FIGHTER DATA / TEKKEN 8
Feng
169 entradas, incluindo variantesESCOLHER PERSONAGEMFEFeng
12On Block ≥ 0Neutras ou positivas
54On Block −9 a −1Vantagem negativa
65On Block ≤ −10Potencialmente puníveis
38Não classificadasCondicionais, intervalos ou ausentes
Contagens de entradas, incluindo variantes e etapas de combos; não necessariamente golpes únicos. Somente inteiros simples são classificados. Uma desvantagem ≤ −10 não garante punição em toda situação.
Move List / Frame Data
| Golpe | Comando | Startup | On Block | On Hit | Counter Hit | Damage | Recovery | Hit Level | States | Stances / Heat / Notas |
|---|---|---|---|---|---|---|---|---|---|---|
| Heat Burst | 2+3 | i16 | +1 | +2c | — | [12;12] | t92 r30 | m | pc7~16 | Heat Burst Cancel to r45 with b,b on frame 42 2 chip damage on block 12 chip damage on hit Only deals recoverable damage Cannot cause a K.O. |
| Yinglong Mountain Crusher | H.2+3 | i20~21, i24~25 | +12 | +0 | — | 20,35 | t80 r34 | m,t | — | Heat Smash Balcony Break 7 chip damage on block 2nd hit 26dmg +30a (-6) on 1st whiff Transition to STC on block Transition to standing with B (+7) |
| Iron Fortress | b+1+2 | i13~14 | -19 | +18a (+13) | — | 31 | t52 r38 | m | — | Heat Engager Heat Dash +5, +43d (+35) Balcony Break Shoulder |
| Exploding Dagger | f,F+2 | i18~19 | -9 | +16a (+7) | — | 25 | t47 r28 | m | — | Heat Engager Heat Dash +5, +36a (+26) Balcony Break |
| Dancing Scorpion Sting | ws1,3 | i22~23 | -6 | +4c | — | 13,20 | t71 r33 | m,h | — | Heat Engager Heat Dash +43d (+35) Combo from 1st hit with 3F delay Move can be delayed by 10F Input can be delayed by 12F Unparryable by traditional kick parries (bug?) |
| Fei He Zhang | KNP.2 | i14 | -9 | +22a (+12) | — | 20 | t48 r34 | h | — | Heat Engager Heat Dash +5, +43d (+35) Balcony Break |
| Slashing Tiger | BT.2 | i19~21 | -9 | +13a | — | 20 | t56 r35 | m | — | Heat Engager Heat Dash +5, +67a (+50) Balcony Break |
| Jiaolong Sea Splitter | H.3+4 | i30~31 | +7c | +22d | — | 23 | t70? r38? BT | M | — | Spike Consumes 300F of remaining Heat time 4 chip damage on block +38d on aerial hit Creates an unblockable low shockwave along th…Ver notas completasSpike Consumes 300F of remaining Heat time 4 chip damage on block +38d on aerial hit Creates an unblockable low shockwave along the ground that deals 5 recoverable damage and +7g on hit and forces the opponent to crouch. The shockwave comes out even if the kick itself whiffs, or is parried by certain parries like Jin's or Reina's. It does not come out when the first hit is blocked or absorbed by a Power Crush. Recovers 3F faster on hit (t67 r35 BT) |
| Essence of Iron Palm | H.b+1 | i10~11 | -8 | +36a (+28) | — | 20 | t39 r28 | h | — | Balcony Break Consumes 210F of remaining Heat time |
| Gulfing Sea Splitter | b+4,H.3+4 | i31~32 | +7cg | +12d | — | 10,20 | t85? r39? BT | m,M | — | Balcony Break Spike Combo from 1st hit with 7F delay 4 chip damage on block Consumes 300F of remaining Heat time +38d on aerial hi…Ver notas completasBalcony Break Spike Combo from 1st hit with 7F delay 4 chip damage on block Consumes 300F of remaining Heat time +38d on aerial hit Interrupt with i11 from 1st block Whiffs vs SSL from 1st block (Inconsistent; depends on character/body type) Move can be delayed by 6F Input can be delayed by 7F |
| Essence of Nian Zhang Mie Ba | H.f,F+1+2* | i39~40 | +11 | +22a (+12) | — | 30 | t73? r33 | m | — | Balcony Break Guard Break Consumes 270F of remaining Heat time 12 chip damage on block |
| Jab | 1 | i10 | +1 | +8 | — | 5 | t29 r19 | h | — | Recovers 2f faster on hit or block (t27 r17) |
| Jab Spear Fist | 1,1 | i25~26 | -11 | +2 | +61a | 5,21 | t66 r29 | h,m | — | Links to 10-hit string Interrupt with i7 from 1st block Whiffs vs SWR from 1st block Move can be delayed by 3F Input can be delayed by 4F |
| Shun Lian Quan | 1,2 | i10 | -3 | +8 | — | 5,9 | t32 r22 | h,h | — | Jail from 1st block with 4F delay Combo from 1st hit with 4F delay |
| Firestorm | 1,2,2 | i17 | -13 | +3 | — | 5,9,12 | t69 r32 | h,h,h | — | Combo from 1st hit with 3F delay Jails attack inputs with 2F delay (crouch assist bufferable) Duckable Transition to BT with B (-11/+5) |
| Jab Roundhouse Combo | 1,3 | i16~17 | -5 | +8~+9 | — | 5,19 | t53 r23 | h,h | — | Combo from 1st hit with 4F delay Move cannot be interrupted Move can be delayed by 1F Input can be delayed by 4F |
| Right Jab | 2 | i10 | -3 | +5 | — | 8 | t32 r22 | h | — | — |
| 2,4 | 2,4 | i17 | -12 | -1 | — | 8,15 | t58 r31 | h,m | — | Jail from 1st attack with 2F delay Combo from 1st hit with 8F delay |
| San Lian Heng | 2,4,1 | i24 | -12 | +24a (+14) | — | 8,15,25 | t85 r32 | h,m,m | js12~19 | Balcony Break Combo from 2nd CH with 6F delay Interrupt with i6 from 1st block Move can be delayed by 10F Input can be delayed by 12F Cancel to BT with B (-13/-2) |
| 3 | 3 | i16 | -11 | +0 | — | 15 | t46 r30 | m | — | — |
| 3,3 | 3,3 | i17 | -9 | +2 | — | 15,10 | t61 r28 | m,h | — | Jail from 1st block with 2F delay Combo from 1st hit with 10F delay |
| Peacock Sweep | 3,3,4 | i25~26 | -12 | +7c | +17a | 15,10,23 | t90 r30 BT | m,h,l | — | Combo from 2nd CH with 5F delay Interrupt with i6 from 1st block Cancel to r16 BT with B (-13/-2) Move can be delayed by 10F Input can be delayed by 11F |
| Peacock Strike | 3,1+2 | i28~29 | -12 | +22a (+17) | — | 15,30 | t77 r32 | m,m | — | Balcony Break Combo from 1st hit with 2F delay Combo from 1st hit with up to 2F of charge (i30~31 startup) Interrupt with i8 from …Ver notas completasBalcony Break Combo from 1st hit with 2F delay Combo from 1st hit with up to 2F of charge (i30~31 startup) Interrupt with i8 from 1st block Whiffs vs SSL, SWL (SSR and SWR may be inconsistent) Move can be delayed by 10F |
| Peacock Strike (Hold) | 3,1+2* | i44~45 | +7 | +23a (+13) | — | 15,35 | t93? r32 | m,m | — | Balcony Break Interrupt with i24 from 1st block Whiffs vs SS, SW from 1st block Whiffs vs SS, SWL from 1st hit (SSR more consistent w/ big bodies?) 14 chip damage on block |
| 3~4 | 3~4 | i34~36 | -7c | +19a | — | 27 | t65 r29 | m | js20~34 fs35~37 | Transition to BT with B (-2c/+24a) |
| Leaping Whirlwind Combo | 3~4,3 | i18~20 | -26 | +24a | — | 27,16 (11) | t95 r32 FC | m,l | cs6~52 | Aerial combo from 1st hit (+19d (+12)) with 7F delay Interrupt with i2 from 1st block Move cannot be delayed Input can be delayed by 7F |
| 4 | 4 | i11 | -9 | +2 | +27g | 17 | t39 r28 | h | — | — |
| Headspring | 4~3 | i28~i34 | -3 | +1c | +16a~+22a | 25 | t62 r28 | M | js15~32 fs33~35 | 7 chip damage on block |
| Iron Shield | 1+2 | i21~22 | -13 | +8 | — | 20 | t53 31 | m | ps5~9 | Wall Crush +20g on hit Elbow Punch sabaki +14 on successful parry |
| f+2 | f+2 | i15 | -8 | +3 | +10g | 10 | t42 r27 | m | — | — |
| f+2,1 | f+2,1 | i19 | -8 | +3 | — | 10,10 | t62 r27 | m,m | — | Combo from 1st CH with 1F delay Move cannot be interrupted Move can be delayed by 10F Input can be delayed by 11F |
| Boar's Tusk | f+2,1,2 | i13~14 | -19 | +19a (+14) | — | 10,10,28 | t93 r38 | m,m,m | — | Balcony Break Shoulder Combo from 2nd hit with 12F delay Jail from 2nd block with 6F delay Move can be delayed by 10F Input can be delayed by 16F |
| f+3 | f+3 | i21 | -3 | +7 | — | 10 | t44 r23 | m | — | — |
| Piercing Dragon | f+3,2 | i21~22 | -3 | +8 | +43a (+35) | 10,17 | t64 r21 | m,h | — | Combo from 1st hit with 7F delay Move cannot be interrupted |
| Climbing Dragon | f+3,4 | i23~24 | -16 | +33a (+23) | — | 10,15 | t79 r34 | m,m | js21~43 fs44~46 | Tornado Combo from 1st hit Interrupt with i2 from 1st block |
| f+4 | f+4 | i18~19 | -9 | +52a | — | 19 | t46 r27 | h | — | Good left sidestep tracking Transition to r22 BT with B (-5/+56a) |
| Tornado Open Palm | f+4,2 | i24~25 | -14 | +31a (+16) | — | 19,24 (16) | t81 r33 | h,m | — | Tornado Aerial combo from 1st hit (+70a (+54)) with 5F delay Interrupt with i9 from 1st block Whiffs vs SSR, SWR from 1st block Move cannot be delayed Input can be delayed by 5F |
| Tornado Stomp | f+4,3 | i22~24 | -10 | +25d | — | 19,30 (21) | t74 r27 | h,M | — | Spike Aerial combo from 1st hit (+26a (-9)) with 5F delay Interrupt with i7 from 1st block Move cannot be delayed Input can be delayed by 5F |
| Tornado Sweep | f+4,4 | i33~33 | -31 | +27a | — | 19,16 (11) | t86 r30 | h,l | cs10~42 | Aerial combo from 1st hit (+19a (+12)) with 5F delay Interrupt with i17 from 1st block Move cannot be delayed Input can be delayed by 5F |
| Tiger's Claw | f+1+2 | i19~20 | -9 | +13a (+4) | — | 25 | t56 r36 | h | pc7~18 | Balcony Break Has good left sidestep tracking +0 frame advantage and 10 chip damage on block after absorbing an attack in power crush state |
| Stunning Palm | df+1 | i14 | +0 | +6 | +36g | 11 | t33 r19 | m | — | — |
| df+2 | df+2 | i20~21 | -8 | +4 | — | 15 | t48 r27 | m | — | — |
| God Palm | df+2,2 | i13~14 | -6 | +14a (+4) | — | 15,21 | t65 r29 | m,m | — | Balcony Break Combo from 1st hit with 1F delay Jail from 1st block with 1F delay 20f timestop on hit Move cannot be delayed Input can be delayed by 1F |
| Lift Kick | df+3 | i18~19 | -9 | +76a (+60) | — | 17 | t46 r27 | M | — | Tornado Can be accessed from a manual CD input with input qcf,df+3 |
| df+4 | df+4 | i15 | -6 | +5 | — | 13 | t40 r25 | m | — | — |
| df+4,2 | df+4,2 | i20~21 | -11 | +1 | +8 | 13,13 | t66 r30 | m,m | — | Combo from 1st hit with 8F delay Move cannot be interrupted |
| Pau Lau Stinger | df+4,2,1+2 | i34~35 | -19 | +31a (+16) | — | 13,13,21 | t110 r39 | m,m,M | — | Tornado Shoulder Combo from 2nd CH with 4F delay Interrupt with i14 from 2nd block Interrupt with i2 from 2nd hit Whiffs vs SSR, S…Ver notas completasTornado Shoulder Combo from 2nd CH with 4F delay Interrupt with i14 from 2nd block Interrupt with i2 from 2nd hit Whiffs vs SSR, SWR from 2nd block Move can be delayed by 9F Input can be delayed by 10F |
| Twin Dragon | df+4,3 | i23~24 | -4 | +15g | +27a | 13,23 | t66 r27 | m,h | — | Balcony Break Combo from 1st hit with 7F delay Interrupt with i3 from 1st block |
| Ruinous Halberd | df+3+4 | i23~27 | -7 | +21a | — | 23 | t55 r28 | m | — | Homing |
| Crouch Jab | d+1 | i10 | -5 | +6 | — | 5 | t34 r24 FC | sl | cs4~34 | Transition to standing r24 cs1~25 with f at frame 25 +6c on crouching hit |
| Heavy Hammer | d+2 | i20~21 | -12 | -1 | — | 16 | t51 r30 FC | L | cs6~51 | -1c on crouching hit |
| Crouch Spin Kick | d+3 | i16 | -17 | -6 | — | 10 | t52 r36 FC | L | cs4~52 | -6c on crouching hit |
| d+4 | d+4 | i14~15 | -11 | +0 | — | 7 | t44 r29 | L | — | +0c on crouching hit |
| Parting Heavens | d+4,1+2 | i26 | -10 | +11a (+2) | — | 7,22 | t75 r34 | L,m | — | Balcony Break Combo from 1st CH with 4F delay Interrupt with i7 from 1st block Move can be delayed by 5F Input can be delayed by 6F |
| d+1+2 | d+1+2 | i20~21 | -9 | +8c | — | 15 | t48 r27 | M | — | — |
| Mad Windmill | d+1+2,1 | i22~23 | -12 | +18a (+11) | — | 15,20 | — | M,m | — | Tornado Combo from 1st hit with 12F delay Interrupt with i4 from 1st block Move can be delayed by 10F Input can be delayed by 12F |
| Crouch Shin Kick | d+3+4 | i12 | -15 | -4 | — | 6 | t46 r34 FC | l | cs4~46 | -4c on crouching hit |
| db+1 | db+1 | i16 | -12 | +4 | — | 15 | t47 r31 | m | — | Transition to r28 KNP with B (-9/+7) Cannot block i15 when going to KNP on block Transition to r35 STC with F (-16/+0) |
| Spear of Lu Bu | db+1,2 | i23~24 | -11 | +3 | — | 15,18 | t71 r31 | m,m | — | Combo from 1st hit with 8F delay Interrupt with i3 from 1st block Move can be delayed by 10F |
| db+1,2,4 | db+1,2,4 | i31 | -7 | -3a | — | 15,18,30 | t115 r40 FC | m,m,M | js15~31 fs32~34 | Floor Break Combo from 2nd CH with 2F delay Interrupt with i11 from 2nd block Whiffs vs SS, SW from 2nd block Move cannot be delayed Input can be delayed by 2F |
| Rampaging Lion | db+1,2,4,3+4 | i39~42 | -3~0 | +31a (+21) | — | 15,18,3020 | t139 r19 | m,m,M,m | js38~45 fs46~48 | Balcony Break Same attack as Spring Up (FUFT.b+3+4) Interrupt with i10 from 3rd block Whiffs vs SS, SW from 3rd block Move can be delayed by 12F |
| Spinning Neck Strike | db+1,4 | i24~25 | -2 | +24a (+15) | — | 15,23 | t72 r25 | m,h | — | Balcony Break Combo from 1st hit with 7F delay Interrupt with i6 from 1st block Move can be delayed by 8F Input can be delayed by 10F |
| db+2 | db+2 | i20~21 | -15 | -4 | — | 10 | t54 r33 | l | cs6~30 | -4c on crouching hit |
| db+2,2 | db+2,2 | i28~30 | -17 | +25a | — | 10,10 | t85 r34 | l,l | cs1~30 | Combo from 1st CH Interrupt with i9 from 1st block Can be backdashed after blocking 1st hit Cancel to r13 standing with B (-15/-4) |
| Hellwinds | db+2,2,2 | i28~29 | -14 | +7a | — | 10,10,25 | t102 r32 | l,l,M | — | Spike Aerial combo from 2nd hit (+22a (-13)) Sometimes written Baby Tantrum |
| Piercing Arrow | db+3 | i17 | -15 | +4c | +0d | 14 | t51 r34 FC | l | cs6~51 | Transition to attack throw when CH from front Transition to BT on CH Can be accessed from a manual CD input with input qcf,db+3 |
| Mighty Sweep Kick | db+4 | i31 (30~32) | -26 | +76a (+60) | — | 23 | t58 r26 FC | l | cs6~58 | Tornado on normal hit only Homing Transition to FC on hit Instant tornado launcher |
| db+1+2 | db+1+2 | i21~22 | -4 | +4 | — | 13 | t49 r27 | m | — | Floor Break |
| Dragon Slayer | db+1+2,2 | i29~30 | -12 | +14g | — | 13,10 | t83 r30 FC | m,l | cs8~60 | Combo from 1st CH with 4F delay Interrupt with i6 from 1st block Move can be delayed by 10F Input can be delayed by 12F -1c on crouching hit |
| Iron Palm | b+1 | i10~11 | -12 | +1 | +36a (+28) | 17 | t41 r30 | h | — | Balcony Break on CH |
| b+2 | b+2 | i17 | -11 | +0c | — | 13 | t47 r30 | m | — | Floor Break |
| b+2,3 | b+2,3 | i22~24 | -11 | +0 | +8c | 13,6 | t72 r28 | m,l | — | Combo from 1st hit with 3F delay Interrupt with i5 from 1st block Move can be delayed by 15F Input can be delayed by 18F +0c on crouching hit |
| b+2,3,4 | b+2,3,4 | i24~25 | -12 | +19a (+12) | — | 13,6,13 | t100 r30 | m,l,m | — | Combo from 2nd CH Interrupt with i7 from 2nd block Whiffs vs SSR, SWR from 2nd block |
| Hungry Tiger | b+2,3,4,2 | i24~25 | -6c | +4c | — | 13,6,13,22 | t132 r35 | m,l,m,M | — | Spike Aerial combo from 3rd hit (-6a~-9a) with 13F delay Interrupt with i7 from 3rd block Move can be delayed by 10F Input can be delayed by 13F |
| Chin Breaker | b+3 | i22~23 | +4 | +6 | +10a | 21 | t52 r29 | m | — | Knee 4 chip damage on block Transition to r25 CD on hit or block with df (+6/+8/+12d) Transition to r1 FC with DF~db (+5/+7/+11d) |
| Zhuan Shen Huan Wu | b+3~4 | — | — | — | — | — | r20 BT | — | — | Transition to BT Transition to STC r20 with 3+4 |
| Fish Hook | b+4 | i12~13 | -10 | +2 | — | 10 | t42 r29 | m | — | — |
| Lapping Waves | b+4,2 | i22 | -6 | +3 | +20cg | 10,19 | t65 r30 | m,h | — | Balcony Break on CH Combo from 1st hit with 7F delay Interrupt with i2 from 1st block Move can be delayed by 6F Input can be delay…Ver notas completasBalcony Break on CH Combo from 1st hit with 7F delay Interrupt with i2 from 1st block Move can be delayed by 6F Input can be delayed by 7F Transition to CD with df on hit or block (-1/+8/+25cg) Transition to r1 FC with DF~db (-2/+7/+24cg) |
| Iron Fortress | b+1+2 | i13~14 | -19 | +18a (+13) | — | 31 | t52 r38 | m | — | Heat Engager Heat Dash +5, +43d (+35) Balcony Break Shoulder |
| Falcon's Beak | ub+1 | i25~26 | -15 | +10a (+1) | +30a (+22) | 20 | t60 r34 | m | — | Balcony Break ~i5~8? backsway |
| Throat Gouge | ub+2 | i16,15 | -10 | +10 | — | 8,20 | t66 r33 | m,h | — | Does not jail |
| ub+3 | ub+3 | i22~23 | -11~-10 | +15a~+16a | — | 16 | t60 r37 | m | js9~32 fs33~35 | Strong Aerial Tailspin Backwards momentum |
| ub+4 | ub+4 | i15~17 | -13 | +19a (+9) | +33a (+23) | 15 | t48 r31 | m | js9~28 fs29~31 | Balcony Break No forward momentum |
| Death Palm | ub+1+2 | i79~82 | — | +50a (+19) | — | 70 | t115 r33 | m! | — | — |
| Leaping Hammer Fist | u+2 | i38~40 | +2c | +10 | — | 25 | t70 r30 | M | js9~35 fs36~38 | 7 chip damage on block |
| Eagle Claw | uf+1 | i18~19 | -5 | +4 | — | 12 | t44 r25 | m | js6~31 fs32~34 | +12c on crouching opponent No forward momentum with input u+1 |
| Evading Palm Strike | uf+2 | i18 | -10 | +3 | +52a (+21) | 18 | t52 r34 | m | — | — |
| Side Swipe | uf+3 | i22~23 | -7 | +22a | — | 16 | t53 r30 | m | js9~32 fs33~35 | Strong Aerial Tailspin No forward momentum with input u+3 |
| Soaring Eagle | uf+4 | i15~17 | -13 | +33a (+23) | — | 13 | t48 r31 | m | js9~28 fs29~31 | Recovers 2F faster on hit (t46 r29) |
| uf+3+4 | uf+3+4 | i24,i4~6,i3~4 | -14 | +25a (+18) | — | 10,10,7 (10) | t66 r28 | M,h,h | cs6~23 fs33~34 js35~37 fs38~39 js40~49 fs50~52 | — |
| Assassin's Bow | uf+3+4,3 | ,i17~18 | -6 | +14c | — | 10,10,7 (10),23 (11) | t90? r33? | M,h,h,h | fs1~2 js3~16 fs17~19 | Balcony Break Tornado Aerial combo from 1st hit Jails from 3rd block (3rd hit only blockable by big characters) Interrupt with i3 …Ver notas completasBalcony Break Tornado Aerial combo from 1st hit Jails from 3rd block (3rd hit only blockable by big characters) Interrupt with i3 from 2nd block Previous hit crouching state is canceled when 3 is input Previous hit is cs6~23 when extension is delayed by at least 21F Input can be delayed by 37F Move cannot be delayed Duckable from 2nd block (by normal bodies) Forces tech backroll on normal hit |
| Delayed Rising Toe Kick | uf,n,4 | i23~25 | -13 | +32a (+22) | — | 20 | — | m | js9 | — |
| Exploding Dagger | f,F+2 | i18~19 | -9 | +16a (+7) | — | 25 | t47 r28 | m | — | Heat Engager Heat Dash +5, +36a (+26) Balcony Break |
| Tremor Stomp | f,F+3 | i32~33 | +8c | +8c | — | 33 | t61 r28 | M | — | 9 chip damage on block Transition to r28 STC with f (+8c/+8c) |
| f,F+4 | f,F+4 | i19~20 | -15 | +30a (+20) | — | 15 | t53 r33 | m | — | — |
| Spreading Wings | f,F+4,3 | i20~21 | -14 | +32a (+22) | — | 15,21 | t73 r32 | m,m | js20 | Combo from 1st hit with 11F delay Interrupt with i1 from 1st block Move can be powered up by delaying input by at least 8F (25 dam…Ver notas completasCombo from 1st hit with 11F delay Interrupt with i1 from 1st block Move can be powered up by delaying input by at least 8F (25 damage and +34a (+24)) Recovers 1F faster on hit (t72 r31) |
| Nian Zhang Mie Ba | f,F+1+2 | i23~24 | -9 | +16a | — | 25 | t57 r33 | m | — | Balcony Break Hold 1+2 to power up and deal chip damage on block |
| Nian Zhang Mie Ba (charged) | f,F+1+2* | i39~40 | +6 | +22a (+12) | — | 30 | t73? r33 | m | — | Balcony Break 12 chip damage on block Becomes Essence of Nian Zhang Mie Ba in Heat |
| Severing Sword | f,f,F+3 | i20~25 | +6~+11g | +13d (+3) | — | 30 | t63 r38 | m | js5~33 fs34~36 | Balcony Break 9 chip damage on block |
| Silent Arrow | FC.df+1 | i21~22 | -13c | -2 | +13g | 19 | t53 r31 FC | l | cs1~53 | -2c on crouching opponent |
| Monkey Strike | FC.df+2 | i18 | -14 | +55a | — | 21 | t52 r34 FC | m | cs18~40 | — |
| FC.df+4 | FC.df+4 | i19~20 | -8c | +3 | — | 13 | t46 r26 BT | l | — | Can be input with D,df+4 (i27? effective startup) Transition to BT +3c on crouching opponent |
| Xuan Jiao Xiao Yan Shou | FC.df+4,1 | i20~21 | -2 | +6 | — | 13,10 | t62 r20 | l,h | — | Combo from 1st hit -20 from 1st block |
| ws1 | ws1 | i13 | -3 | +3 | — | 13 | t35 r22 | m | — | — |
| ws1,2 | ws1,2 | ,i9 | -12 | -1 | — | 13,16 | t55 r31 | m,m | — | Jail from 1st block with 6F delay Combo from 1st hit with 6F delay Move can be delayed by 4F Input can be delayed by 6F |
| Dancing Dragon | ws1,2,1 | i17~18 | -14 | +12a (+3) | +32a (+24) | 13,16,20 | t75 r32 | m,m,m | — | Balcony Break Jail from 1st block with 2F delay Combo from 2nd CH with 12F delay Move can be delayed by 15F Input can be delayed by 16F |
| Dancing Scorpion Sting | ws1,3 | i22~23 | -6 | +4c | — | 13,20 | t71 r33 | m,h | — | Heat Engager Heat Dash +43d (+35) Combo from 1st hit with 3F delay Move can be delayed by 10F Input can be delayed by 12F Unparryable by traditional kick parries (bug?) |
| Adamantine Uppercut | ws2 | i15~16 | -7 | +29g | +78a (+62) | 17 | t41 r25 | m | — | Tornado (CH Only) |
| Bow Kick | ws3 | i15~16 | -12 | +33a (+23) | — | 15 | t46 r30 | m | — | — |
| Rising Heel Kick | ws4 | i11~12 | -7 | +7 | +29g | 18 | t37 r25 | m | — | — |
| Push Hands | ws1+2 | i23~24 | -9 | +3 | — | 20 | t52 r28 | m | ps5~8 | Punch parry +14 on successful parry |
| Hidden Intentions | SS.2 | i15 | +3 | +9 | +31g | 18 | t39 r24 BT | h | — | Homing Transition to BT |
| Swift Sweep Kick | SS.4 | i20~22 | -31c | -3~-1 | +71a (+55) | 19 | t53 r31 | l | cs10~31 | Has a clean hit effect (+71a (+55) on hit) -3~-1 on hit with no clean hit |
| Enlightened Circle | SS.1+2 | i22~23 | +1~+2 | +21a (+12) | — | 24 | t46 r23 | m | — | Balcony Break 7 chip damage on block |
| Zhuan Shen Huan Wu | b+3~4 | — | — | — | — | — | r20 BT | — | — | Transition to BT Transition to STC r20 with 3+4 |
| Backfist | BT.1 | i12 | -3 | +14 | — | 12 | t34 r22 | h | — | — |
| Slashing Tiger | BT.2 | i19~21 | -9 | +13a | — | 20 | t56 r35 | m | — | Heat Engager Heat Dash +5, +67a (+50) Balcony Break |
| Tremor Stomp | BT.3 | i32~33 | +8c | +8c | — | 33 | t61 r28 | M | — | 9 chip damage on block Transition to STC with f (+8c/+8c) |
| Hustle Elbow | BT.1+2 | i16~17 | -3 | +8 | +41a (+33) | 20 | t40 r23 BT | m | — | Balcony Break (CH only) Elbow |
| Reverse Fractured Diamond | BT.d+1 | i20~21 | -13c | +4 | +16a | 20 | t52 r31 FC | l | cs15~52 | — |
| Reverse Mighty Sweep Kick | BT.d+3 | i18~20 | -26c | -4~-2 | +70a (+54) | 20 | t52 r32 FC | L | cs6~52 | Has clean hit effect (+70a (+54)) -4~-2 on normal hit |
| Pao Lau Impaler | BT.1+4 | i12~14 | -6 | -5d | — | 45 | t45 r31 | t | — | Throw break 1+2 |
| Lingering Shadow | qcf | — | — | — | — | — | r1 CD | — | — | Minimum 3f needed to enter (one for each directional) Transition to r6? hFC with alternate input d,DF Cannot access stance moves C…Ver notas completasMinimum 3f needed to enter (one for each directional) Transition to r6? hFC with alternate input d,DF Cannot access stance moves Can access FC.df+4 with input d,DF+4 (i27? effective startup) Cancel to sidestep with U Can access df+3 and db+3 from a manual qcf input Sometimes written LIS |
| Landslide | CD.1 | i18~19 | -14 | +0 | +12g | 18 | t51 r32 | L | cs6~19 | Head Transition to FC with D Sometimes written qcf+1 |
| Mountain Crusher | CD.2 | i18~19 | -14 | +67a (+51) | — | 25 | t55 r36 | m | — | Tornado Sometimes written qcf+2 |
| Yan Wang's Wrath | CD.1+2 | i16~17 | +0c | +7c | +13 | 25 | t47 r30 | m | — | HeadSometimes written qcf+1+2 |
| Shifting Clouds | CD.3+4 | — | — | — | — | — | t44 r20 STC | — | ps3~18 | Parries high and mid fist and feet moves (not elbows/knees/heads etc) Transition to STC absorbing one hit Transitions to STC.P aft…Ver notas completasParries high and mid fist and feet moves (not elbows/knees/heads etc) Transition to STC absorbing one hit Transitions to STC.P after absorbing two hits Transition to r20 KNP with B (r25 autoblock) Sometimes written qcf+3+4 |
| Bow Kick | CD.3 | i15~16 | -12 | +33a (+23) | — | 15 | t46 r30 | m | — | Sometimes written qcf+3 |
| Rising Heel Kick | CD.4 | i11~12 | -7 | +7 | +29g | 18 | t37 r25 | m | — | Sometimes written qcf+4 |
| Shifting Clouds | f+3+4 | — | — | — | — | — | t44 r20 STC | — | ps3~18 | Parries high and mid fist and feet moves (not elbows/knees/heads etc) Transition to STC absorbing one hit Transitions to STC.P aft…Ver notas completasParries high and mid fist and feet moves (not elbows/knees/heads etc) Transition to STC absorbing one hit Transitions to STC.P after absorbing two hits Transition to r20 KNP with B (r25 autoblock) |
| Bao Dan Po | STC.1 | i20~21 | -15 | +38a | — | 20 | t57 r36 | m | pc8~19 | -9 frame advantage and 8 chip damage on block after absorbing an attack in power crush state |
| Driller Hook Backhand | STC.2 | i14~15 | +0 | +25g | — | 18 | t44 r29 | h | — | Transition to BT with B (+3/+28g) Transition to CD on hit or block with DF (+4/+29g) Transition to r1 FC with DF~db (+0/+28g) |
| Spiraling Tiger Kick | STC.3 | i22~23 | +6 | +23d | — | 25 | t54 r31 BT | h | — | Homing Balcony Break 7 chip damage on block |
| Jin Bu Zhen | STC.4 | i20 | -13 | +3 | +14 | 20 | t52 r32 | l | — | — |
| Pummeling Fists | STC.1+2 | i18 | -9c | +17d | — | 20 | t55 r37 | m | — | — |
| Falcon Beak's Snare | STC.P | i18~19 | -17 | +53a | — | 21 | t55 r36 | m | — | Only occurs during STC after absorbing 2 hits without performing any stance action |
| Deceptive Step | b+3+4 | — | — | — | — | — | t39 r15 KNP | — | — | i20 high/mid block Transition to r39 STC with f (ps25~39) |
| Fractured Diamond | KNP.1 | i20~21 | -13c | +4 | +16a | 20 | t52 r31 FC | l | cs15~52 | — |
| Fei He Zhang | KNP.2 | i14 | -9 | +22a (+12) | — | 20 | t48 r34 | h | — | Heat Engager Heat Dash +5, +43d (+35) Balcony Break |
| Rising Swallow Kick | KNP.3 | i22~23 | -14 | +77a (+55) | — | 20 | t55 r32 | m | js15~30 fs31~33 | Tornado |
| KNP.4 | KNP.4 | i18 | -31c | -4 | — | 10 | t52 r34 | l | — | Stagger low |
| Xuan Tui Strike | KNP.4,1+2 | i28 | -6 | +15a (+6) | — | 10,35 (24) | t76 r29 BT | l,h | — | Balcony Break Shoulder Aerial combo from 1st hit (+30a (+20)) |
| KNP.3+4 | KNP.3+4 | i31~34 | -7 | -3d | — | 30 | t74 r40 FC | M | js15 | — |
| Leaping Lion | KNP.3+4,3+4 | i39~42 | -3~0 | +31a (+21) | — | 30,20 | t98 r19 | M,m | js38 | Balcony Break Same attack as Spring Up (FUFT.b+3+4) Interrupt with i10 from 3rd block Whiffs vs SS, SW from 3rd block Move can be delayed by 12F |
| Enlighted Yellow Dragon Palm | R.df+1+2 | i20 | -18 | +0d | — | 55+ | t62 r42 | m,t | pc8~20 | Rage Art Removes Recoverable Health Reversal Break Damage increases with lower health, maximum 82 Freezes match timer on activatio…Ver notas completasRage Art Removes Recoverable Health Reversal Break Damage increases with lower health, maximum 82 Freezes match timer on activation equal to (total frame idle recovery - 5F) or 57F when canceled by any action Freezes match timer on hit by 15F 114F timestop on activation 20F timestop on block r24 opponent blockstun (r44 effective blockstun w/ timestop) Restores 13 recoverable health on hit Transition to attack throw on hit Consumes Rage |
| Taunt | 1+3+4 | — | — | — | — | — | t55 | — | — | — |
| Ki Charge | 1+2+3+4 | — | — | — | — | — | t55 | — | — | — |
| Ki Charge (hold) | 1+2+3+4* | — | — | — | — | — | t110 | — | — | Can't block for 5 seconds CH state on your next attack for 5 seconds (Tekken 7 and prior games) 10% damage increase on the next at…Ver notas completasCan't block for 5 seconds CH state on your next attack for 5 seconds (Tekken 7 and prior games) 10% damage increase on the next attack for 5 seconds (Tekken 8 season 2 patch onward) Attacks taken will be CH for 5 seconds |
| Spring Up | FUFT.b+3+4 | i30~33 | -3~0 | +28d (+18) | — | 20 | — | m | fs1~27 js28~ | Balcony Break |
| Thunder Stomp | OTG.d+3+4 | i24~25 | -13 | -2 | — | 24 (19) | — | L | — | -2d (-10) on grounded hit |
| Wall Jump Punch | (Back to wall).b,b,UB | i39~41 | +4c~+6c | +22a | — | 21 | t67 r26 | m | fs5~13 is8~13 js14~46 fs47~49 | — |
| Neck Twister | 1+3 | i12~14 | -6 | -4d | — | 35 | t45 r31 | t | — | Homing Throw break 1 or 2 |
| Serpent Slayer | 2+4 | i12~14 | -3 | +0d | — | 35 | t45 r31 | t | — | Homing Throw break 1 or 2 |
| Jaws of Death | Left Throw | — | -3 | -6d | — | 40 | — | t | — | Throw break 1 |
| Wandering Soul | Right Throw | — | -3 | -4d | — | 40 | — | t | — | Throw break 2 |
| Violent Storm | Back Throw | — | — | -4d | — | 50 | — | t | — | Cannot break throw |
| Kunlun Avalanche | uf+1+2 | — | -6 | +0d | — | 40 | — | t | — | Floor Break Throw break 1+2 |
| Pao Lau Impaler | BT.1+4 | i12~14 | -6 | -5d | — | 45 | t45 r31 | t | — | Throw break 1+2 |
| Attack Reversal | b+1+3 | — | — | -3d | — | 25 | — | — | ps5~12 | Timed with opponent punch Sideswitch on parry |
| 10 Hit Combo 1 — etapa 1 | 1 | i10 | +1 | +8 | — | 5 | — | h | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo 1 — etapa 2 | 1 | i25~26 | -11 | +2 | — | 5 | — | m | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo 1 — etapa 3 | 2 | i16~17 | -14 | -3 | — | 5 | — | m | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo 1 — etapa 4 | 1 | i18~19 | -14 | -1 | — | 5 | — | m | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo 1 — etapa 5 | 3 | i18~20 | -21c | -2c | — | 8 | — | l | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo 1 — etapa 6 | 4 | i15~16 | -17 | -6 | — | 8 | — | m | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo 1 — etapa 7 | 2 | i30~31 | -20c | -9 | — | 7 | — | l | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo 1 — etapa 8 | 2 | i28~30 | -22c | +20a | — | 5 | — | l | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo 1 — etapa 9 | 2 | i26~27 | -20 | +12a (+5) | — | 7 | — | m | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
| 10 Hit Combo 1 — etapa 10 | 2 | i13~14 | -13 | +34a (+24) | — | 10 | — | m | — | Comando desta etapa da sequência; consulte a fonte para a sequência completa. |
CH vazio: a fonte não informa um efeito diferente do hit normal. Valores e intervalos não são estimados; comandos das tabelas de combos identificam etapas. Recovery preserva total, recuperação e stance conforme a fonte.
Fonte e atualização
Wavu Wiki — fonte original · CC0 1.0
Versão do jogo: não informada nesta página · Revisão Wavu: 62032 · Atualizado em 2026-11-05T01:46:04+00:00
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