The excitement surrounding the upcoming Virtua Fighter Project continues to build nearly a year after its initial reveal at The Game Awards 2024. Currently, only Akira, Wolf Hawkfield, and the newcomer Stella have been announced, but developers are clearly ramping up anticipation.

In a recent interview, producer Riichiro Yamada emphasized a bold vision: creating a game that transcends traditional fighting game boundaries, aiming for Game of the Year aspirations. He stressed that while combat should maintain player control, the focus should be on crafting an experience that feels fundamentally real, not just realistic.

Yamada also challenged the stigma that fighting games are niche and difficult, emphasizing Virtua Fighter’s accessibility. By making it inviting for casual players, the team hopes to broaden the game’s appeal and achieve the recognition necessary for Game of the Year consideration. As more details emerge, the fighting game community waits eagerly to see if this ambitious project will deliver on its promises.