Super Smash Bros. Ultimate, the powerhouse title on the Nintendo Switch, boasts a massive roster of 86 characters under its "Everyone Is Here" banner. However, this impressive scale comes with a significant drawback: the game suffers from the highest input lag in the franchise, measured at six frames offline, which increases to ten frames during online play regardless of connection quality.
While fans rallied for better netcode improvements, updates have only made minor adjustments. Recently, a modder named Blujay introduced the "Latency Mod," effectively reducing offline lag by about three frames. Players report that this mod brings online experiences closer to the seamlessness of local play, yet it raises concerns about balance during competitive matches.
As the demand for stable online gameplay grows, players wonder if Blujay’s work might inspire Nintendo to improve the series’ netcode in future entries, particularly as speculation mounts around a potential Super Smash Bros. title for the next-generation console. The evolution of online play in this beloved series is poised for exciting developments.