -7 | +8 | — | 15 | t40 r25 FC | m | — | Transition to FC |
| b+1,4 | b+1,4 | ,i25~27 | -8 | +8c | — | 15,10 | t76 r30 HSP | m,m | fs19~57 | Transition to HSP Combo from 1st CH with 8F delay Interrupt with i10 from 1st block |
| b+1,4,3 | b+1,4,3 | i23~24 | -13 | -1c | — | 15,10,8 | — | m,m,m | fs1~23 | Combo from 1st CH or 2nd hit with 10F delay Interrupt with i3 from 1st block Move can be delayed by 7F Input can be delayed by 10F |
| Gato > Aú do Sol | b+1,4,3,3+4 | ,i24~26 | -12 | +8a | — | 15,10,8,7,20 | — | m,m,m,M,M | fs21~39 | Combo from 3rd CH with 5F delay Interrupt with i8 from 3rd block Move can be delayed by 8F Input can be delayed by 11F |
| Gato > Aú da Lua | b+1,4,3+4 | ,i22~24 | -24c | +12 | — | 15,10,7,7 | — | m,m,L | fs1~46 cs10~54 | Combo from 1st CH or 2nd hit with 3F delay Interrupt with i2 from 1st block Move cannot be delayed Input can be delayed by 3F |
| b+2 | b+2 | i15~16 | -8 | +3 | — | 12 | t45 r29 | m | — | Elbow |
| b+2,3 | b+2,3 | ,i22~23 | -11 | +4 | — | 12,13 | — | m,m | — | Combo from 1st hit with 7F delay Interrupt with i1 from 1st block Move can be delayed by 6F Input can be delayed by 7F |
| Godeme > Combo Martelo | b+2,3,3 | ,i33~35 | -14 | +13a(-4) | — | 12,13,25 | — | m,m,M | — | Balcony Break Combo from 2nd CH with 1F delay Interrupt with i12 from 2nd block Move cannot be delayed Input can be delayed by 1F |
| Godeme > Calcanheira | b+2,4 | ,i25~26 | -7 | +14a(+5) | — | 12,23 | t77 r34 | m,h | js19~23, fs24~26 | Combo from 1st hit with 7F delay Interrupt with i4 from 1st block Move can be delayed by 6F Input can be delayed by 7F |
| b+3 | b+3 | i13~14 | -9 | +8 | — | 10 | t42 r28 | m | — | Knee |
| Knee Thruster > Relâmpago | b+3,3 | ,i26~28 | -15 | +33a(+23) | — | 10,21 | t69 r27 RLX | m,M | — | Transition to RLX Combo from 1st CH with 7F delay Interrupt with i6 from 1st block |
| b+4 | b+4 | i21~22 | +0 | +8 | — | 14 | r24 | h | — | — |
| b+4,4 | b+4,4 | ,i29~31 | -9 | +8c | — | 14,6,6 | — | h,M,M | fs15~40 | Balcony Break Combo from 1st CH with 3F delay Cancel to HSP with F (-26/-18) Move cannot be delayed Input can be delayed by 3F |
| Leg Whip Mars Attack Flip | b+4,4,3 | ,i28~30 | +4c | +14a | — | 14,6,6,10 | — | h,M,M,M | js8~27, fs28~30 | Combo from 1st CH or 3rd hit with 3 Chip damage on block |
| Back Bananeira | b+1+2 | — | — | — | — | — | r28 HSP | — | fs14~61 | Auto low parry ps8?~ at Mandinga Level 1 Transition to Ogum Mandinga on successful parry Transition to HSP |
| Lunging Brush Fire | b+3+4 | i20~21 | -9 | +21a(+11) | — | 28 | — | h | pc7~19 | Balcony Break +0 and 10 chip damage on block after attack absorption |
| Perna da Lua | ub+3 | i31~33 | +4c | +13a | — | 25 | — | M | — | 7 Chip damage on block |
| Satellite Moon | ub+4 | i19~21 | -17 | -6 | — | 12 | — | m | fs20~? | — |
| Acrobacia | u+3 | i38~42 | +0 | +5a(-5) | — | 30 | — | M | js10~42? | Balcony Break 9 chip damage on block |
| Back Summy | u+4 | — | — | — | — | — | FC | sp | js7~ | Transition to FC |
| Back Summy > Chute Baixo | u+4~3 | i32~33 | -14c | +18 | — | 20 | RLX | L | js7?~ | Balcony Break Transition to RLX |
| Back Summy > Chute Alto | u+4~4 | i18~20 | +8 | +42d(-16) | — | 27 | — | h | js7?~ | Balcony Break |
| Vassoura | u+1+2 | i16~17 | +0 | +18d | — | 20 | — | h | js9~ | — |
| uf+1 | uf+1 | i14~15 | -5 | +5 | — | 12 | t44 r29 | m | — | — |
| Oxóssi | uf+1,3 | i29~30 | -13 | +10a (+1) | — | 12,23 | t78 r33 | m,m | — | Balcony Break Combo from 1st hit Mandinga level increases by 1 on hit becomes -2a (-11) on hit when Mandinga level increases Cancel and transition to -12, -22 HSP with F |
| Oxum | uf+1,4 | i29~30 | -8 | +11g | — | 12,25 | t76 r31 | m,h | js18~? | Heat Engager Heat Dash +43d (+35) Balcony Break Combo from 1st hit |
| Asfixiante | uf+2 | i22~23 | -13 | +32a(+24) | — | 21 | — | m | — | Balcony Break |
| uf+3 | uf+3 | i26~28 | -10c | -8c | +12a | 15 | — | m | js13~ | Transition to HSP with input F (-14/-12/+8a) |
| Jumping Jacks Mirage | uf+3,3 | ,i21~24 | -18 | +31a(+21) | — | 15,20 | — | m,m | — | Tornado |
| Armada Pulada > Baixo | uf+3,4 | i24~25 | -14c | +7 | +73a(+57) | 15,10 | FC | m,L | — | — |
| Chapa Giratória | uf+4 | i22~24 | -9 | +12 | — | 20 | — | m | js9~ | Strong Aerial Tailspin Homing Balcony Break Transition to RLX on hit |
| Meia-Lua Pulando | uf+3+4 | i17~18 | -13 | +32a (+25) | — | 10,14 | — | m,h | js15~ | Balcony Break Strong Aerial Tailspin +20a if only the 2nd hit connects |
| Delayed Rising Toe Kick | uf,n,4 | i23~25 | -13 | +32a(+22) | — | 20 | — | m | js9~ | — |
| Terremoto | f,F+3 | i21~22 | -14c | +6c | +15c | 20 | t55 r33 FC | L | cs15~33 | Transition to RLX r33 on hit |
| Folha Ataque | f,F+4 | i19~20 | -12 | +37a (+27) | — | 25 | t52 r32 HSP | M | js12~26, fs27~ | Tornado Transition to HSP |
| Roda Gigante | f,F+3+4 | i23~24, i5~7 | +5 | +17a | — | 10,20 | t63 r31 | m,M | fs8~31 | Balcony Break Cancel to r35 HSP with n,f at frame 17 6 chip damage on block |
| Fruit Picker | b,B+2+3 | i77~79, i8~9 | — | -37a(-46) | — | 25,30 | t173 r85 | h!, h! | js76~78, fs79, js82~94, fs95~97 | Balcony Break Cancel to r78 standing with input b,B+2+3,b,b at frame 48 20f timestop on hit |
| Voragem | qcb+4 | i21~22 | +3 | +34a (+8) | — | 25 | t52 r30 | h | js10~21 | Homing Balcony Break Mandinga level increases on hit Becomes +19a (-7) r45 on hit when Mandinga level increases 10f timestop on hit 7 chip damage on block |
| Trovão | f,f,F+3 | i25~27 | +8 | +14a (+4) | — | 30 | t66 r39 | m | js9~35, fs36~38 | Balcony Break Transition to HSP r38 on block ub,b+3: i69~71 effective startup 9 chip damage on block |
| FC.4 | FC.4 | i13 | -15 | -4 | — | 6 | FC | l | — | Hits grounded up-close |
| Gafanhoto | FC.df+3 | i22~23 | +6 | +9c | +41a | 20 | RLX | m | — | Transition to RLX 6 Chip damage on block |
| Tornada | FC.df+4 | i24~25 | -21c | +9 | +30a | 25 | HSP | L | fs26~ | Transition to HSP |
| ws1 | ws1 | i13~14 | -6 | +5 | — | 6 | — | h | — | Elbow |
| Fuzilação | ws1,3 | ,i19~21 | -15 | +38a(+20) | — | 6,14 | RLX | h,M | — | Transition to RLX Combo from 1st hit |
| Chapeu de Couro | ws1,4 | ,i23~25 | -7 | +8 | — | 6,23 | — | h,h | — | Balcony Break Strong Aerial Tailspin Combos from 1st hit |
| Machado | ws2 | i15~16 | -18 | +51 | — | 20 | — | m | — | Elbow |
| Martelo | ws3 | i19~21 | -13 | +72a(+56) | — | 20 | — | M | — | Tornado |
| ws4 | ws4 | i11~13 | -4 | +7 | — | 13 | — | m | — | — |
| ws4,4 | ws4,4 | ,i26~27 | -4 | +8 | — | 13,10 | — | m,h | — | Combos from 1st hit |
| ws4,4,4 | ws4,4,4 | ,i29~31 | -9 | +8c | — | 13,10,6,6 | — | m,h,M,M | — | Cancel to HSP with F (-28/-16) |
| Tempestade | ws4,4,4,3 | ,i28~30 | +4c | +14a | — | 13,10,6,6,10 | — | m,h,M,M,M | — | Combos from 3rd hit 3 Chip damage on block |
| Front Stinger | ws3+4 | i25~27 | +5c | +14d | — | 20 | RLX | M | fs12~30 | Floor Break Transition to RLX 6 chip damage on block |
| Hot Plate Special | SS.3 | i25~26 | +0 | +8 | +15c | 17 | RLX | m | cs6~54 | Transition to RLX Cancel to RLX with D |
| Troca Baixa | SS.4 | i21~22 | -13c | +3c | — | 7,10 | — | L,L | cs6~31 | — |
| Faísca | SS.3+4 | i14~15 | -7 | +31a(+24) | — | 6,10 | FC | h,h | js11~30 fs31~? cs?~? | Transition to FC |
| Bananeira | f+1+2 | — | — | — | — | — | t80? r25 HSP | — | fs14~53 ps20~79 (MD1/2) | Auto low parry ps20~79? at Mandinga Level 1 Transition to Ogum Mandinga on successful parry Transition to HSP Cannot block in stan…Ver notas completasAuto low parry ps20~79? at Mandinga Level 1 Transition to Ogum Mandinga on successful parry Transition to HSP Cannot block in stance Must transition to r25 RLX with HSP.d_u to block in 25 framesSometimes written Handstand Position |
| Godeme Trovoada | HSP.1 | i23~25 | +6 | +8c | +19d | 21 | t58 r33 RLX | M | fs1~12 | Elbow Transition to RLX 6 Chip damage on block |
| HSP.2 | HSP.2 | i17~18 | -8 | +8 | — | 15 | t45 r27 | m | fs1~9 | — |
| Combo Escorão | HSP.2,3 | ,i26~27 | -13 | +10a (+1) | — | 15,23 | — | m,m | — | Balcony Break Combo from 1st hit with 10F delay Mandinga level increases by 1 on hit Becomes -2(-11) on hit when gaining Mandinga …Ver notas completasBalcony Break Combo from 1st hit with 10F delay Mandinga level increases by 1 on hit Becomes -2(-11) on hit when gaining Mandinga Cancel to r25 HSP with F at frame 18 (-24/-8) Move can be delayed by 9F |
| HSP.3 | HSP.3 | i17~18 | -8 | +7 | — | 10 | — | m | fs1~5 cs6~18 | — |
| HSP.3,3 | HSP.3,3 | ,i27~28 | -3 | +8 | — | 10,10 | — | m,h | — | Combos from 1st hit |
| Enxurrada | HSP.3,3,3 | ,i30~31 | -5 | +13cg | — | 10,10,23 | RLX | m,h,h | — | Tornado Balcony Break Transition to RLX Combo from 1st CH with 4F delay Move can be delayed by 7F |
| HSP.4 | HSP.4 | i12~13 | -1 | +10 | +31a | 10 | t36 r23 HSP | m | fs1~36? | Transition to HSP |
| Lança de Braço | HSP.4,2 | ,i23~24 | -13 | +12a(+3) | — | 10,21 | — | m,m | fs1~9? | Tornado Balcony Break Combo from 1st hit |
| Salto Yotori | HSP.4,2~3 | ,i28~30 | +4c | +14d | — | 10,20 | — | m,M | js,fs | Combo from 1st CH 6 chip damage on block |
| Cabeçada Direta | HSP.1+2 | i22~23 | -12 | +14c | — | 20 | — | m | fs1~? pc7~21 | Spike Head -9 frame advantage and 8 chip damage on block after absorbing an attack in power crush state |
| Batucada | HSP.1+3 | i23~24 | — | +6 | — | 26 | t47 r23 HSP | th(h) | fs1~47 | Balcony Break Throw break: none Transition to RLX on hit higher frame advantage when wall splatted from a further distance |
| Chapa Esquivando | HSP.b+3 | i36~37 | -12 | +13a | +58a | 20 | — | m | fs36? | Balcony Break |
| Bananeira > Move Forward | HSP.n,f | — | — | — | — | — | r28? HSP | — | fs1~ | Transition to HSP |
| Bananeira > Negativa | HSP.n,d | — | — | — | — | — | r25 RLX | — | fs1~10? cs6?~ | Transition to RLX |
| Negativa | d+3+4 | — | — | — | — | — | t55 r20 RLX | — | cs6~55 | Can block at frame 20? with B or DB Stance moves can be delayed by 19F Transition to FC r55 with no input Sometimes written Relax |
| RLX.1 | RLX.1 | i14 | -11c | +0 | — | 11 | t44 r30 | L | cs1~16 | Transition to FC with D |
| Terra Gafanhoto | RLX.1,3 | ,i25~26 | -14 | +5c | +7a | 11,17 | t73 r32 RLX | L,m | cs54~58 | Transition to RLX Combo from 1st CH with 5F delay Interrupt with i6 from 1st block Move can be delayed by 9F Input can be delayed by 10F |
| RLX.2 | RLX.2 | i18~19 | -2 | +8 | — | 16 | t42 r23 | m | — | — |
| RLX.2,4 | RLX.2,4 | ,i29~30 | -5 | +2 | — | 16,17 | t81 r32 | m,h | fs21~30 | Combo from 1st hit Interrupt with i8 from 1st block Whiffs vs SWR from 1st block Transition to RLX r24 with D (+3/+10) |
| Maré Cheia | RLX.2,4,4 | ,i32~33 | -14 | +15a (+6) | — | 16,17,25 | t116 r34 | m,h,m | fs27~33 | Balcony Break Combo from 2nd CH Interrupt with i4 from 2nd block |
| RLX.3 | RLX.3 | i16~17 | -26c | -4 | +27a | 12 | FC | L | cs1~50 | Transition to FC Stagger low |
| Iemanjá | RLX.3,3 | ,i25~26 | -13 | +12a (+3) / +7a (+6) | — | 12,30 | — | L,h | — | Balcony Break Combo from 1st clean hit Jails from 1st hit +7a (+6) from 1st clean hit Mandinga level increases by 1 on hit Becomes…Ver notas completasBalcony Break Combo from 1st clean hit Jails from 1st hit +7a (+6) from 1st clean hit Mandinga level increases by 1 on hit Becomes -3a (-6) on 2nd hit when gaining Mandinga Clean hit less consistent vs SSR? |
| RLX.4 | RLX.4 | i15~16 | -8 | +8 | — | 14 | FC | m | — | Transition to FC |
| Chibata Ardente | RLX.4,3 | ,i28~30 | -13 | +16a | — | 14,25 | — | m,m | js16~34 fs35~37 | Heat Engager Heat Dash +5, +67a (+50) Balcony Break Combo from 1st hit with 9F delay Move can be delayed by 8F |
| Chibata Avalanche | RLX.4,3+4 | ,i34~36 | -13 | +22a (+12) | — | 14,27 | t83 r31 | m,m | fs1~20 js21~40 fs41~43 | Balcony Break Combo from 1st hit with 5f delay Move can be delayed by 8f Cancel to HSP -21 -5 r23 with F |
| Cabeçada Fixa | RLX.1+2 | i18~19 | -8 | +25a(+20) | — | 25 | — | m | cs1~17 | Balcony Break Head 7 chip damage on block |
| Troca e Ataque | RLX.3+4 | i17~18 | -18 | +29a(+19) | — | 24 | t60? r42? | M | fs1~56 | Tornado |
| Rodeo Spin | RLX.uf+1+2 | i17~18 | -6 | +0 | — | 40 | — | th(h) | — | Throw break: 1+2 Sideswitch on break |
| Negativa > Move Forward | RLX.n,f | — | — | — | — | — | r27 RLX | — | — | Transition to RLX Recover in FC after 48F? |
| Negativa > Bananeira | RLX.n,d | — | — | — | — | — | r27 HSP | — | — | Transition to HSP |
| Yansan Mandinga | MD1.HSP.3+4 | i21~22, i19~20, i9~10 | -14 | +4c | — | 6,6,16 | t87 r35 | L,m,m | js28~45, fs46~48 | — |
| Yansan Mandinga | MD2.HSP.3+4 | i21~22, i19~20, i9~10 | -14 | +18a(-17) | — | 16,6 (4),24 (12) | t87 r35 | L,m,m | js28~45, fs46~48 | Floor Break +17d on 2nd/3rd hit 32dmg (10) from 1st hit |
| Ogum Mandinga | MD1.HSP.b+4 | i23~25 | +5 | +15d | — | 23 | t62 r37 | M | fs1~8, js9~23, fs24~49 | Floor Break Transition to RLX r37 with D (cs50~62) 6 chip damage on block |
| Ogum Mandinga | MD2.HSP.b+4 | i23~25 | +5 | +36a | — | 23 | t62 r37 | M | fs1~8, js9~23, fs24~49 | Floor Break Transition to RLX r37 with D (cs50~62) 6 chip damage on block |
| Bananeira | f+1+2 | — | — | — | — | — | t80? r25 HSP | — | fs14~53 ps20~79 (MD1/2) | Auto low parry ps20~79? at Mandinga Level 1 Transition to Ogum Mandinga on successful parry Transition to HSP Cannot block in stan…Ver notas completasAuto low parry ps20~79? at Mandinga Level 1 Transition to Ogum Mandinga on successful parry Transition to HSP Cannot block in stance Must transition to r25 RLX with HSP.d_u to block in 25 framesSometimes written Handstand Position |
| Oxóssi | uf+1,3 | i29~30 | -13 | +10a (+1) | — | 12,23 | t78 r33 | m,m | — | Balcony Break Combo from 1st hit Mandinga level increases by 1 on hit becomes -2a (-11) on hit when Mandinga level increases Cancel and transition to -12, -22 HSP with F |
| Voragem | qcb+4 | i21~22 | +3 | +34a (+8) | — | 25 | t52 r30 | h | js10~21 | Homing Balcony Break Mandinga level increases on hit Becomes +19a (-7) r45 on hit when Mandinga level increases 10f timestop on hit 7 chip damage on block |
| Rabo de Arraia | db+4,4 | ,i33~34 | +1 | +35a (+9) | — | 14,27 | t81 r29 | m,h | js22~30 fs31~33 | Balcony Break Combo from 1st hit Interrupt with i8 Mandinga level increases by 1 on hit Becomes +19a(-7) on hit when gaining Mandinga 8 chip damage on block |
| Combo Escorão | HSP.2,3 | ,i26~27 | -13 | +10a (+1) | — | 15,23 | — | m,m | — | Balcony Break Combo from 1st hit with 10F delay Mandinga level increases by 1 on hit Becomes -2(-11) on hit when gaining Mandinga …Ver notas completasBalcony Break Combo from 1st hit with 10F delay Mandinga level increases by 1 on hit Becomes -2(-11) on hit when gaining Mandinga Cancel to r25 HSP with F at frame 18 (-24/-8) Move can be delayed by 9F |
| Iemanjá | RLX.3,3 | ,i25~26 | -13 | +12a (+3) / +7a (+6) | — | 12,30 | — | L,h | — | Balcony Break Combo from 1st clean hit Jails from 1st hit +7a (+6) from 1st clean hit Mandinga level increases by 1 on hit Becomes…Ver notas completasBalcony Break Combo from 1st clean hit Jails from 1st hit +7a (+6) from 1st clean hit Mandinga level increases by 1 on hit Becomes -3a (-6) on 2nd hit when gaining Mandinga Clean hit less consistent vs SSR? |
| Enchente de Axé | R.df+1+2 | i20 | -18 | +0d | — | 55+ | t62 r42 | m,t | pc8~20 | Rage Art Removes Recoverable Health Reversal Break Damage increases with lower health, maximum 82 Freezes match timer on activatio…Ver notas completasRage Art Removes Recoverable Health Reversal Break Damage increases with lower health, maximum 82 Freezes match timer on activation equal to (total frame idle recovery - 5F) or 57F when canceled by any action Freezes match timer on hit by 15F 114F timestop on activation 20F timestop on block r24 opponent blockstun (r44 effective blockstun w/ timestop) Restores 13 recoverable health on hit Transition to attack throw on hit Consumes Rage |
| Flic Flac | b,ub | — | — | — | — | — | r66 RLX | — | js9~40, fs41~42, cs52~ | Transition to r66 RLX Can perform Trovão with 3 (i69~71 effective startup) |
| Ki Charge | 1+2+3+4 | — | — | — | — | — | — | — | — | — |
| Whirling Spring Kick | FUFT.b+3+4 | i16-28 | -15~-27 | +2a(-10~)+18a(+6) | — | 25 | — | m | fs1~11 js12~ | — |
| Wall Jump Backflip | (back to wall).b,b,UB | i35~38 | +1 | +34d | — | 21 | t55 r17 BT | m | fs5~7 is8~24 fs25~33 js34~37 fs38~40 | — |
| Rio Deal | 1+3 | i12~14 | -5 | -7d | — | 35 | t45 r31 | th(h) | — | Floor Break Homing Throw break: 1 or 2 Opponent recovers in FUFA |
| Rio Special | 2+4 | i12~14 | -6 | -9d | — | 35 | t45 r31 | th(h) | — | Floor Break Homing Throw break: 1 or 2 Sideswitch on break Opponent recovers in FDFA |
| Missile Launcher | Left throw | — | -3 | +0d | — | 40 | — | th(h) | — | Throw break: 1 Opponent recovers FUFR |
| Shadow Dancer | Right throw | — | -3 | -6d | — | 40 | — | th(h) | — | Throw break: 2 Opponent recovers in FDFL |
| Back Rodeo Spin | Back throw | — | — | +0d | — | 50 | — | th(h) | — | Throw break: none Opponent recovers in FUFA |
| Cabra Macaco Throw | uf+1+2 | i12~14 | -6 | -4a (-34) | — | 40 | t39 r27 | th(h) | — | Throw break: 1+2 Opponent recovers in FUFA 45dmg on wall splat (Opponent recovers in FDFT) -4d? minimum hit frames on wall splat (…Ver notas completasThrow break: 1+2 Opponent recovers in FUFA 45dmg on wall splat (Opponent recovers in FDFT) -4d? minimum hit frames on wall splat (higher frame advantage when wall splatted from a further distance) |
| Batucada | HSP.1+3 | i23~24 | — | +6 | — | 26 | t47 r23 HSP | th(h) | fs1~47 | Balcony Break Throw break: none Transition to RLX on hit higher frame advantage when wall splatted from a further distance |
| Rodeo Spin | RLX.uf+1+2 | i17~18 | -6 | +0 | — | 40 | — | th(h) | — | Throw break: 1+2 Sideswitch on break |
| Vingativa Zanga | d+1+3 | i12~13 | — | -5 | — | 30 | — | th(m) | — | Heat Engager Throw break: none |
| Vingativa Funeral | d+2+4 | i12~13 | — | +0 | — | 35 | — | th(m) | — | Throw break: none |
| 10 Hit Combo 1 — etapa 1 | ub+4 | — | — | — | — | — | — | — | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo 1 — etapa 2 | 4 | — | — | — | — | — | — | — | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo 1 — etapa 3 | 2 | — | — | — | — | — | — | — | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo 1 — etapa 4 | 4 | — | — | — | — | — | — | — | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo 1 — etapa 5 | 4 | — | — | — | — | — | — | — | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo 1 — etapa 6 | 3+4 | — | — | — | — | — | — | — | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo 1 — etapa 7 | 3+4 | — | — | — | — | — | — | — | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo 1 — etapa 8 | 3+4 | — | — | — | — | — | — | — | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo 1 — etapa 9 | 3+4 | — | — | — | — | — | — | — | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo 1 — etapa 10 | 3+4 | — | — | — | — | — | — | — | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
CH vazio: a fonte não informa um efeito diferente do hit normal. Valores e intervalos não são estimados; comandos das tabelas de combos identificam etapas. Recovery preserva total, recuperação e stance conforme a fonte.
Fonte e atualização
Wavu Wiki — fonte original · CC0 1.0
Versão do jogo: não informada nesta página · Revisão Wavu: 61870 · Atualizado em 2026-11-05T01:46:04+00:00
Conteúdo próprio da Wavu sob CC0, salvo exceções. Materiais da Bandai Namco, imagens e vídeos não foram copiados.