ROBKOF / TEKKEN 8

FRAME DATA

Golpes, vantagens, estados e Heat — dados originais preservados.
42 / 42 PERSONAGENS COM DADOS
FIGHTER DATA / TEKKEN 8

Fahkumram

161 entradas, incluindo variantes
ESCOLHER PERSONAGEMFAFahkumram
22On Block ≥ 0Neutras ou positivas
60On Block −9 a −1Vantagem negativa
59On Block ≤ −10Potencialmente puníveis
20Não classificadasCondicionais, intervalos ou ausentes

Contagens de entradas, incluindo variantes e etapas de combos; não necessariamente golpes únicos. Somente inteiros simples são classificados. Uma desvantagem ≤ −10 não garante punição em toda situação.

Move List / Frame Data

GolpeComandoStartupOn BlockOn HitCounter HitDamageRecoveryHit LevelStatesStances / Heat / Notas
Heat Burst2+3i16+1+2c—[12;12]t92 r30mpc7~16Heat Burst Cancel to r45 with b,b on frame 42 2 chip damage on block 12 chip damage on hit Only deals recoverable damage Cannot cause a K.O.
Hanuman ImpactH.2+3i16~17, i9~10+7+0d—20,25, (50/55)t65 r37m,m (t)js15~43Heat Smash Balcony Break Transition to attack throw on hit (50dmg) 55dmg on wall hit +27a (+1) from 2nd hit 20f timestop on 2nd hit 5 chip damage on block
Horizon Dashf+1+2i21~22-4+24a (+14)—25t53 r31m—Heat Engager Heat Dash +36a (+26) Balcony Break 7 chip damage on block
Aiyara Combination: Highdf+1,4i25~26-5+20a (+11)—12,23t71 r29m,h—Heat Engager Heat Dash +62a (+42) Knee Balcony Break Combo from 1st hit with 4F delay Interrupt with i3 from 1st block 4 chip damage on block
Thundershock Kickb+3i16~17-7+15a (+6)—27t51 r34h—Heat Engager Heat Dash +43d (+35) Homing Balcony Break 5 chip damage on block
Erawan Tuskuf+3i14~15-14+9a (+0)—23t53 r38mjs9~26, fs27~29Heat Engager Heat Dash +43d (+35) Knee Balcony Break Recovers 3F faster on hit (t50 r35)
Khorat Combinationws1,2i18~19-9+20a (11)—12,25t64 r29m,h—Heat Engager Heat Dash +43d (+35) Elbow Balcony Break Combo from 1st hit with 8F delay Interrupt with i1 from 1st block Move can be delayed by 10F Input can be delayed by 12F
Jab1i10+1+8—5t29 r19h—Recovers 2f faster on hit or block (t27 r17)
Jab > Elbow Scythe1,1,i20~21-9+8c—5,20t62 r29h,m—Floor Break Elbow Combo from 1st CH with 2F delay Interrupt with i3 from 1st block Move cannot be delayed Input can be delayed by 2F +10a on BT hit
Left Right Combo1,2,i10-3+5—5,8t41 r21h,h—Jail from 1st block with 2f delay Combo from 1st hit with 2F delay
1,2,11,2,1,i17~18-10+3—5,8,15t68 r28h,h,m—Move cannot be interrupted Move can be delayed by 10F Input can be delayed by 12F
Ban Chiang Combination1,2,1,4,i21~22-14+13a (+4)—5,8,15,23t98 r34h,h,m,m—Balcony Break Knee Combo from 3rd hit with 10f delay Interrupt with i4 from 1st block Recovers 3F faster on hit (t95 r31) Move can be delayed 10f Input can be delayed 12f
1,2,41,2,4,i17-9+6—5,8,10t66 r27h,h,h—Move cannot be interrupted Recovers 3F faster on hit (t63 r24) Move cannot be delayed Input can be delayed 2f
Left Right Combo > Thunderstorm1,2,4,3i19~20-7+6+29a5,8,10,14t84 r25h,h,h,h—Balcony Break (airborne) Combo from 3rd hit Move cannot be interrupted
Left Right Combo > Erupting Knee1,2,4,3~4i21~22 (i36~37)-5+9+44a5,8,10,20t99 r23h,h,h,m—
Knee i36~37 effective startup (cancel takes 15F) Shift to Erupting Knee Convergence Interrupt with i17 from 3rd block Interrupt wi…Ver notas completas
Knee i36~37 effective startup (cancel takes 15F) Shift to Erupting Knee Convergence Interrupt with i17 from 3rd block Interrupt with i5 from 3rd hit Whiffs vs delayed SSR, SWR from 1st block (SSR and SWR must be delayed by ~1-9F) Can be charged with up to 24F charge (i32~33) Move can be delayed by 2F Cancel input can be delayed by 16F Recovers 2f slower on block (t101 r25)
Left Right Combo > Charged Erupting Knee1,2,4,3~4*i36~37 (i51~52)+9+73a (+57)—5,8,10,25t121 r30h,h,h,m—
Knee Instant Tornado on hit i51~52 effective startup (cancel takes 15F) Interrupt with i32 from 3rd block Interrupt with i20 from …Ver notas completas
Knee Instant Tornado on hit i51~52 effective startup (cancel takes 15F) Interrupt with i32 from 3rd block Interrupt with i20 from 3rd hit Whiffs vs SS, SW from 3rd block or hit (SSR/SWR more consistent on big bodies) 10 chip damage on block Move can be delayed by 2F Cancel input can be delayed by 16F Cancel to FC r20 cs6~20 with F at frames 17~25 of charge (Eruption Feint) Cannot block i33/i21 from 3rd block/hit Power up with GRF (Fatal Erupting Knee) Consumes 300F of remaining Heat time
Left Right Combo > Eruption Maw1,2,4,3~4*~Bi22 (i53)-7+6—5,8,10,25t129 r37h,h,h,m—
Homing Balcony Break i53 effective startup (1st cancel takes 15F, 2nd cancel takes 16F) Interrupt with i34 from 3rd block Interrup…Ver notas completas
Homing Balcony Break i53 effective startup (1st cancel takes 15F, 2nd cancel takes 16F) Interrupt with i34 from 3rd block Interrupt with i22 from 3rd hit Input B during frames 17~25 of charge Move can be delayed by 8F
Left Right Combo > Twin Bolts1,2,4,4i25-15-4+0d5,8,10,15t98 r34h,h,h,L—Combo from 3rd hit Interrupt with i6 from 3rd block -4c on crouching hit 3F timestop on CH Shift to attack throw Murderous Sweep and gain GRF on CH
Jab > High Kick1,4i17~18-8+8—5,17t56 r26h,h—Combo from 1st hit with 2F delay Move cannot be interrupted Move cannot be delayed Input can be delayed by 2F
22i12~13-8+3—13t39 r26h—Elbow
Double Elbow Strike2,1i20~21-12+15a (+6)—13,20t66 r32h,h—Balcony Break Elbow Combo from 1st hit with 5F delay Interrupt with i1 from 1st block Recovers 3F faster on hit (t63 r29)
Double Blast2,3i31~32-4+27a (+17)—13,22t73 r28h,m—Balcony Break Combo from 1st CH Interrupt with i12 from 1st block Move can be delayed by 5F
Ayutthaya3i13-9+2+911t41 r28m—Sometimes written Teep
3,13,1i18-3+7—11,12t54 r21m,h—Combo from 1st hit with 2F delay Move cannot be interrupted Move cannot be delayed Input can be delayed by 2F
Ayutthaya Piercing Thunder3,1,2i21~22+0+38d (+30)—11,12,20t82 r26m,h,h—Balcony Break Tornado Combo from 2nd CH with 6F delay Interrupt with i3 from 2nd block Move can be delayed by 5F Input can be delayed by 6F
Ayutthaya Roaring Thunder3,1,4i21-14+8a (-1)—11,12,23t92 r37m,h,m—Balcony Break Combo from 2nd CH with 6F delay Interrupt with i3 from 2nd block Move can be delayed by 5F Input can be delayed by 6F
Ayutthaya Rumbling Thunder3,1,d+4i20-15-4+0d11,12,15t89 r34m,h,L—Combo from 2nd CH with 6F delay Interrupt with i2 from 2nd block -4c on crouching hit Shift to attack throw Murderous Sweep and gain GRF on CH
Ayutthaya Rush3,4i19~20-12+24g+34d (+26)11,18t65 r30m,m—Knee Balcony Break on CH Combo from 1st CH with 7F delay Interrupt with i1 from 1st block Move can be delayed by 5F Input can be delayed by 7F
Ayutthaya > Tornado Kick3,4~3i18 (i34)-7+9+37d (+29)11,20t77 r28m,m—
Tornado Balcony Break on CH i34 effective startup (Cancel takes 16F) Shift to Tornado Kick Convergence Combo from 1st CH with 3F d…Ver notas completas
Tornado Balcony Break on CH i34 effective startup (Cancel takes 16F) Shift to Tornado Kick Convergence Combo from 1st CH with 3F delay (3,4 input) or 14F charge (i19) Interrupt with i16 from 1st block Interrupt with i5 from 1st hit Whiffs vs SWR from 1st block (Inconsistent with big bodies) Move cannot be delayed Cancel input can be delayed by 15F Can be charged with up to 24F charge (i29)
Ayutthaya > Charged Tornado Kick3,4~3*i36 (i52)+9+70a (+54)—11,23t98 r31m,m—
Tornado Balcony Break i52 effective startup (Cancel takes 16F) 25F minimum charge Interrupt with i34 from 1st block Interrupt with…Ver notas completas
Tornado Balcony Break i52 effective startup (Cancel takes 16F) 25F minimum charge Interrupt with i34 from 1st block Interrupt with i23/i16 from 1st hit/CH Whiffs vs SS, SW from 1st block or hit/CH Cancel to FC r20 cs6~20 with F at frames 21~25 of charge (Tornado Feint) Cannot block i39/i28/i21 from 1st block/hit/CH 9 chip damage on block Power up with GRF (Fatal Tornado Kick) Consumes 300F of remaining Heat time
Ayutthaya > Tornado Maw3,4~3*~Bi22~23 (i54~55)-7+9—11,25t103 r33m,m—
Homing Balcony Break i54~55 effective startup (1st cancel takes 16F, 2nd cancel takes 16F) Interrupt with i36 from 1st block Inter…Ver notas completas
Homing Balcony Break i54~55 effective startup (1st cancel takes 16F, 2nd cancel takes 16F) Interrupt with i36 from 1st block Interrupt with i25/i18 from 1st hit/CH Input B during frames 17~25 of charge Move can be delayed by 8F
Ayutthaya Night Thunder3,4~4i16~17 (i29~30)+3+13g+30a11,20t74 r29m,h—
Homing Balcony Break Strong Aerial Tailspin i29~30 effective startup (Cancel takes 13F) Combo from 1st CH with 7F delay (3,4 input…Ver notas completas
Homing Balcony Break Strong Aerial Tailspin i29~30 effective startup (Cancel takes 13F) Combo from 1st CH with 7F delay (3,4 input) or 3F delay (3,4~4 input) Interrupt with i11 from 1st block Cancel input can be delayed by 12F 6 chip damage on block Just frame input 3,4:4: input 4 during frames 14~16 of 3,4
Ayutthaya Night Thunder (bluespark)3,4:4i16~17 (i32~33)+3+13g+30a11,24t77 r29m,h—
Homing Balcony Break Strong Aerial Tailspin i32~33 effective startup (Cancel takes 16F) Input 4 during frames 14~16 of 3,4 Combo f…Ver notas completas
Homing Balcony Break Strong Aerial Tailspin i32~33 effective startup (Cancel takes 16F) Input 4 during frames 14~16 of 3,4 Combo from 1st CH with 7F delay (3,4 input) or 3F delay (3,4~4 input) Interrupt with i14 from 1st block Interrupt with i3 from 1st hit Cancel input can be delayed by 2F 7 chip damage on block
44i12-12+3—10t42 r30h—Recovers 3F faster on hit (t39 r27)
Thunderstorm4,3i19~20-7+6+29a10,14t57 r25h,h—Combo from 1st hit Move cannot be interrupted
Erupting Knee4,3~4i21~22 (i36~37)-5+9+44a10,20t72 r23h,m—
Knee i36~37 effective startup (cancel takes 15F) Shift to Erupting Knee Convergence Interrupt with i17 from 1st block Interrupt wi…Ver notas completas
Knee i36~37 effective startup (cancel takes 15F) Shift to Erupting Knee Convergence Interrupt with i17 from 1st block Interrupt with i5 from 1st hit Whiffs vs delayed SSR, SWR from 1st block (SSR and SWR must be delayed by ~1-9F) Can be charged with up to 24F charge (i32~33) Move can be delayed by 2F Cancel input can be delayed by 16F Recovers 2F slower on block (t74 r25)
Charged Erupting Knee4,3~4*i36~37 (i51~52)+9+73a (+57)—10,25t94 r30h,m—
Knee Instant Tornado on hit i51~52 effective startup (cancel takes 15F) Interrupt with i32 from 1st block Interrupt with i20 from …Ver notas completas
Knee Instant Tornado on hit i51~52 effective startup (cancel takes 15F) Interrupt with i32 from 1st block Interrupt with i20 from 1st hit Whiffs vs SS, SW from 1st block or hit (SSR/SWR more consistent on big bodies) 10 chip damage on block Move can be delayed by 2F Cancel input can be delayed by 16F Cancel to FC r20 cs6~20 with F at frames 17~25 of charge (Eruption Feint) Cannot block i33/i21 from 1st block/hit Power up with GRF (Fatal Erupting Knee) Consumes 300F of remaining Heat time
Eruption Maw4,3~4*~Bi22 (i53)-7+6—10,25t102 r37h,m—
Homing Balcony Break i53 effective startup (1st cancel takes 15F, 2nd cancel takes 16F) Input B during frames 17~25 of charge Inte…Ver notas completas
Homing Balcony Break i53 effective startup (1st cancel takes 15F, 2nd cancel takes 16F) Input B during frames 17~25 of charge Interrupt with i34 from 1st block Interrupt with i22 from 1st hit Move can be delayed by 8F
Twin Bolts4,4i25-15-4+0d10,15t71 r34h,L—Combo from 1st hit Interrupt with i6 from 1st block -4c on crouching hit 3F timestop on CH Shift to attack throw Murderous Sweep and gain GRF on CH
Heavy Middle Kick3+4i18~19-9+18a (+9)+58a20t50 r31m—Balcony Break Has good right sidestep tracking Crumple stun 4F timestop on CH
f+2f+2i15~16-9+0—14t45 r29m——
Cross Blitzf+2,1i20~21-14+33a (+18)—14,22t72 r34m,M—Combo from 1st hit with 1F delay Move cannot be delayed Input can be delayed by 1F Recovers 3F faster on hit (t69 r31)
f+3f+3i17~18-8+3—16t44 r26m—Knee
Berserker Combinationf+3,2i20-12-1—16,13t69 r31m,m—Interrupt with i1 from 1st block
Berserker Combination: Hookf+3,2,1i19~20-5+24a (+15)—16,13,20t84 r25m,m,h—Balcony Break i20~21 effective startup Combo from 2nd hit with 6F delay Move cannot be interrupted Move can be delayed by 5F Input can be delayed by 6F
Berserker Combination: Kneef+3,2,4i20~21-12+6+36d (+28)16,13,20t91 r32m,m,m—Knee Combo from 2nd hit with 6F delay Move cannot be interrupted Recovers 4F faster on hit (t87 r28)
Berserker Combination > Tornado Kickf+3,2,4~3i18 (i35)-7+9+37d (+29)16,13,20t101 r28m,m,m—
Tornado Balcony Break on CH i35 effective startup (Cancel takes 17F) Shift to Tornado Kick Convergence Interrupt with i15 from 2nd…Ver notas completas
Tornado Balcony Break on CH i35 effective startup (Cancel takes 17F) Shift to Tornado Kick Convergence Interrupt with i15 from 2nd block Interrupt with i4 from 2nd hit Whiffs vs SSR, SWR from 2nd block (SWR less inconsistent w/ big bodies) Cancel input can be delayed by 16F Can be charged with up to 24F charge (i29)
Berserker Combination > Charged Tornado Kickf+3,2,4~3*i36 (i53)+9+70a (+54)—16,13,23t122 r31m,m,m—
Tornado Balcony Break i53 effective startup (Cancel takes 17F) 25F minimum charge Interrupt with i33 from 2nd block Interrupt with…Ver notas completas
Tornado Balcony Break i53 effective startup (Cancel takes 17F) 25F minimum charge Interrupt with i33 from 2nd block Interrupt with i22 from 2nd hit Whiffs vs SS, SW from 2nd block or hit Cancel to FC r20 cs6~20 with F at frames 21~25 of charge (Tornado Feint) Cannot block i38/i27 from 2nd block/hit 9 chip damage on block Power up with GRF (Fatal Tornado Kick) Consumes 300F of remaining Heat time
Berserker Combination > Tornado Mawf+3,2,4~3*~Bi22~23 (i55~56)-7+9—16,13,25t127 r33m,m,m—
Homing Balcony Break i55~56 effective startup (1st cancel takes 17F, 2nd cancel takes 16F) Interrupt with i35 from 2nd block Inter…Ver notas completas
Homing Balcony Break i55~56 effective startup (1st cancel takes 17F, 2nd cancel takes 16F) Interrupt with i35 from 2nd block Interrupt with i24 from 2nd hit Input B during frames 17~25 of charge Move can be delayed by 8F
Berserker Night Thunderf+3,2,4~4i16~17 (i30~31)+3+13g+30a16,13,20t98 r29m,m,h—
Homing Balcony Break Strong Aerial Tailspin i30~31 effective startup (Cancel takes 14F) Combo from 2nd hit with no delay Interrupt…Ver notas completas
Homing Balcony Break Strong Aerial Tailspin i30~31 effective startup (Cancel takes 14F) Combo from 2nd hit with no delay Interrupt with i10 from 1st block Cancel input can be delayed by 13F 6 chip damage on block Just frame input f+3,2,4:4: input 4 during frames 15~17 of f+3,2,4
Berserker Night Thunder (bluespark)f+3,2,4:4i16~17 (i33~34)+3+13g+30a16,13,24t101 r29m,m,h—
Homing Balcony Break Strong Aerial Tailspin i33~34 effective startup (Cancel takes 17F) Input 4 during frames 15~17 of f+3,2,4 Int…Ver notas completas
Homing Balcony Break Strong Aerial Tailspin i33~34 effective startup (Cancel takes 17F) Input 4 during frames 15~17 of f+3,2,4 Interrupt with i13 from 1st block Interrupt with i2 from 1st hit Cancel input can be delayed by 2F 7 chip damage on block
Heel Strikef+4i25+3c+8c+14c26t53 r28m—Spike 4f timestop on CH
Horizon Dashf+1+2i21~22-4+24a (+14)—25t53 r31m—Heat Engager Heat Dash +36a (+26) Balcony Break 7 chip damage on block
Deadly Kneef+3+4i22-14+19a (+14)—22t58 r36mpc7~21Knee -9 frame advantage and 8 chip damage on block after absorbing an attack in power crush state 20f timestop on hit Grants GRF on hit
Aiyaradf+1i15~16-3+6—12t40 r24m—Sometimes written Rising Thunder
Aiyara Combination: Middf+1,2i27~28-13+12a—12,20t82 r36m,Mjs12~27
Spike Elbow i29~30 effective startup Combo from 1st hit with 3F delay Interrupt with i7 from 1st block Grants GRF on hit 20f times…Ver notas completas
Spike Elbow i29~30 effective startup Combo from 1st hit with 3F delay Interrupt with i7 from 1st block Grants GRF on hit 20f timestop on hit Move can be delayed by 2F Input can be delayed by 4F
Aiyara Combination: Highdf+1,4i25~26-5+20a (+11)—12,23t71 r29m,h—Heat Engager Heat Dash +62a (+42) Knee Balcony Break Combo from 1st hit with 4F delay Interrupt with i3 from 1st block 4 chip damage on block
Aiyara > Tornado Kickdf+1,4~3i18 (i40)-7+9+37d (+29)12,20t84 r28m,m—
Tornado Balcony Break on CH i40 effective startup (Cancel takes 22F) Shift to Tornado Kick Convergence Interrupt with i18 from 1st…Ver notas completas
Tornado Balcony Break on CH i40 effective startup (Cancel takes 22F) Shift to Tornado Kick Convergence Interrupt with i18 from 1st block Interrupt with i9 from 1st hit Whiffs vs SSR, SWR from 1st block (SWR less inconsistent w/ big bodies) Whiffs vs SSR from 1st hit (inconsistent) Cancel input can be delayed by 21F Can be charged with up to 24F charge (i29)
Aiyara > Charged Tornado Kickdf+1,4~3*i36 (i58)+9+70a (+54)—12,25t105 r31m,m—
Tornado Balcony Break i58 effective startup (Cancel takes 22F) 25F minimum charge Interrupt with i36 from 1st block Interrupt with…Ver notas completas
Tornado Balcony Break i58 effective startup (Cancel takes 22F) 25F minimum charge Interrupt with i36 from 1st block Interrupt with i27 from 1st hit Whiffs vs SS, SW from 1st block or hit 10 chip damage on block Cancel to FC r20 cs6~20 with F at frames 21~25 of charge (Tornado Feint) Cannot block i41/i32 from 1st block/hit Power up with GRF (Fatal Tornado Kick) Consumes 300F of remaining Heat time
Aiyara > Tornado Mawdf+1,4~3*~Bi22~23 (i60~61)-7+9—12,25t110 r33m,m—
Homing Balcony Break i60~61 effective startup (1st cancel takes 22F, 2nd cancel takes 16F) Interrupt with i38 from 1st block Inter…Ver notas completas
Homing Balcony Break i60~61 effective startup (1st cancel takes 22F, 2nd cancel takes 16F) Interrupt with i38 from 1st block Interrupt with i29 from 1st hit Input B during frames 17~25 of charge Move can be delayed by 8F
Aiyara Night Thunderdf+1,4~4i16~17 (i35~36)+3+13g+30a12,20t81 r29m,h—
Homing Balcony Break Strong Aerial Tailspin i35~36 effective startup (Cancel takes 19F) Interrupt with i13 from 1st block Interrup…Ver notas completas
Homing Balcony Break Strong Aerial Tailspin i35~36 effective startup (Cancel takes 19F) Interrupt with i13 from 1st block Interrupt with i4 from 1st hit Cancel input can be delayed by 18F 6 chip damage on block Just frame input df+1,4:4: input 4 during frames 20~22 of df+1,4
Aiyara Night Thunder (bluespark)df+1,4:4i16~17 (i38~39)+3+13g+30a12,24t84 r29m,h—
Homing Balcony Break Strong Aerial Tailspin i38~39 effective startup (Cancel takes 22F) Input 4 during frames 20~22 of df+1,4 Inte…Ver notas completas
Homing Balcony Break Strong Aerial Tailspin i38~39 effective startup (Cancel takes 22F) Input 4 during frames 20~22 of df+1,4 Interrupt with i16 from 1st block Interrupt with i7 from 1st hit Cancel input can be delayed by 2F 7 chip damage on block
df+2df+2i15~16-7+4—10t41 r25m——
Searing Elbowdf+2,1i24~25-13+13a—10,22t77 r36m,m—Balcony Break Spike Elbow Combo from 1st hit with 5F delay Interrupt with i5 from 1st block
Searing High Switchdf+2,3i21~22-13+52cs—10,11t71 r33m,h—Balcony Break on airborne hit Combo from 1st hit 20f timestop on hit
Sweeping Thunderdf+3i20~21-13-1c+28g15t52 r31l—Rarely hits grounded on some angles
Thunderboltdf+3~3i17~18 (i35~36)+2+12a—20t73 r37m—i35~36 effective startup (Cancel takes 18F) Cancel input can be delayed by 17F 6 chip damage on block
Lightning Streamerdf+3~4i25-10+21a (+4)—20t58 r29M—
Balcony Break Knee i29 to i31 effective startup depending on cancel input (Cancel takes 4-6F) Input 4 during frames 3 to 6 Regular…Ver notas completas
Balcony Break Knee i29 to i31 effective startup depending on cancel input (Cancel takes 4-6F) Input 4 during frames 3 to 6 Regular cancel can be delayed by 2F Regular cancel input can be delayed by 3F Just frame input 4 on frames 1-2 (26 damage, i27 effective startup, t56)
Crushing Middledf+4i16-6+3—15t43 r27m——
Chao Suea Rushdf+4,1i22~23 (i23~24)-6+14a (+5)—15,25t75 r35m,h—Balcony Break Combo from 1st hit with 1F delay Interrupt with i1 from 1st block Move cannot be delayed Input can be delayed by 1F i23~24 effective startup 7 chip damage on block
Chao Suea Raiddf+4,3i25~26 (i26~27)-12+9d—1523t73 r30m,mjs15~31, fs32~34Tornado Knee Combo from 1st hit with 1F delay Interrupt with i4 from 1st block Move cannot be delayed Input can be delayed by 1F i26~27 effective startup
Stomach Rupturedf+3+4i13, i16-10+8—8,16t65 r31m,m—Has good right sidestep tracking
Lightning Elbowd+1i18~19-5+8c+13c20t48 r29 FCM—Elbow 4f timestop on CH
Quick Low Elbowd+2i12-9+2—13t40 r28 FCslcs4~40Elbow
Left Low Kickd+3i16-16-5—11t51 r35L——
d+3,4d+3,4i20-9+6—11,10t64 r27L,h—Combo from 1st CH with 1F delay Interrupt with i1 from 1st block Recovers 3F faster on hit (t61 r24) Move cannot be delayed Input can be delayed by 1F
Left Low Kick > Thunderstormd+3,4,3i19~20-7+6+29a11,10,14t82 r25L,h,h—Balcony Break (airborne) Combo from 1st CH or 2nd hit Move cannot be interrupted
Left Low Kick > Erupting Kneed+3,4,3~4i21~22 (i36~37)-5+9+44a11,10,20t97 r23L,h,m—
Knee i36~37 effective startup (cancel takes 15F) Shift to Erupting Knee Convergence Interrupt with i17 from 2nd block Interrupt wi…Ver notas completas
Knee i36~37 effective startup (cancel takes 15F) Shift to Erupting Knee Convergence Interrupt with i17 from 2nd block Interrupt with i5 from 2nd hit Whiffs vs delayed SSR, SWR from 2nd block (SSR and SWR must be delayed by ~1-9F) Can be charged with up to 24F charge (i32~33) Move can be delayed by 2F Cancel input can be delayed by 16F Recovers 2f slower on block (t99 r25)
Left Low Kick > Charged Erupting Kneed+3,4,3~4*i36~37 (i51~52)+9+73a (+57)—11,10,25t119 r30L,h,m—
Tornado Knee Instant Tornado on hit i51~52 effective startup (cancel takes 15F) Interrupt with i32 from 2nd block Interrupt with i…Ver notas completas
Tornado Knee Instant Tornado on hit i51~52 effective startup (cancel takes 15F) Interrupt with i32 from 2nd block Interrupt with i20 from 2nd hit Whiffs vs SS, SW from 2nd block or hit (SSR/SWR more consistent on big bodies) 10 chip damage on block Move can be delayed by 2F Cancel input can be delayed by 16F Cancel to FC r20 cs6~20 with F at frames 17~25 of charge (Eruption Feint) Cannot block i33/i21 from 2nd block/hit Power up with GRF (Fatal Erupting Knee) Consumes 300F of remaining Heat time
Left Low Kick > Eruption Mawd+3,4,3~4*~Bi22 (i53)-7+6—11,10,25t127 r37L,h,m—
Homing Balcony Break i53 effective startup (1st cancel takes 15F, 2nd cancel takes 16F) Interrupt with i34 from 2nd block Interrup…Ver notas completas
Homing Balcony Break i53 effective startup (1st cancel takes 15F, 2nd cancel takes 16F) Interrupt with i34 from 2nd block Interrupt with i22 from 2nd hit Input B during frames 17~25 of charge Move can be delayed by 8F
Left Low Kick > Twin Boltsd+3,4,4i25-15-4+0d11,10,15t96 r34L,h,L—Combo from 2nd hit Interrupt with i6 from 2nd block -4c on crouching hit 3F timestop on CH Shift to attack throw Murderous Sweep and gain GRF on CH
Rumbling Thunderd+4i14-15-4+0d18t48 r34L—Shift to attack throw Murderous Sweep and gain GRF on CH 3f timestop on CH
Murderous Sweepd+4 (counterhit)i14——+0d21, 20t48 r34L, t—Grants GRF on hit Shifts to throw on front grounded CH 3F timestop on CH
Crouch Jabdb+1i10-5+6—5t34 r24 FCslcs1~34Transition to standing r24 cs1~25 with f at frame 25 +6c on crouching hit
db+2db+2i16~17-10+1—16t45 r28m—High evasion (frames 9 to 13?) +1c on crouching hit
Lightning Roddb+2,2i25~26-13+1—16,16t76 r33m,m—Elbow Combo from 1st hit Interrupt with i6 from 1st block Links to 10-hit string
Haang Jora Kheedb+4i20~21-6+35a—23t52 r31hcs6~19Strong Aerial Tailspin Balcony Break 2nd active frame is inactive when blocked on 1st active frame Recovers 2F slower on block (t53 r33)
Encroaching Stormdb+3+4i30~31-9+15a (+6)—25t60 r29m—Balcony Break Sidesteps to the right
Surging Elbowb+1i14~15-13~-12+34a—20t48 r33m—Elbow Jab evasion (frames 8 to 11?)
Backhand Blowb+2i14~15-15-6—17t48 r33h——
Backhand Blow > Piercing Boltb+2,1i21~22-9+15a (+6)—17,25t66 r29h,h—Balcony Break Combo from 1st hit Interrupt with i2 from 1st block
Thundershock Kickb+3i16~17-7+15a (+6)—27t51 r34h—Heat Engager Heat Dash +43d (+35) Homing Balcony Break 5 chip damage on block
b+4b+4i14-5+6—14t38 r24m—Knee
b+4,3b+4,3i24-10-1—14,14t70 r31m,m—Knee Combo from 1st hit with 1F delay Interrupt with i5 from 1st block -1c on crouching hit Move cannot be delayed Input can be delayed by 1F
Triple Crushb+4,3,2i31~32-12+16a—14,14,21t107 r32m,m,m—Knee Elbow Interrupt with i13 from 1st block Grants GRF on hit 20f timestop on hit Move cannot be delayed Input can be delayed by 4F
Triple Vengeanceb+1+3i19, i19, i19~20—+19a (+10)—8, 9, 23t45 r33m,m,hps5~12Balcony Break Kick parry; parries high, mid and low kicks Shift to attack throw on successful parry
Force Interruptb+2+4——+7——t45 r33—ps5~12Parries high and mid punches Grants GRF on successful parry Regain 10 recoverable health on successful parry
Heavy Teepb+3+4i17~18-13+3+33d (+25)22t51 r33m—Balcony Break on counterhit Recovers 2F faster on hit (t49 r31)
Thunderclouduf+1i28+6+24d—20t58 r30mjs9~28Spike Elbow ub+1,u+1: no forward momentum 4 chip damage on block
Beast Elbowuf+2i18~19-7+22a (+13)—20t46 r27hpc7~17Balcony Break Elbow +0 and 8 chip damage on block after attack absorption
Erawan Tuskuf+3i14~15-14+9a (+0)—23t53 r38mjs9~26, fs27~29Heat Engager Heat Dash +43d (+35) Knee Balcony Break Recovers 3F faster on hit (t50 r35)
Tyrant Teepuf+4i20~21-16+66a (+50)—22t55 r34mjs9~19Tornado Balcony Break Instant tornado on hit Recovers 2F slower on block (t57 r36)
Twin Knee Barrageuf+3+4i18~19, i7~8-11+16a (-1)—10,20t61 r33m,hjs18~42Tornado Balcony Break Knee
Delayed Rising Toe Kickuf,n,4i23~25-13+32a (+22a)—20t55 r30mjs9~30 fs31~33Sometimes written Delayed Hopkick
Flash Channelf,F+3i21-14+4—20t54 r33L——
Stormbreakerf,F+4i22~23-13+33a—25t58 r35m—Homing Balcony Break Recovers 2F faster on hit (t56 r33)
Barbaric Elbowf,F+4~1i21 (i39)-3c+8c+32d20t67 r28m—Spike Floor Break (CH) i39 efective startup (Cancel takes 18F) Input 1 at frame 18 of f,F+4 6 chip damage on block
f,F+4~3f,F+4~3i19~20 (i37~38)-23+1c—15t71 r33L—Stagger on block i37~38 effective startup (Cancel takes 18F) Input 3 at frame 18 of f,F+4
Ramasuraf,F+4~3,2i25~26+0~+1+13a (-4)—15,20t102 r36L,m—
Balcony Break Elbow Combo from 1st CH Move is delayed 2F Move cannot be interrupted from 1st hit (Cannot be counterhit) Input cann…Ver notas completas
Balcony Break Elbow Combo from 1st CH Move is delayed 2F Move cannot be interrupted from 1st hit (Cannot be counterhit) Input cannot be delayed 6 chip damage on block Inconsistent grounded hit Powered up in GRF (Fatal Ramasura) Combo from 1st hit during Heat Consumes 240F of remaining Heat time
Vicious Uppercutf,F+1+2i18~19-14+43a (+33)—22t53 r34M—Grants GRF on hit Jab evasion (frames 7 to 9?) Recovers 4F faster on hit (t49 r30)
Lashing Squallb,f+4i18~19+6+47a—25t60 r41h—Reversal Break Has good left sidestep tracking Crumple stun 20f timestop on hit Recovers 3f faster on hit (t57 r38) 10 chip damage on block Sometimes written Jet Kick
Gale Forcef,f,F+3i19~22+6+15a (+5)—30t54 r32mjs3~29, fs30~32Balcony Break Knee 9 chip damage on block
Crouch JabhFC.1i10-5+6—5t34 r24 FCslcs1~34Transition to standing r24 cs1~25 with f at frame 25 +6c on crouching hit
Quick Low ElbowhFC.2i12-9+2—13t40 r28 FCslcs1~40Elbow
Crouch Spin KickhFC.3i16-17-6—10t52 r36 FCLcs1~52-6c on crouching hit
Crouch Shin KickhFC.4i12-15-4—6t46 r34 FClcs1~46-4c on crouching hit
Slant ElbowFC.df+2i19~20-14+4+12a22t52 r32Lcs1~20Elbow Opponent recovers in FDFT on CH
Quick Elbowws1i13~14-4+4—12t36 r22m—Elbow
Khorat Combinationws1,2i18~19-9+20a (11)—12,25t64 r29m,h—Heat Engager Heat Dash +43d (+35) Elbow Balcony Break Combo from 1st hit with 8F delay Interrupt with i1 from 1st block Move can be delayed by 10F Input can be delayed by 12F
Demon Hornws2i14~15-9+7—13t44 r29m——
Demonbreakerws2,4,i22~23-13+34a—13,20t77 r34m,m—
Balcony Break Homing Combo from 1st hit with 5F delay Interrupt with i6 from 1st block Move cannot be delayed Input can be delayed…Ver notas completas
Balcony Break Homing Combo from 1st hit with 5F delay Interrupt with i6 from 1st block Move cannot be delayed Input can be delayed by 5F Recovers 2F faster on hit (t75 r32) Can cancel into the same options as f,F+4 (f,F+4~1 and f,F+4~3,2)
Demon Horn > Barbaric Elbowws2,4~1,i21 (i39)-3c+8c+32d13,20t87 r28m,m—
Spike Floor Break (CH) i39 effective startup (Cancel takes 18F) Input 1 at frame 18 of ws2,4 Interrupt with i23 from 1st block Int…Ver notas completas
Spike Floor Break (CH) i39 effective startup (Cancel takes 18F) Input 1 at frame 18 of ws2,4 Interrupt with i23 from 1st block Interrupt with i7 from 1st hit Whiffs vs SS, SW from 1st block 6 chip damage on block
ws2,4~3ws2,4~3,i19~20 (i37~38)-23+1c—13,15t91 r33m,L—
Stagger on block i37~38 effective startup (Cancel takes 18F) Input 3 at frame 18 of ws2,4 Interrupt with i21 from 1st block Interr…Ver notas completas
Stagger on block i37~38 effective startup (Cancel takes 18F) Input 3 at frame 18 of ws2,4 Interrupt with i21 from 1st block Interrupt with i5 from 1st hit Whiffs vs SS, SW from 1st block
Demon Horn > Ramasuraws2,4~3,2,i25~26+0~+1+13a (-4)—13,15,20t122 r36m,L,m—
Balcony Break Elbow Combo from 1st CH Move is delayed 2F Move cannot be interrupted from 2nd hit (Cannot be counterhit) Input cann…Ver notas completas
Balcony Break Elbow Combo from 1st CH Move is delayed 2F Move cannot be interrupted from 2nd hit (Cannot be counterhit) Input cannot be delayed 6 chip damage on block Inconsistent grounded hit Powered up in GRF (Fatal Ramasura) Combo from 2nd hit during Heat Consumes 240F of remaining Heat time
Sumeru Kneews3i15~16-14+55a—20t49 r33m—Knee Crumple stun
Toe Smashws4i11~12-6+5—20t36 r24m——
Fatal Tornado Kick...GRF.3*i36+13 RAM+58a—25t67 r31m—
Tornado Guard Break Reversal Break Balcony Break (airborne) Consumes GRF Consumes 300F of remaining Heat time Transition to RAM r1…Ver notas completas
Tornado Guard Break Reversal Break Balcony Break (airborne) Consumes GRF Consumes 300F of remaining Heat time Transition to RAM r115 on block (+13) Cancel to Surendrajit with D at frames 17~25 of charge Crumple stun on hit 20f timestop on hit 10 chip damage on block Remaining individual string properties are identical to non-GRF equivalents (See ...4~3*)
Fatal Erupting Knee...GRF.4*i36~37+13 RAM+42a (+32)—25t67 r30m—
Tornado Guard Break Reversal Break Knee Consumes GRF Consumes 300F of remaining Heat time Transition to RAM r115 on block (+13) Ca…Ver notas completas
Tornado Guard Break Reversal Break Knee Consumes GRF Consumes 300F of remaining Heat time Transition to RAM r115 on block (+13) Cancel to Surendrajit with D at frames 17~25 of charge 20f timestop on hit 10 chip damage on block Remaining individual string properties are identical to non-GRF equivalents (See ...3~4*)
Surenradjit...GRF.3_4*~di27~28,i23~24-12+31a (+5) / +11a (+10)—15,22 (15)t85 r33L,h—
Balcony Break Consumes GRF Consumes 600F of remaining Heat time Jail from 1st block Airborne combo from 1st hit (+11a (+10)) 20f t…Ver notas completas
Balcony Break Consumes GRF Consumes 600F of remaining Heat time Jail from 1st block Airborne combo from 1st hit (+11a (+10)) 20f timestop on hit +31a (+5) if only the 2nd hit hits Input B during frames 17~25 of charge Move can be delayed by 8F Can always interrupt 1st hit with at least i23 even on previous counterhit Effectively homing?
Garuda PressureGRF.1+2i21—+13 RAM—20t50 r31sp,mpc5~19
Consumes GRF Consumes 450F of remaining Heat time Transition to RAM r115 after absorbing an attack (+13) Attack only occurs after …Ver notas completas
Consumes GRF Consumes 450F of remaining Heat time Transition to RAM r115 after absorbing an attack (+13) Attack only occurs after attack absorption Rarely blockable after absorbing an attack (-9 on block and 8 chip damage) r21? freeze for the opponent after absorbing an attack i36? counterattack effective startup
Naga Slaughterf+2,1,GRF.2i15~16, i20~21, i29~30+2+15a / -5d—14,17,20 (14)t101 r33m,M,mjs13~29
Spike Elbow Consumes GRF Consumes 300F of remaining Heat Time Airborne combo from 1st hit (-5d) f+2,1: 17 damage on hit when f+2,1…Ver notas completas
Spike Elbow Consumes GRF Consumes 300F of remaining Heat Time Airborne combo from 1st hit (-5d) f+2,1: 17 damage on hit when f+2,1,GRF.2 is performed Interrupt with i8 from 2nd block Whiffs vs SSR, SWR from 2nd block 20f timestop on hit 6 chip damage on block
Naga Devourerdf+3+4,GRF.3i26-9+13 RAM—8,16,23t101 r37m,m,m—
Consumes GRF Consumes 240F of remaining Heat Time Transition to RAM r115 on hit (+13) Combo from 1st hit with 25F delay (4F from 2…Ver notas completas
Consumes GRF Consumes 240F of remaining Heat Time Transition to RAM r115 on hit (+13) Combo from 1st hit with 25F delay (4F from 2nd hit) Interrupt with i8 from 1st block Move cannot be delayed Input can be delayed by 4F 9 chip damage on block
Fatal Ramasuraf,F+4~3,GRF.2i25~26+0~+1+0d—15,20, 10t102 r36L,M, t—
Balcony Break Consumes GRF Consumes 240F of remaining Heat Time Combo from 1st hit Shift to attack throw on hit 6 chip damage on b…Ver notas completas
Balcony Break Consumes GRF Consumes 240F of remaining Heat Time Combo from 1st hit Shift to attack throw on hit 6 chip damage on block 1 extra damage on wall splat Move is delayed 2F Input cannot be delayed Inconsistent grounded hit
RAMRAM—————t220 r115 RAM——Stance moves can be delayed by 75F Transition to i23 block with b_db or after 197F in stance Cannot block i10 moves
NandakaRAM.1i19~20+1+20a (+3)—20t49 r29m—Balcony Break Elbow 6 chip damage on block
SharngaRAM.2i40—+18a (+8)—43t99 r59m!—Balcony Break 20F timestop on hit
RAM.3RAM.3i21-11-6—20t66 r45m——
BrahmastraRAM.3,4i24~25-9+13a—20,25t105 r50m,h—
Balcony Break Jail from 1st block with 9F delay Combo from 1st hit with 9F delay 20F timestop on hit Move cannot be delayed Input …Ver notas completas
Balcony Break Jail from 1st block with 9F delay Combo from 1st hit with 9F delay 20F timestop on hit Move cannot be delayed Input can be delayed by 9F 10 chip damage on block Recovers 5F faster on hit (t100 r45)
VarunapashaRAM.4i21~22-13+11a—31t57 r35l—Balcony Break
Sudarshana ChakraRAM.1+3i23—-3d—40t50 r27h!—Homing Floor Break Unbreakable throw Grants GRF on hit Opponent recovers FUFL
Avatar of GarudaR.df+1+2i20-18+0d—55+t62 r42m,tpc8~20
Rage Art Removes Recoverable Health Reversal Break Damage increases with lower health, maximum 82 Freezes match timer on activatio…Ver notas completas
Rage Art Removes Recoverable Health Reversal Break Damage increases with lower health, maximum 82 Freezes match timer on activation equal to (total frame idle recovery - 5F) or 57F when canceled by any action Freezes match timer on hit by 15F 114F timestop on activation 20F timestop on block r24 opponent blockstun (r44 effective blockstun w/ timestop) Restores 13 recoverable health on hit Transition to attack throw on hit Consumes Rage
Maximum Voltageb+1+4i60—+9a—50t100 r40m!—Knee Unblockable 20f timestop on hit
Ki Charge1+2+3+4—————r55——
Can't block for 5 seconds CH state on your next attack for 5 seconds (Tekken 7 and prior games) 10% damage increase on the next at…Ver notas completas
Can't block for 5 seconds CH state on your next attack for 5 seconds (Tekken 7 and prior games) 10% damage increase on the next attack for 5 seconds (Tekken 8 season 2 patch onward) Attacks taken will be CH for 5 seconds
Sky NeedleSS.4i15~16-11+38a—23t47 r31mjs9~15Tornado Knee i24~25 effective move startup (Sidestep takes 9F) Recovers 2F faster on hit (t45 r29)
Killer Sweep1+3i12-3+0d—35t45 r31t—Homing Throw break 1 or 2
Raging Knee2+4i12-6+0d—35t45 r31t—Homing Throw break 1 or 2 Sideswaps on hit
Killer SweepLeft Throwi12-3+0d—40—t—Homing Throw break 1
Raging KneeRight Throwi12-3+0d—40—t—Homing Throw break 2 Sideswaps on hit
CheckmateBack Throwi12—+0d—50—t—Unbreakable throw
Genocidal Rushuf+1+2i12-3+0d—40t39 r27t—Balcony Break Throw break 1+2
Sudarshana ChakraRAM.1+3i23—-3d—40t50 r27h!—Homing Floor Break Unbreakable throw Grants GRF on hit Opponent recovers FUFL
1st Hitdb+2i16~17-10+1—16t45 r28m—High evasion (frames 9 to 13?) +1c on crouching hit
2nd Hitdb+2,2i25~26-13+1—16,16t76 r33m,m—Elbow Combo from 1st hit Interrupt with i6 from 1st block Links to 10-hit string
3rd Hitdb+2,2,3i30-20-9—16,16,7t112 r39m,m,L—10-hit combo string Interrupt with i9 from 2nd block Similar move to d+3
4th Hitdb+2,2,3,4i20-20-8—16,16,7,8t132 r38m,m,L,h—Balcony Break on airborne hit 10-hit combo string Interrupt with i1 from 3rd block Move cannot be delayed Input can be delayed by 1F i21 effective startup Similar move to d+3,4
5th Hitdb+2,2,3,4,3i19~20-22-9—16,16,7,8,8t154 r40m,m,L,h,h—10-hit combo string Combo from 4th hit Move cannot be interrupted Similar move to d+3,4,3
6th Hitdb+2,2,3,4,3,4i25-21-10—16,16,7,8,8,10t179 r40m,m,L,h,h,m—Knee 10-hit combo string Interrupt with i6 from 5th block Whiffs vs SSR from 5th block Similar move to b+4
7th Hitdb+2,2,3,4,3,4,3i24-18-2—16,16,7,8,8,10,10t201 r30m,m,L,h,h,m,m—Knee 10-hit combo string Combo from 6th hit with 1F delay Interrupt with i5 from 6th block Move cannot be delayed Input can be delayed by 1F Similar move to b+4,3
8th Hitdb+2,2,3,4,3,4,3,2i31~32-20+15a—16,16,7,8,8,10,10,15t232 r40m,m,L,h,h,m,m,m—
Elbow Knee 10-hit combo string Combo from 7th CH with 1F delay Interrupt with i12 from 7th block Whiffs vs SSR from 7th block Move…Ver notas completas
Elbow Knee 10-hit combo string Combo from 7th CH with 1F delay Interrupt with i12 from 7th block Whiffs vs SSR from 7th block Move cannot be delayed Input can be delayed by 1F Similar move to b+3,4,2
9th Hitdb+2,2,3,4,3,4,3,2,3i27-26+16a / (+6a (-1))—16,16,7,8,8,10,10,15,10 (7)t269 r45m,m,L,h,h,m,m,m,L—10-hit combo string Airborne combo from 7th CH or 8th hit (+6a (-1)) Interrupt with i6 from 8th block Similar move to f,F+4~3
10 Hit Combodb+2,2,3,4,3,4,3,2,3,2i25~26-30+19a (+9) / +0a (-7) / +3a (-4)—16,16,7,8,8,10,10,15,10 (7),20 (14/10)t302 r50m,m,L,h,h,m,m,m,L,m—
Elbow 10-hit combo string Airborne combo from 9th hit with 2F delay (+0a (-7)) Airborne combo from 7th CH or 8th hit with 2F delay…Ver notas completas
Elbow 10-hit combo string Airborne combo from 9th hit with 2F delay (+0a (-7)) Airborne combo from 7th CH or 8th hit with 2F delay (+3a (-4)) Interrupt with i7 from 9th block Whiffs vs SSR from 9th block Move cannot be delayed Input can be delayed by 2F Similar move to f,F+4~3,2

CH vazio: a fonte não informa um efeito diferente do hit normal. Valores e intervalos não são estimados; comandos das tabelas de combos identificam etapas. Recovery preserva total, recuperação e stance conforme a fonte.

Fonte e atualização

Wavu Wiki — fonte original · CC0 1.0

Versão do jogo: não informada nesta página · Revisão Wavu: 63484 · Atualizado em 2026-11-05T01:46:04+00:00

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