Capcom Fighting Evolution, released in October 2004, had an intriguing potential roster initially featuring characters from the original Street Fighter, including a scar-less Sagat, Retsu, and Eagle. Takayuki Nakayama, the director of Street Fighter 6, shared rare pixel art from this concept, highlighting what might have been. Although the game faced a mixed reception, an expanded roster could have enhanced its appeal. This revelation offers fans a glimpse into Capcom’s creative process and the exciting possibilities of including classic characters in modern fighting games.