ROBKOF / TEKKEN 8

FRAME DATA

Golpes, vantagens, estados e Heat — dados originais preservados.
42 / 42 PERSONAGENS COM DADOS
FIGHTER DATA / TEKKEN 8

Paul

152 entradas, incluindo variantes
ESCOLHER PERSONAGEMPAPaul
19On Block ≥ 0Neutras ou positivas
46On Block −9 a −1Vantagem negativa
41On Block ≤ −10Potencialmente puníveis
46Não classificadasCondicionais, intervalos ou ausentes

Contagens de entradas, incluindo variantes e etapas de combos; não necessariamente golpes únicos. Somente inteiros simples são classificados. Uma desvantagem ≤ −10 não garante punição em toda situação.

Move List / Frame Data

GolpeComandoStartupOn BlockOn HitCounter HitDamageRecoveryHit LevelStatesStances / Heat / Notas
Heat Burst2+3i16+1+2c—12t116 r33mpc7~Heat Burst Consumes Heat t92 on whiff Cinematic freeze on frame 15 Cancel to t42 r26 standing with b,b
Demolition BallH.2+3i18,i21,i38-14+3d—9,23,25t153L,m,t—
Heat Smash Balcony Break Fully consumes Heat Chip damage (8) Transition to throw on 1st hit only 40 damage with throw transition 5…Ver notas completas
Heat Smash Balcony Break Fully consumes Heat Chip damage (8) Transition to throw on 1st hit only 40 damage with throw transition 53 damage on 2nd + 3rd hit t134 r49 on block t124 on whiff
Phoenix Hook, Tiger Clawf+2i13-5+9—12,22t37 r24h,t—Heat Engager +9 Heat Dash +5, +43d (+35) Transition to throw on front hit Transition to +7 DPD r27 on hit with DF at frame 93 +32a without throw transition
Rubber Band AttackSWA.2i15-9+39d (-19)—27t49 r34m—Heat Engager Heat Dash +5, +36a (+26) Clean Hit range 2.45 Heat Dash disables Clean Hit 21 damage without Clean Hit Sometimes written qcb+2
Stone Lionf+4i22-5+6—24t54 r32mjs9~22Heat Engager Heat Dash +43d (+35) Homing
Moonfalluf+2i22~23+5+17a—26t54 r31hjs9~24Heat Engager Heat Dash +5, +67a (+50) Balcony Break Chip damage (6) Transition to +2, +14a r35 DPD with DF (cs25~58)
Phoenix SmasherCS.2i13~14-17+26a (-10) FDFA—45t52 r38m—Heat Engager Balcony Break H.CS.2 with Heat Clean Hit range 2.3 30 damage without Clean Hit Sometimes written qcf+2 Deathfist
Phoenix SmasherH.CS.2i13~14-13+26a (-10) FDFA—51t52 r38m—
Heat Dash +5, +36a (+26) Balcony Break Reversal Break Consumes Heat Chip damage (11) Clean Hit range 2.3 Heat Dash disables Clean …Ver notas completas
Heat Dash +5, +36a (+26) Balcony Break Reversal Break Consumes Heat Chip damage (11) Clean Hit range 2.3 Heat Dash disables Clean Hit 34 damage without Clean Hit Sometimes written H.qcf+2 Heat Deathfist
Half-Step Phoenix SmasherH.1+2i28-9+30d (-6) FDFA—35t62 r34m—
Balcony Break Reversal Break Consumes Heat unless canceled Chip damage (10) Move can be delayed 11f (i39) Charge begins on frame 1…Ver notas completas
Balcony Break Reversal Break Consumes Heat unless canceled Chip damage (10) Move can be delayed 11f (i39) Charge begins on frame 1 Requires 1~27f charge Delayed startup from 17~27f charge Cancel to t27~35 r1 CS from 17~35f with f Sidestep u can be buffered 2f after cancel CS attacks can be buffered from 26f Decaying 13f delay on CS attacks Decays to 0 delay 24f after cancel Cancel to t41~49 r12 SWA from 17~35f with b Sidestep u can be buffered from 27f SWA attacks can be buffered from 26f H.1+2* from 28~55f charge Burning Fist at 56f charge
Half-Step Phoenix Smasher (Hold)H.1+2*i46+13g+30d (-6) FDFA—40t80 r34m—
Balcony Break Reversal Break Consumes Heat unless canceled Chip damage (16) Move can be delayed 21f (i67) Charge begins on frame 1…Ver notas completas
Balcony Break Reversal Break Consumes Heat unless canceled Chip damage (16) Move can be delayed 21f (i67) Charge begins on frame 1 Requires 28~55f charge Delayed startup from 35~55f charge Cancel to t27~35 r1 CS from 17~35f with f Sidestep u can be buffered 2f after cancel CS attacks can be buffered from 26f Decaying 13f delay on CS attacks Decays to 0 delay 24f after cancel Cancel to t41~49 r12 SWA from 17~35f with b Sidestep u can be buffered from 27f SWA attacks can be buffered from 26f H.1+2 from 1~27f charge Burning Fist at 56f charge
Burning FistH.1+2**i71—+30d (-6) FDFA—50t106 r35m!—Balcony Break Reversal Break Consumes Heat Charge begins on frame 1 Requires 56f charge H.1+2 from 1~27f charge H.1+2* from 28~55f charge
Phoenix Smasherdf+1+3,H.qcf+2,i13~14—+16d (-20) FDFA—22,21—t,m—Balcony Break Consumes Heat Strict qcf input required (d,F does not work) Perfect input window 55-56f Sometimes written H.df+1+3,qcf+2
Phoenix Smasher (Perfect Input)df+1+3:H.qcf+2,i13~14—+16d (-20) FDFA—22,26—t,m—Balcony Break Consumes Heat Strict qcf input required (d,F does not work) Perfect input window 55-56f Perfect input increases damage, wall carry Sometimes written H.df+1+3:qcf+2
Phoenix Smasherd+1,H.2,i29-13+29d (-7) FDFA—16,32t79 r37m,m—
Balcony Break Reversal Break Consumes Heat Move can be delayed 14f (i43) Charge begins on frame 16 Requires 0~26f charge Delayed s…Ver notas completas
Balcony Break Reversal Break Consumes Heat Move can be delayed 14f (i43) Charge begins on frame 16 Requires 0~26f charge Delayed startup from 1~26f charge Combo from 1st CH with 0~6f charge Interrupt with i10 from 1st block Whiffs vs SSR, SWR from 1st block H.d+1,2* at 27f charge Sometimes written H.d+1,2
Phoenix Smasher (Hold)d+1,H.2*,i43+12+30d (-6) FDFA—16,45t93 r50m,m—
Balcony Break Guard Break Reversal Break Consumes Heat Chip damage (13) Charge begins on frame 16 Requires 27f charge Interrupt wi…Ver notas completas
Balcony Break Guard Break Reversal Break Consumes Heat Chip damage (13) Charge begins on frame 16 Requires 27f charge Interrupt with i24 from 1st block Interrupt with i13 from 1st hit Interrupt with i9 from 1st CH Whiffs vs SS, SW from 1st block Whiffs vs SSR, SWR from 1st hit or CH H.d+1,2 from 0~26f charge Sometimes written H.d+1,2*
Crushing Wind (Hold)b+2,H.1*,i60~61+12+56a—22,35t108 r30m,m—
Balcony Break Guard Break Consumes Heat Chip damage (13) Charge begins on frame 18 Requires 42f charge Interrupt with i29 WS from …Ver notas completas
Balcony Break Guard Break Consumes Heat Chip damage (13) Charge begins on frame 18 Requires 42f charge Interrupt with i29 WS from 1st block Interrupt with i20 WS from 1st hit Whiffs vs SSR, SW from 1st block or hit b+2,1 from 0~41f charge Sometimes written H.b+2,1*
Hammer of the Gods (Hold)H.f+1+2*i29~30+5c+55a—30t59 r29m—Balcony Break Consumes Heat Chip damage (13) Requires 24f charge f+1+2 from 0~23f charge
Phoenix Demolisherf,F+2,H.1+2i29~30+1+25a (-1)—14,31—m,m—Balcony Break Consumes 270F of Heat Combos from 1st hit Jails from 1st hit 7 chip damage
Left Jab1i10+1+8—5t29 r19h—Recovers 2f faster on hit or block (t27 r17)
Left Right Combo1,2,i10-3+8—5,12t41 r21h,h—Move can be delayed 3f Input can be delayed 3f Combo from 1st hit with 3f delay Jail from 1st attack with 3f delay
1,2,31,2,3,i16~17-25-14—5,12,7t80 r43h,h,m—Combo from 1st hit Jail from 1st hit Cancel to 10 strings
Reverse PDK Combo1,4,i23-11c+1—5,8t63 r30 FCh,Lcs14~Combo from 1st CH Interrupt with i4 from 1st block
Right Jab2i10+0+6—8t29 r19h——
Goodnight2,3i19-2+8—8,14—h,h—Knee Combo from 1st hit with 6F delay Move cannot be interrupted
Left Kick3i15~16-7+4—14t40 r24m——
Piston Fire3,2,i23-3+7+50a14,17t64 r26m,h—Move can be delayed 4f Input can be delayed 5f Combo from 1st hit with 5f delay Interrupt with i5 from 1st block Transition to t60 r19 SWA +4 +14g +57a at 43f with b
3,2~b3,2~b—+4+14g+57a14,17t60 r19 SWAm,h—Sidestep u can be buffered from 45f SWA attacks can be buffered from 54f Transition to cs1~ r9 -13 +4 +47a DPD from 61f with df
Right Kick4i12-7+7+32d17t37 r25h—Balcony Break (CH only) Sometimes written Magic 4
Half-Step Phoenix Smasher1+2i28-10+20d (+10)—30t62 r34m—
Balcony Break H.1+2 with Heat Move can be delayed 11f (i39) Charge begins on frame 1 Requires 1~27f charge Delayed startup from 17…Ver notas completas
Balcony Break H.1+2 with Heat Move can be delayed 11f (i39) Charge begins on frame 1 Requires 1~27f charge Delayed startup from 17~27f charge Cancel to t27 r1 CS from 17~35f with f Cancel can be delayed 8f Sidestep u can be buffered 2f after cancel CS attacks can be buffered from 26f Decaying 13f delay on CS attacks Decays to 0 delay 24f after cancel Cancel to t41 r12 SWA from 17~35f with b Cancel can be delayed 8f Sidestep u can be buffered from 27f SWA attacks can be buffered from 26f 1+2* from 28~55f charge Burning Fist at 56f charge
Half-Step Phoenix Smasher (Hold)1+2*i46+3+20d (+10)—35t80 r34m—
Balcony Break H.1+2* with Heat Chip damage (10) Move can be delayed 21f (i67) Charge begins on frame 1 Requires 28~55f charge Dela…Ver notas completas
Balcony Break H.1+2* with Heat Chip damage (10) Move can be delayed 21f (i67) Charge begins on frame 1 Requires 28~55f charge Delayed startup from 35~55f charge Cancel to t27 r1 CS from 17~35f with f Cancel can be delayed 8f Sidestep u can be buffered 2f after cancel CS attacks can be buffered from 26f Decaying 13f delay on CS attacks Decays to 0 delay 24f after cancel Cancel to t41 r12 SWA from 17~35f with b Cancel can be delayed 8f Sidestep u can be buffered from 27f SWA attacks can be buffered from 26f 1+2 from 1~27f charge Burning Fist at 56f charge
Burning Fist1+2**i71—+20d (+10)—40t106 r35m!—Balcony Break H.1+2** with Heat Charge begins on frame 1 Requires 56f charge 1+2 from 1~27f charge 1+2* from 28~55f charge
Phoenix Hook, Tiger Clawf+2i13-5+9—12,22t37 r24h,t—Heat Engager +9 Heat Dash +5, +43d (+35) Transition to throw on front hit Transition to +7 DPD r27 on hit with DF at frame 93 +32a without throw transition
f+3f+3i16~17-14+0—11t51 r34h—Homing
Lion's Tempestf+3,1,i17-13+12a (+3)—11,21t72 r33h,m—Balcony Break Elbow Combo from 1st hit Interrupt with i1 from 1st block Move is delayed by 5F Move cannot be delayed Input cannot be delayed
Lion's Clawf+3,2,i18~19-7+17a (+8)+32a (+24)11,24t73 r32h,h—Balcony Break Combo from 1st hit Interrupt with i2 from 1st block Move is delayed by 5F Move cannot be delayed Input cannot be delayed
Stone Lionf+4i22-5+6—24t54 r32mjs9~22Heat Engager Heat Dash +43d (+35) Homing
Hammer of the Godsf+1+2i20~21+3c+8c+35d (+27)22t50 r29m—
Balcony Break (CH only) Chip damage (4) Move can be delayed 9f (i29~30) Delayed startup from 5~23f charge f+1+2* at 24f charge H.f…Ver notas completas
Balcony Break (CH only) Chip damage (4) Move can be delayed 9f (i29~30) Delayed startup from 5~23f charge f+1+2* at 24f charge H.f+1+2* at 24f charge Transition to ±0, +5c DPD with DF
Hammer of the Gods (Hold)f+1+2*i29~30+7c+20d FDFA+55a26t59 r29m—Balcony Break H.f+1+2* with Heat Chip damage (10) Requires 24f charge f+1+2 from 0~23f charge Transition to +4c, +17d DPD with DF
Shoulder Tacklef+1+4i21~23-14+15cg—25t60 r37m—Balcony Break Shoulder Sharp leftward movement w/ i5? startup Forces tech back roll on hit
Cormorant Stepf+3+4—————r15 CSsp—Transition to CS
df+1df+1i14-2+4—11t34 r20m—Transition to r15 SWA +3 +9 from 2~14f, 16f with b
df+1~bdf+1~b—+3+9—11t31 r15 SWAm—Sidestep u can be buffered from 16f SWA attacks can be buffered from 24f Transition to cs1~ r9 -1 -12 DPD from 32f with df
df+1,1df+1,1,i20~21-5+5+811,9t49 r28m,h—Combo from 1st hit with 4f delay Interrupt with i1 from 1st block Move can be delayed 10f Input can be delayed 11f
Lion's Roardf+1,1,2,i22~23-9+32a (+24)—11,9,22t91 r31m,h,m—Balcony Break Combo from 2nd CH Interrupt with i3 from 2nd block
Kurenaidf+2i15~16-8+33a (+23)—13t41 r25m—High evasion +4s on crouching normal hit
df+3df+3i16-9+2—14t44 r28m——
Phoenix Wingsdf+3,4,i21~22-10+6+59a14,17t71 r28m,m—Move can be delayed 10f Input can be delayed 13f Combo from 1st hit with 9f delay Interrupt with i4 from 1st block Whiffs vs SSR from 1st block
Tiger Clawdf+4i17~18-2+8+1417t46 r28m—Knee
Deep Divedf+3+4—————r20 DPDsp—Transition to DPD
Hammer Punchd+1i14~15-9+2+3c16t42 r27m—Spike Transition to r27 FC with d
Phoenix Smasherd+1,2,i29-17+20d (+10)—16,26t80 r35m,m—
Balcony Break H.d+1,2 with Heat Move can be delayed 14f (i43) Charge begins on frame 16 Requires 0~26f charge Delayed startup from…Ver notas completas
Balcony Break H.d+1,2 with Heat Move can be delayed 14f (i43) Charge begins on frame 16 Requires 0~26f charge Delayed startup from 1~26f charge Combo from 1st CH with 0~6f charge (i30) d+1,2* at 27f charge Interrupt with i10 from 1st block
Phoenix Smasher (Hold)d+1,2*,i43+9+20d (+10)—16,39t94 r36m,m—
Balcony Break H.d+1,2* with Heat Chip damage (11) Charge begins on frame 16 Requires 27f charge d+1,2 from 0~26f charge Interrupt …Ver notas completas
Balcony Break H.d+1,2* with Heat Chip damage (11) Charge begins on frame 16 Requires 27f charge d+1,2 from 0~26f charge Interrupt with i24 from 1st block Interrupt with i13 from 1st hit Interrupt with i9 from 1st CH Whiffs vs SS, SW from 1st block Whiffs vs SSR, SWR from 1st hit or CH
d+1,4d+1,4,i19-31c-17+14a FUFA16,15t87 r47m,L—Move cannot be delayed Input can be delayed 5f Combo from 1st CH with 5f delay Interrupt with i6 from 1st block Stagger low
Hang Overd+1,4,2,i21-14+3d (-6)+35a (-12)16,15,21 (14)t103 r42m,L,m—Balcony Break Elbow Airborne combo from 2nd CH +11d (+4)
d+2d+2i11-4+7—8t34 r23 FCslcscs1~ from 6f d/db/df input hold OTG.d+2 when opponent is downed
d+4d+4i15-31c+14a FUFA+14a9t62 r47L—Clean Hit range 1.59 8 damage, -17 on hit without Clean Hit Stagger state on block
Bone Breakerd+4,2,i21-18-9—9,23t83 r46L,m—Elbow Move can be delayed 3f Input can be delayed 4f Combo from 1st CL with 3f delay +5d (-2) Combo from 1st CH with 3f delay +5d (-2)
Demolition Mand+4,2,1+2,i26~27-17+3d (-6)+35a (-12)9,23,26t105 r42L,m,m—
Balcony Break Move can be delayed 4f Input can be delayed 4f Combo from 1st CL with 4f delay +13d (+6) Combo from 1st CH with 4f d…Ver notas completas
Balcony Break Move can be delayed 4f Input can be delayed 4f Combo from 1st CL with 4f delay +13d (+6) Combo from 1st CH with 4f delay +13d (+6) Combo from 2nd hit with 4f delay +13d (+6) Perfect input window 21~22f after 2 input Move cannot be interrupted Sometimes written Demoman
Demolition Man (Perfect Input)d+4,2:1+2,i26~27-17+3d (-6)+35a (-12)9,23,30t105 r41L,m,m—
Balcony Break Move can be delayed 1f Input can be delayed 1f Combo from 1st CL with 1f delay +13d (+6) Combo from 1st CH with 1f d…Ver notas completas
Balcony Break Move can be delayed 1f Input can be delayed 1f Combo from 1st CL with 1f delay +13d (+6) Combo from 1st CH with 1f delay +13d (+6) Combo from 2nd hit with 1f delay +13d (+6) Perfect input window 21~22f after 2 input Perfect input increases damage, wall carry Move cannot be interrupted
Shoulder Smashd+1+2i12~13-18+16d (+11)+24d (+16)28t52 r39m—Balcony Break Shoulder Sometimes written Shoulder
Dickjabdb+1i10-5+6—5t34 r24 FCslcsTransition to r24 standing with f
Shoot the Moondb+2i19~20-11+14d (-3) FDFA+28a (+18)21t55 r35M—Tornado Balcony Break
db+3db+3i15~i17-18c-4—12t49 r22 FCLcs-4c on crouching hit
db+4db+4i12-15c-4—6t45 r32 FCLcs—
Chain Breakerdb+1+2i20~21-14+30a (+22)—21t45 r24Mpc7~19Shoulder -9 block advantage and 8 chip damage on block after attack absorption
b+1b+1i12~13-9+2—10t40 r25h——
Double Wingb+1,2,i20~21-14+16d (-1) FDFA—10,21t67 r33h,m—Tornado Balcony Break Move can be delayed 5f Input can be delayed 5f Combo from 1st hit with 5f delay
b+2b+2i18-5c+4c—22t51 r33m—Spike
Crushing Windb+2,1,i36-120c+16d22,22t92 r39m,m—Move can be delayed 20f (i56) Charge begins on frame 18 Requires 0~41f charge Delayed startup from 22~41f charge Combo from 1st CH with 0~23f charge b+2,1* / H.b+2,1* at 42f charge
Crushing Wind (Hold)b+2,1*,i60~61+8+20d+56a22,27t108 r30m,M—Balcony Break H.b+2,1* with Heat Chip damage (7) Charge begins on frame 18 Requires 42f charge b+2,1 from 0~41f charge
Lights Outb+3i14~15-6+31a (+25)—16t42 r27h—Knee
Leg Sweepb+4i20~21-12c+4+17g14t47 r26L——
Hassou Strikeb+1+2i24-9+21d (+16)—28t59 r25hpc7~23Balcony Break Chip damage (11) if attack is absorbed
Swayb+3+4—————r15 SWAsp—Transitions to SWA SWA.1+2 can be performed immediately (i17~18 effective startup)
Wrecking Ballub+2i18-5+16d—22t47 r29m—Balcony Break +21d (+14) on airborne opponent Can be charged to power up Has good left sidestep tracking
Wrecking Ball (charged)ub+2*i27+1+17a—30t54 r27m—Homing Balcony Break 9 chip damage
Burning Spearuf+1i28~31-6+24a (+14)—26t60 r29hcs6~27Balcony Break Elbow High Evasion .73 backward movement over first 14f Sometimes written b,F+1 Backswing Blow
Moonfalluf+2i22~23+5+17a—26t54 r31hjs9~24Heat Engager Heat Dash +5, +67a (+50) Balcony Break Chip damage (6) Transition to +2, +14a r35 DPD with DF (cs25~58)
uf+3uf+3i15~16-16+25a (+15)—15t49 r33mjs8~29 fs30~32—
Shredderuf+3,4,i13~14-13+32a (+22)—15,10t60 r32m,mjs8~29 fs30~32Jail from 1st block Combo from 1st hit +28a (+21)
Rising Toe Kickuf+4i15~17-13+33a (+23)—13t49 r33mjs8~29 fs30~32Sometimes written Hopkick
Delayed Rising Toe Kickuf,n,4i23~25-13+32a (+22)—20t47 r22mjs8~29 fs30~32Can be delayed 12f after jump Additional range with delay
f,F+2f,F+2i15~17-17-7—14t52 r35m—Elbow Alternate input FC.df+2
Juggernautf,F+2,1,i26-12+14a—14,20t75 r30m,m—
Balcony Break Combo from 1st hit Interrupt with i8 from 1st block Whiffs vs SWR from 1st block (SSL, SSR and SWL inconsistent depe…Ver notas completas
Balcony Break Combo from 1st hit Interrupt with i8 from 1st block Whiffs vs SWR from 1st block (SSL, SSR and SWL inconsistent depending on character) Cancel to -21 -11 standing r40 with B at frame 20 Alternate input FC.df+2,1
Phoenix Bone Breakerf,F+2:1,i15-1+37d (+11)—14,24t63 r27m,h—Balcony Break Chip damage (7) Combo from 1st hit Input 1 on frames 14 to 19 Jails attack inputs from 1st block (movement buffering prioritized) Duckable Alternate input FC.df+2:1
Bulldozerf,F+2,2,i36~38-19c+27a—14,21t91 r36m,Lcs33~83Cancel to -28 -18 FC with B Interrupt with i18 from 1st block Whiffs vs SSL, SW from 1st block Alternate input FC.df+2,2
f,F+3f,F+3i15~16-17+24a (+14)—17t51 r35mjs10~31 fs32~34—
f,F+3,4f,F+3,4,i13~14-16+30a (+20)—17,10t65 r34m,mjs10~24 fs25~27Airborne combo from 1st hit with 2F delay +27a (+10) Jail from 1st block with 2F delay Move cannot be delayed Input can be delayed by 2F
Double Hop Kick Highf,F+3,4,4,i23~25-5+62a (+42)—17,10,25t94 r32m,m,hjs10~24 fs25~27Balcony Break Interrupt with i11 from 1st block Whiffs vs SSR, SWR (inconsistent?) Move cannot be delayed Input can be delayed by 6F
Triple Kick Combof,F+3,4,f+4,i27~29-14+12d (+3)—17,10,18t98 r32m,m,mjs10~24 fs25~27Balcony Break Interrupt with i15 from 1st block Move cannot be delayed Input can be delayed by 6F
Double Hop Kick Lowf,F+3,4,d+4,i27~28-17c-6—17,10,15t101 r35m,m,Ljs10~24 fs25~27 cs58~101Interrupt with i15 from 1st block Whiffs vs SWL from 1st block Move cannot be delayed Input can be delayed by 6F
Neutron Bombf,F+4i27~34+2+18a—20t59 r25 FCMjs14~31 fs32~34Chip damage (8)
Turbulent Hammerf,f,F+2i18~19-9+0d FDFA+35a FUFA19,29t52 r33m,t—Spike on 2nd hit Elbow Transition to throw on airborne hit +17d FDFA without throw transition
ws1ws1i15~16-10-7+116t43 r27m——
Enfolding Dragonws1,2,i20-11+2+316,17t65 r30m,m—Move can be delayed 10f Input can be delayed 10f Combo from 1st CH with 10f delay Transition to t59 r19 SWA +1 +14g +15 from 39~44f with b
ws1,2~bws1,2~b—+1+14g+1516,17t59 r19 SWAm,m—Sidestep u can be buffered from 44f SWA attacks can be buffered from 51f Transition to cs1~ r9 -10 +4 +5 DPD from 60f with df
Thunder Palmws2i15~16-14+27a (+17)—20t52 r36m——
ws3ws3i13~14-8+6—16t40 r26M—Knee
Shiohws3,2,i21~22-7+17d (+8)+46a16,21t65 r32M,h—Balcony Break Move can be delayed 12f Input can be delayed 12f Combo from 1st hit with 12f delay
Toe Smashws4i11~12-6+5—18t40 r28m——
Somersault Kick Warm-Up MovesFC.D—————————
Incomplete SomersaultFC.D,U+4i13~18-49d-9d (-24)—40FDFAm—Deals recoverable damage to self
Big Bang Phoenix SmasherR.df+1+2i20-18+0d—55+t734 r42m,tpc8~20
Rage Art Removes Recoverable Health Reversal Break Damage increases with lower health, maximum 82 Restores recoverable health on h…Ver notas completas
Rage Art Removes Recoverable Health Reversal Break Damage increases with lower health, maximum 82 Restores recoverable health on hit Transition to attack throw on hit Consumes Rage 114f cinematic freeze on frame 8 t193 r56 on block t134 on whiff
Ki Charge1+2+3+4—————t55 r55———
Down StrikeOTG.d+2i18-12c-1d (-9)—16t49 r31L—Spike +4 on hit against standing opponent
Attack Reversalb+1+3——+1d FUFA—25t34 r22—ps5~12Parry
Turn ThrusterSS.1i20+8+35a (+27)—21t49 r29h—Balcony Break Elbow Chip damage (6) Effective minimum startup 30f
Pump In PedalSS.3i19-12c+4+12c17t51 r32L—Effective minimum startup 28f
Crouch Dashd,df—————t21 CD—cs1~21
Cannot be buffered 1.12 movement over 20f Transition to CS from 2f with f Transition to r9 DPD from 3~19f with df Transition to r6…Ver notas completas
Cannot be buffered 1.12 movement over 20f Transition to CS from 2f with f Transition to r9 DPD from 3~19f with df Transition to r6? hFC with alternate input d,DF Cannot access stance moves Cancel to r1 block from 2f with b Cancel to r1 sidestep from 2f with u Sometimes written CD
Cormorant Stepd,df,f—————t26 CS——
Cannot be buffered t35 from 1+2~f Exits crouching state on frame 1 1.63 movement over 25f (includes CD) 1.98 movement over 35f fro…Ver notas completas
Cannot be buffered t35 from 1+2~f Exits crouching state on frame 1 1.63 movement over 25f (includes CD) 1.98 movement over 35f from 1+2 cancel Transition to r9 DPD from 2f with df Cancel to r1 sidestep from 2f with u Cancel to r1 block from 24f with b Sometimes written CS qcf
ThrusterCS.1i16~17-4+33a (+26)—21t41 r24h—Elbow Chip damage (4) Sometimes written qcf+1
Phoenix SmasherCS.2i13~14-17+26a (-10) FDFA—45t52 r38m—Heat Engager Balcony Break H.CS.2 with Heat Clean Hit range 2.3 30 damage without Clean Hit Sometimes written qcf+2 Deathfist
GengetsuCS.3i18~19-14c+0+20a FUFA18t50 r31Lcs7~40Clean hit range 2.0 17 damage on hit without Clean Hit +7 on CH without Clean Hit Sometimes written qcf+3
GunbaCS.1+2i32~33-12c+71a (+55) T!—20t69 r36Lcs1~33Cancel to t41 FC with B Sometimes written qcf+1+2
Mountain RazeCS.3+4i19~20-9+35a (+27)+74a (+58) T!22t49 r29mjs19~39Tornado Balcony Break Knee High Evasion (brief) Sometimes written qcf+3+4
d+4d+4i15-31c+14a FUFA+14a9t62 r47L—Clean Hit range 1.59 8 damage, -17 on hit without Clean Hit Stagger state on block
Bone Breakerd+4,2,i21-18-9—9,23t83 r46L,m—Elbow Move can be delayed 3f Input can be delayed 4f Combo from 1st CL with 3f delay +5d (-2) Combo from 1st CH with 3f delay +5d (-2)
Demolition Mand+4,2,1+2,i26~27-17+3d (-6)+35a (-12)9,23,26t105 r42L,m,m—
Balcony Break Move can be delayed 4f Input can be delayed 4f Combo from 1st CL with 4f delay +13d (+6) Combo from 1st CH with 4f d…Ver notas completas
Balcony Break Move can be delayed 4f Input can be delayed 4f Combo from 1st CL with 4f delay +13d (+6) Combo from 1st CH with 4f delay +13d (+6) Combo from 2nd hit with 4f delay +13d (+6) Perfect input window 21~22f after 2 input Move cannot be interrupted Sometimes written Demoman
Demolition Man (Perfect Input)d+4,2:1+2,i26~27-17+3d (-6)+35a (-12)9,23,30t105 r41L,m,m—
Balcony Break Move can be delayed 1f Input can be delayed 1f Combo from 1st CL with 1f delay +13d (+6) Combo from 1st CH with 1f d…Ver notas completas
Balcony Break Move can be delayed 1f Input can be delayed 1f Combo from 1st CL with 1f delay +13d (+6) Combo from 1st CH with 1f delay +13d (+6) Combo from 2nd hit with 1f delay +13d (+6) Perfect input window 21~22f after 2 input Perfect input increases damage, wall carry Move cannot be interrupted
Deep DiveCD.df—————r9 DPD—cs1~30
Buffer window 2~9f (3~9f from SWA) Sidestep can be buffered with u DPD attacks can be buffered While standing attacks can be buffe…Ver notas completas
Buffer window 2~9f (3~9f from SWA) Sidestep can be buffered with u DPD attacks can be buffered While standing attacks can be buffered Cancel to r1 block from 10f with b Sometimes written DPD DD
Phoenix AxeDPD.df+1i17-1+59a FUFA—19—h—Strong Aerial Tailspin Homing Effective minimum startup 29f Sometimes written DPD.1 DD.1
DPD.df+2DPD.df+2i14-10+6—10t46 r31m—Balcony Break Effective minimum startup 24f Sometimes written DPD.2 DD.2
Quick Petal StrikeDPD.df+2,1,i18~19+4+23d FUFA—10,30t84 r46m,h—Tornado Balcony Break Move can be delayed 10f Input can be delayed 17f Combo from 1st hit with 10f delay 9 chip damage on block Sometimes written DPD.2,1 DD.2,1
Quick Lightning BreakerDPD.df+2,3,i25~26-13c+10d FDFA+46a10,22t86 r43m,M—Spike Move can be delayed 10f Input can be delayed 17f Combo from 1st hit with 6f delay Sometimes written DPD.2,3 DD.2,3
EigetsuDPD.df+4i17-13+3+24d17t52 r34L—Effective minimum startup 27f Clean Hit range 1 Damage without clean hit 20 Sometimes written DPD.4 DD.4
Incomplete SomersaultDPD.df+3+4i18~23,i51~61-49d-9d (-24)—32,10t92 r31 FDFAm,Mjs16~35 fs36~62 FDFA 63~92Effective minimum startup 28f t112 on hit Deals recoverable damage to self Sometimes written DPD.3+4 DD.3+4
Swayd,db,b—————SWA—cs1~14
Cannot be buffered Moves backward up to 1.04 Less movement against distant opponent cs1~10 against distant opponent Less movement …Ver notas completas
Cannot be buffered Moves backward up to 1.04 Less movement against distant opponent cs1~10 against distant opponent Less movement from attack transition No crouching state from attack transition High evasion from attack transition Transition to r9 DPD from 2f with df Minimum 3f needed to enter (one for each directional) Sometimes written SWA qcb
God Hammer PunchSWA.1i21~22+0c+27d FDFA+53a24t54 r32M—Floor Break Floor Breaks even on a standing or crouching opponent Chip damage (7) Sometimes written qcb+1
Rubber Band AttackSWA.2i15-9+39d (-19)—27t49 r34m—Heat Engager Heat Dash +5, +36a (+26) Clean Hit range 2.45 Heat Dash disables Clean Hit 21 damage without Clean Hit Sometimes written qcb+2
Rapid FireSWA.3i18~19-21c-10g+21a14t57 r38 FCLcs1~Sometimes written qcb+3
SWA.3,2SWA.3,2,i27~28-10+6—14,20t75 r32L,m—Combo from 1st CH +20d (+13) Sometimes written qcb+3,2
Petal StrikeSWA.3,2,1,i18~19-5+21d (-5)—14,20,25t115 r44L,m,h—Tornado Combo from 1st CH +63a (+47) T! Sometimes written qcb+3,2,1
Lightning BreakerSWA.3,2,3,i25~26-13c+10d FDFA+46a14,20,22t117 r39L,m,M—Spike Combo from 1st CH +15d (-20) FDFA Move can be delayed 10f Input can be delayed 17f Sometimes written qcb+3,2,3
KawaragomaSWA.4i15~16+1+23d (+14)+59a17t42 r26h—Homing Chip damage (6) Sometimes written qcb+4
Unseen GustSWA.1+2i16~17-14+37a (+27)—22t52 r35m—Tornado Elbow High evasion Sometimes written qcb+1+2
Over The Shoulder1+3i12~14-6+1d FUFA—35t45 r31t—Homing Throw break 1 or 2 Side switch
Shoulder Pop2+4i12~14-3+1d FUFA—35t45 r31t—Homing Throw break 1 or 2 Side switch Transition to FUFT on hit
Chest Crusher2+4~bi12~14-2+0d—40t45 r31t—Homing Throw break 2
Dragon ScrewLeft Throwi12~14-3+1d FUFA—45—t—Throw break 1
Fall AwayRight Throwi12~14-3-2d FUFA—40—t—Throw break 2 Side switch
Reverse Neck ThrowBack Throw.1+3i12~14—-14d FUFA—50—t—Throw cannot be broken
Piggyback ThrowBack Throw.2+4i12~14—+1d FDFA—50—t—Spike Throw cannot be broken
Kongo Blastdf+1+3i12~13-2+9—22—t—Throw break 1
Kongo Blast > Phoenix Smasherdf+1+3,qcf+2,i13~14—+16d (-20) FDFA—22,15—t,m—Balcony Break H.df+1+3,qcf+2 with Heat Strict qcf input required (d,F does not work) Perfect input window 55-56f Perfect input increases damage, wall carry
Phoenix Smasher (Perfect Input)df+1+3:qcf+2,i13~14—+16d (-20) FDFA—22,20—t,m—Balcony Break H.df+1+3:qcf+2 with Heat Strict qcf input required (d,F does not work) Perfect input window 55-56f Perfect input increases damage, wall carry
Foot Launchb+1+4i11-2+6d FUFA—40t39 r28t—Throw break 1 Side switch Transition to BT on hit
Twist and Shoutuf+1+2i12-6+0d—40—t—Spike Throw break 1+2
Push Awayf,F+1+2i12+0 BT/+0 FUFA+20d—38—t—Balcony Break Throw break 1+2 Side switch if broken +0 FUFA if broken at wall
Ultimate TacklehFC.1+2i26-5 BT+3d—0—t—Throw break 1+2 Transition to Takedown on hit Can be done from Crouch Level 1
Ultimate PunchhFC.1+2,2,1,2,1,i26—+0d—30—t—Throw break 1 or 2 Alternate input 1,2,1,2
Arm BreakerhFC.1+2,1+2,1+2,i26-9+1d—25—t—Throw break 1+2
Ultimate PunishmenthFC.1+2,2,d+1,1,1+2,i26—+0d FDFA—50—t—Throw break 1 Transition to Arm Breaker with 1+2 after third hit

CH vazio: a fonte não informa um efeito diferente do hit normal. Valores e intervalos não são estimados; comandos das tabelas de combos identificam etapas. Recovery preserva total, recuperação e stance conforme a fonte.

Fonte e atualização

Wavu Wiki — fonte original · CC0 1.0

Versão do jogo: não informada nesta página · Revisão Wavu: 62131 · Atualizado em 2026-11-05T01:46:05+00:00

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