ROBKOF / STREET FIGHTER 6

FRAME DATA

Vantagens e desvantagens de golpes.

29 FIGHTERS DISPONÍVEIS
64Golpes cadastrados
6Categorias
8Golpes + no block
25Block ≤ −4 (puníveis)

Move List / Frame Data

Golpe Comando Startup Active Recovery On Hit On Block Dano Cancel
Hard Luck Rejector214214K1045421-384000—
Hard Luck Rejector (CA)214214K1045423-384500—
Mission Complete214214P744519-293000—
Thunder Dash214HP7101521-24900feint
Tracer Combination214HP~6PP1741125—500—
Focus Force (Lv.1)214K134(4)43624-16500dash
Focus Force (Lv.1)214KK104(4)43624-16750dash
Focus Force (Lv.3)214[KK]574(4)43673-101000dash
Focus Force (Lv.2)214{KK}204(4)43626-16850dash
Focus Force (Lv.3)214[K]594(4)43673-10700dash
Focus Force (Lv.2)214{K}204(4)43626-16600dash
Thunder Dash214LP174232-4900super, feint
Tracer Combination214LP~6PP1532837-15600super
Thunder Dash214MP164221-3900super, feint
Tracer Combination214MP~6PP2142518-13600super
Thunder Dash214PP184(16)42142-2800super
Thunder Dash Feint214P~K12-12————
Limit Decoupler236236K84(3)62221-34800—
Burning Kick236HK275738-2900—
Burning Kick236KK83(21)4843-4700super
Double Burn236K~KK2153402600—
Knuckled Pursuit236K~PP1241423-15800—
Burning Kick236LK235738-2900—
Burning Kick236MK255738-2900—
Viper Kick2HK1032534-11900—
Crouching Heavy Punch2HP93202-5800special, super, hj
Crouching Light Kick2LK5294-1200chain, hj
Crouching Light Punch2LP4385-1300chain, special, super, hj
Crouching Medium Kick2MK83175-1600hj
Crouching Medium Punch2MP64165-2600special, super, hj
High Jump2~8640 air3———special, super
Thunder Cradle4LPLK532319—1200—
Back Taunt4PPPKKK965-—————
Standing Heavy Kick5HK104204-3900hj
Standing Heavy Punch5HP123213-2900hj
Standing Light Kick5LK53113-2300special, super, hj
Standing Light Punch5LP4384-2300chain, special, super, hj
Standing Medium Kick5MK83185-3700hj
Standing Medium Punch5MP841261600special, super, hj
Neutral Taunt5PPPKKK605-—————
Seismic Hammer623P2482653-10700super, hj, feint
Seismic Hammer623PP1982653-6900super, hj, feint
Seismic Hammer Feint623P~K11-16————
Double Kick6HK113(15)3164-2450—
Counter Spark (Block)6HPHK2032623-6500—
Counter Spark (Recovery)6HPHK1832623-6500—
Viper Elbow6MP223202-3600—
Forward Taunt6PPPKKK740-—————
Neutral Jump Heavy Kick8HK1073116800—
Viper CannonHPHK2623535-3800—
Aerial Burning Kickj.236HK1871336-5900—
Aerial Burning Kickj.236KK1871335-11000—
Aerial Burning Kickj.236LK2271338-5900—
Aerial Burning Kickj.236MK2071337-5900—
Jumping Heavy Kickj.HK873116700special
Jumping Heavy Punchj.HP1153116800—
Jumping Light Kickj.LK5733—300—
Jumping Light Punchj.LP56363300—
Jumping Medium Kickj.MK76373500—
Jumping Medium Punchj.MP86386600special
High ImpulseLPLK532328—1200—
Drive ParryMPMK112 or until released33————
Drive Rush CancelMPMK or 669-15————
Parry Drive RushMPMK~663-15————
Deslize horizontalmente para ver todas as colunas no celular.

Fonte e atualização

Fonte: SF6 Sensei / SuperCombo Wiki (CC BY-SA 4.0)
Referência: Consultar fonte original
Versão informada: Nao informado pela fonte
Última alteração dos dados: 2026-10-28T22:34:01+00:00
Licença informada: CC BY-SA 4.0
Dados locais atualizados pelo processo existente; esta página apenas lê os arquivos JSON.