Season 2 of Tekken 8 has sparked significant debate among players, facing criticism for its perceived offensive content and balance issues. Developers Katsuhiro Harada, Michael Murray, and Kohei ‘Nakatsu’ Ikeda addressed these concerns in a recent interview with IGN, acknowledging the community’s expectations for improved defensive options.
Nakatsu admitted that the initial changes did not resonate as intended, prompting multiple patches to align the game more closely with player feedback. Murray expressed optimism about the improvements made and encouraged players who may have stepped away to revisit the game.
Harada emphasized that the unique development approach for Season 2, launched directly on consoles without an arcade phase, aimed to create a distinctly new experience rather than a mere extension of Tekken 7. He reassured fans that the team is committed to ongoing dialogue, ensuring that Tekken evolves while maintaining its core identity. The team remains dedicated to refining the game based on player input, balancing innovation with community expectations.