ROBKOF / STREET FIGHTER 6

FRAME DATA

Vantagens e desvantagens de golpes.

29 FIGHTERS DISPONÍVEIS
67Golpes cadastrados
6Categorias
11Golpes + no block
26Block ≤ −4 (puníveis)

Move List / Frame Data

Golpe Comando Startup Active Recovery On Hit On Block Dano Cancel
Solid Puncher214214P1(1500)5————
Sonic Blade214HP31[100]231-1250super
Sonic Blade214LP16[45]26-3-4400super
Sonic Blade214MP21[85]29-6-7400super
Sonic Cross214PP15[100]24571300super
Sonic Cross214PP ~ 6P10-2847-3400super
Sonic Cross214PP ~ 6PP10-28—3400super
Sonic Cross214P ~ 6P10-2844-1600super
Sonic Cross214P ~ 6PP10-28483400super
Somersault Kick[2]8HK762839-321200super
Somersault Kick[2]8KK64,22629-331000—
Somersault Kick[2]8LK562636-301000super
Somersault Kick[2]8MK662737-311100super
Dragon Sweep2HK92(16)32134-12450target_combo
Phantom Cutter2HK~3HK1032533-10600special, super
Crouching Heavy Punch2HP9520—-9900special, super
Crouching Light Kick2LK52121-3200chain
Crouching Light Punch2LP4385-2300chain, special, super
Crouching Medium Kick2MK83184-5500target_combo
Drake Fang2MK~6MP203211-5800—
Crouching Medium Punch2MP63134-2600special, super, target_combo
Double Shot2MP~2MP1231644-6360special, super
Down Taunt2PPPKKK73-—————
Guile High Kick3HK10323—-91000special, super
Sonic Hurricane[4]646HP7526870-2200—
Crossfire Somersault[4]646K963016-594000—
Crossfire Somersault (CA)[4]646K963016-594500—
Sonic Hurricane[4]646P8518141-26200—
Sonic Boom[4]6HP10-303-3550super
Sonic Boom[4]6LP10-303-3550super
Sonic Boom[4]6MP10-303-3550super
Sonic Boom[4]6PP10-28483500super
OD Sonic Break (follow-up)[4]6PP~P11-24543500—
Sonic Break (follow-up)[4]6P~P11-252-2600—
Burning Straight4HP93211-4800special, super
Knee Bazooka4LK8515—-4500—
Judo Throw4LPLK532318—1200—
Rolling Sobat4MK or 6MK113183-6700—
Back Taunt4PPPKKK325-—————
Standing Heavy Kick5HK123214-4800super
Standing Heavy Punch5HP7323-1-6900special, super
Standing Light Kick5LK52123-1300special, super
Standing Light Punch5LP5374-2300chain, special, super
Standing Medium Kick5MK75181-4700—
Standing Medium Punch5MP73156—600special, super, target_combo
Recoil Cannon5MP~4HP1632635-9600special, super, kara
Neutral Taunt5PPPKKK116-—————
Reverse Spin Kick6HK17326-1-81000—
Spinning Back Knuckle6HP1632053800—
Strike Eagle (Block)6HPHK2032623-6500—
Strike Eagle (Recovery)6HPHK1832623-6500—
Full Bullet Magnum6MP203192-3800—
Forward Taunt6PPPKKK225-—————
Blitz CombinationHPHK2623535-3800—
Flying Buster Dropj.4LPLK53315—1200—
Jump HKj.HK1053106800—
Jump HPj.HP94373800—
Jump LKj.LK610351300—
Jump LPj.LP41034—300—
Flying Marej.LPLK53321—1200—
Jump MKj.MK773117600—
Jump MPj.MP73395700—
Dragon SuplexLPLK532315—1200—
Drive ParryMPMK112 or until released33————
Drive Rush CancelMPMK or 669-15————
Parry Drive RushMPMK~663-15————
Sonic BreakPP11-252-2600—
Deslize horizontalmente para ver todas as colunas no celular.

Fonte e atualização

Fonte: SF6 Sensei / SuperCombo Wiki (CC BY-SA 4.0)
Referência: Consultar fonte original
Versão informada: Nao informado pela fonte
Última alteração dos dados: 2026-10-28T22:30:41+00:00
Licença informada: CC BY-SA 4.0
Dados locais atualizados pelo processo existente; esta página apenas lê os arquivos JSON.